GaspacoZanis's Profile
Send a PMJoined on: May 20, 2017
Bio:
I am just a random guy who like to play IWBTG fangames ! If you want, you can read my reviews and ratings for every game, which I have cleared! If you want, you can ask my some questions too, and I will be happy to answer to them! Have