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Joined on: Feb 15, 2015

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18 Reviews

conlycameobasher
For: I wanna dead the hyper
One of Tsuta's earlier fangames showcased in Permanence. It's certainly rough around the edges, with blaring Guy rock at the start and often ugly and lazy graphics at times. However, his hallmarks of diverging platforming paths, precise needle segments and traps galore are on full display. There are two routes, one having one stage and the other having two, each one having a boss at the end. After every boss you travel through an extra bit of platforming and traps before getting back to the beginning hub, which I found to be a neat touch, and is also where you go to get to the final stage once the other stages are beaten. This last stage is essentially a pre-Uhuhu section, with colorful but tough needle and anime medley music. It all ends with an encounter that legitimately caught me by surprise. It's the original, simpler version of the Kyun Vampire Girl avoidance that most people know from Permanence 2. Explains why there's a dead the hyper screen at the end of the Uhuhu Spike 3 stage, otherwise there'd have been no boss!

Aside from the roughness in quality, my biggest gripe would have to be the standard bosses. They range from tedious to downright frustrating, with one boss fight made up of four bosses in a row with no breaks, one of one requires some of the worst platforms I've ever had to deal with. But I've seen how far Tsuta in making awesome fangames, and it was cool seeing the beginnings of his trademark design wrapped up in one package. Made me think of Rose Gear

This game also happens to have an easy version, which I beat along with the normal version, which nerfs the bosses slightly and removes a good number of pesky spikes. Overall, a somewhat lower quality Tsuta game that's still worth playing if you like his work. I mean, who wouldn't be curious about a game with a name like that?

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Rating: 6.4 64       Difficulty: 64 64
Aug 13, 2017
conlycameobasher
For: I wanna be the Orbit(共同開発)
Another collab effort by the Troll Duo of dagger and Tsutashin, sorta like an update to Assaulted, but much longer, consisting of more stages, bosses, and considerably higher difficulty (though the last section of the game is a nostalgia trip through Assaulted).

There's an opener stage, a teleporter room to four unique stages, and then it's adventure style stage-by-stage leading up to the final boss. Each stage of the game has its own unique gimmick, like zoom-in or horror, and the bosses are very unique as well.

Music and design are good, and as to be expected, this game is utterly rife with trolls, consisting of many standbys like laser spikes and drop-kick Pikachu. Things get incredibly hard at the end, with one of the tougher Touhou-iteration bosses around.

And of course, it all ends on another fantastic avoidance fight hand-crafted by Tsuta, this time featuring Miku's "Silver Fluch/Fruit". Very pretty, but also quite the challenge. Overall, a game better suited to veterans of fangaming.

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Rating: 7.7 77       Difficulty: 80 80
Apr 3, 2015
conlycameobasher
For: I wanna get Lively
Despite the GameMaker watermark, this is a pretty well-made avoidance fight with a few nifty visual effects. It's also really simple, although it may take a few tries to get the pattern down, and the RNG can be a nuisance on occasion. A good beginner's avoidance, alongside the creator's other avoidance: Make Snow Magic.

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Tagged as: Avoidance
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Rating: 6.5 65       Difficulty: 30 30
Apr 3, 2015
conlycameobasher
For: I wanna be the Biotope
From the maker of Forehead 1 & 2 comes an interesting but challenging platforming endeavor in the form of 7 stages. Each stage has its own gimmick, and for the most part they're fairly neat, particularly the lift apples in stage 1. The bosses are also fun early one, but at stage 4 things quickly take a turn for the difficult, as well as frustrating, as platforming becomes more precise. As is Kefey's style, there will be tons of trolls to further compound the difficulty. But if you want something challenging, but not quite as challenging as say Destination, then have at it. Just expect to stick around a good long while if you aren't too skilled a fangamer.

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Rating: 6.5 65       Difficulty: 80 80
Mar 20, 2015
conlycameobasher
For: I wanna be the BambooSwordGirl
A one-screen needle affair that ends with an avoidance fight. Credit to this game for using stock-image gorillas as obstacles, but needle difficulty is just a mite above average. As for the avoidance, it's sheer bonkers. Not necessarily in difficulty, but in all the random stuff that's thrown at you as well as the imagery. Makes it kind of silly, though the RNG ruins things toward the end, and the second third makes for unnecessary difficulty by raising up the floor a bit, making attack dodging even harder. But otherwise, pretty okay fight with some laughs over the absurdity of it.

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Tagged as: Avoidance
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Rating: 5.6 56       Difficulty: 54 54
Mar 20, 2015
User's games list is empty!

3 Favorite Games

GameDifficultyUser's Rating
I wanna be the Orbit(共同開発) 80.0 7.7
I wanna be Assaulted(共同開発) N/A N/A
I wanna Rose Gear 60.0 7.5

5 Cleared Games

GameDifficultyUser's Rating
I wanna be the Orbit(共同開発) 80.0 7.7
I wanna be Assaulted(共同開発) N/A N/A
I wanna Rose Gear 60.0 7.5
I wanna get Lively 30.0 6.5
I wanna dead the hyper 64.0 6.4