MannyG2011's Profile

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Joined on: Feb 8, 2015

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Haii, My name is Manuel although most people call me Manny or some other nickname. I'm a I wanna be the guy fangame player/streamer. Nice to meet you

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17 Reviews!
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17 Reviews

MannyG2011
For: I wanna 祝いたい ザお正月
This game has no purpose really. When you die the game spells out in Japanese, "Happy new year" or something to that extent. There no challenge to it all, and the only reason to go on the platform to the left is so you can jump off and press Q so your blood which is now fireworks, goes out everywhere. At the very top there is a block platform that you can stand on which makes you think there is more but there isn't as far as I was able to find. I jumped off from the very top and made my way as far as I can to the right before pressing Q and there was nothing but invisible blocks you couldn't get on top of.

I don't really know how to even rate this game because it isn't really a game since there is nothing in it really. If you want to check it out go right ahead but I think you can pass since there nothing in it at all.

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[1] Like
Rating: N/A       Difficulty: N/A
Feb 8, 2016
MannyG2011
For: I wanna be the Beginning
Let me just be frank, I have not cleared this game yet. Reason being is that it is an avoidance fight. A pattern avoidance fight which normally wouldn't be any problem.... If it wasn't for two things that really makes it hard for me to learn. First if you try and resize the windows, the second you press R it goes back to it default size. Not a problem for most players but I play on a 1080P screen so default size is small to me. Second if you move the window, the second you press R it moves back to the default area where the game open. Those two things makes it really hard for me to learn the pattern as it in an awkward spot and small.

As for the avoidance itself, it's fairly hard. It's an avoidance fight with the song "No Game No Pain." By Nano. The main problem I have with this game though is that the pattern will kill you if you don't know about it. So learning is a pain because the second you make it to a new attack, you are already dead. Only if you knew about the attacks before hand do you stand a chance. Next the RNG in this fight. I'm glad this fight has rng because all pattern is boring but the rng in this fight is butral because of the instant gib pattern behind most rng parts. Meaning if you don't decent rng you are dead because of the pattern. You have like 1 second to react half the time which makes this fight unfun. And there no videos on youtube either so you can't look at a video to see how the pattern done.

Overall, this game is for people who loves avoidance fight. If you are wanting to get better I wouldn't recommend this game. Even avoidance players will probably not enjoy it because of how strict the pattern can be in some places.

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Tagged as: Avoidance
[0] Likes
Rating: 3.4 34       Difficulty: 50 50
Oct 20, 2015
MannyG2011
For: I wanna be the ししゃもぶりっじ
This game isn't really all that fun and I would not recommend it at all. It a troll game and a really bad one at that. You first start the game in the hub room where there is five portals, bottom left, bottom right, top left, top right and straight up however the portal straight up is blocked. The only way to unblock it is to beat all four areas and each area has a different theme to it. This review will not go into great detail about how to beat each area but just more or less explain the gimmicks in each portal.

The Bottom Left Portal:

Oh where do I even begin. First of all it doesn't look all that bad however the main problem I have with it is that a lot of the blocks that look real have a death block placed underneath it and not a real block, meaning touching walls or floors can kill you! You have no idea which ones they are so it trail and error until you get to the next save. Thankfully it only one screen so it doesn't drag on for very long.

The boss of this portal is Ronald McDonald.... Super easy fight, just jump in the water and shoot him. He doesn't have much hp thankfully so he easy to fight. I think my only concern is that the water felt really weird. I don't know, maybe it made in the Nekoron Engine so one framing causes a full jump in water or not but it felt like I was jumping way higher than I should have in water. But since there no real obstacles in your path while fighting Ronald this isn't really a problem.

The Bottom Right Portal:

This portal gimmick is basically all about finding the correct path through invisible blocks. Just at first glance it already looks horrible as the first platform moves super slow, maybe a pixel every second slow and the the top platform is moving so fast that it would be impossible to time your jump correctly. It would literally just be luck however thankfully you do not have to do either of those options. You have to find some invisible blocks that let you progress through the screen really fast. Also the death block under the sprite blocks are back however aren't too much of a pain compare to the last screen. At least until the last save.

The boss of this portal is a bunch of ghost which I assume was trying to be Legion. Super simple boss, as he just throws a line of apples at you and aims at you and follows you. So just move around in a circle and shoot the boss until it does. If you are fast enough you can kill him in one second.

The Top Left Portal:

First off, the spikes actually change colors to start with so it already going to cause some problems. IT switches from white to black, trying to do a bad apple feeling to it but not so well. The music here is just very ambient with a sorta scifi mix. It just feels really unfitting for the stage. Another problem with this design is that the black boxes that are smaller than average blocks on the far right of the screen (at least what shown in the picture above) is actually water. No one would have ever been able to guess that meaning your first time doing that you are going to die right away because you couldn't predict that.

This boss of this portal is just a giant circle that flashes white and black kinda like the previous area. Just stay in the bottom left corner and jump and shoot when it low to the ground and it is impossible to die. There not even music for this boss unlike the last two so it just felt really weird.

The Top Right Portal:

This portal actually was okay. It wasn't good but it wasn't bad either because it actually feels like a game. It has two screens, the platforming wasn't too bad (even if the gimmicks used kinda ruined it) and the music was decent. The gimmick for this stage is basically what we are familiar with in every other trap game, meaning invisible blocks and triggers. Most of the triggers can be skip though since the invisible blocks can sometime let you skip a huge chuck of the area.

Even the boss for this area was good because it actually felt like a real boss. It got harder as the Marx was getting closer to dying. The boss was still simple but it was nice to actually see some progression in this boss compare to the last three where you can kill the boss in like ten seconds.

Top Portal:

This actually caught me off guard as it was just a boss. Out of all the bosses I gotta say that this one was the hardest so far. There so much going on the screen that it hard to keep track of it all but overall it not too bad. You can destroy some of the objects like the orange circles and the light pink orbs which helps a lot so you are focusing on so much at once as the screen becomes cluster quite fast. If you take your time though you should have no problem with this boss.


Second Hub:
Much to my surprise there actually a second hub in this game after beating all five portals. This hub only has two portals compare to the five in the first portal and you can access both portals right away. Both of these portals are just bosses and they just honestly feel out of place. They aren't needed in my opinion, it just there to drag the game on longer. The bosses aren't even all that hard either.


Top Portal:

The top portal boss is a dinosaur I assume. He has a lot of hp and all of his attack are pattern or player aim. Meaning you have to learn all the attacks first so you don't die to them and then after that you stand a chance of killing him. And with how much hp he has, it will take three cycles to finish him off.

Bottom Portal:

This is a buff boss of the final boss in the first hub and all I can honestly say is... He has way too much HP! Seriously I had to result to mashing with my right hand to speed things up and my right hand mashing is probably on par with Stinkycheeseone890 mashing. The buffs aren't all that hard expect for when the cycle restarts with the first two attacks. Figuring out a way to do that without dying was the hard part but other than that the boss is just the same as before. Although when it has less than half health it spawns flames into the battle field which wouldn't be a bad buff.... If the background sprite wasn't lava. Seriously I had no idea that I was jumping into flames sometimes because it blends into the background.

Once all that is said and done you are warped into a new room with the words Thank You spelled out in the default brown blocks. Overall the game is bad and I would not recommend playing it.

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[1] Like
Rating: 2.3 23       Difficulty: 37 37
Aug 27, 2015
MannyG2011
For: I wanna descend into Hell
The main Difficult in this game comes from it being in Yosniper's engine which if you don't know about it, feels really weird compare to Seph, Yutuu's and Lemon's engine. Those are the ones that are commonly used in fangames so you will get use to those rather quickly but geting use to Yosniper's engine takes a lot of time however in my opinion it well worth it.

Kyir (The creator of the game) Really knows how to make a great and fun game with the only problem I have is that again it being in Yosniper's engine. I have gotten use to it however so I guess that complaint is gone. The platforming the bosses, everything about this game is really a lot of fun.

There 5 stages in this game and then a bonus and extra. The stages are all really fun which focus on different mechanics. Stage 1 is mainly needle, stage 2 is Kyir's favorite mechanic, Jump Refreshers, stage 3 is Vines, stage 4 is Magic Mirrors and stage 5 is "Bullets." This actually makes a lot of fun as it feels like you are really making a lot of progress as you "Descend into Hell" and with the Terraria tile set it a really enjoyable process. Kyir did listen to some feedback and thankfully changed a few things that I complained about in the game such as some of the jumps and a much needed nerf to secret 3.

In the bonus "I Wanna Ascend from Hell" the game suddenly gets a lot harder and a lot more serious. There are screens that took me so long to beat because the difficulty really picks up but in a good way. The game felt too easy and the Ascend from Hell really gives someone a challenge to work too. There are now new mechanics in the Ascend from Hell Section with adding of Pixies, more Jump Refreshers, Bunnies, and some Timers which is a lot of fun. There even a final boss which I really enjoyed since that something this game really needed in my opinion and the last one while it does take some time to figure our, is really enjoyable.

Lastly the Extra which is just 1 really long screen focusing around jump refreshers. The extra is really... Really hard, much harder than anything in the game with the ultimate reward from the God of Jump Refreshers himself :o

I know a lot of people might step away from this game because it in Yosniper's engine but honestly I Say Give this game a chance. You will not be disappointed because this game is the most fun I have had in YoSniper's engine.

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[4] Likes
Rating: 7.5 75       Difficulty: 55 55
Feb 8, 2015
MannyG2011
For: I wanna see the Moon
This game is an amazing adventure game that has two modes. Normal Start and Difficult Start. This review will focus mainly on Normal Start since I've only cleared Normal Start.

What I love about this game is that it a really fun adventure game that has isn't really hard but slowly gets harder as your progress helping new players get better. The bosses aren't all that fun (with the exception of the final boss) but the platforming is really enjoyable in my opinion. My only real complaint to this game is that it can be confusing on where to go since it a really large game with lots of paths so you might have to look up a youtube video if you get lost.

There lots of different mechanics in this game with shooting apples, spelling things out with Unknown (Pokémon), gravity, bubble, and darkness. And the music is this game is amazing as well as makes playing this game a lot more enjoyable if you are new and having trouble.

Difficult Start is basically the same as normal but with lots of extra red spikes that weren't there in normal start, making platforming a lot harder than normal. He even made the bosses slightly harder as well so Difficult start feels a lot more enjoyable for harder players. (No ranking on Difficult start yet as I'm still working on it)

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[4] Likes
Rating: 7.3 73       Difficulty: 35 35
Feb 8, 2015
User's games list is empty!

4 Favorite Games

GameDifficultyUser's Rating
I wanna be Assaulted 60.0 8.0
I wanna see the Moon 35.0 7.3
I wanna descend into Hell 55.0 7.5
I wanna be Anime 51.0 8.0

5 Cleared Games

GameDifficultyUser's Rating
I wanna be the ししゃもぶりっじ 37.0 2.3
I wanna be Assaulted 60.0 8.0
I wanna see the Moon 35.0 7.3
I wanna descend into Hell 55.0 7.5
I wanna be Anime 51.0 8.0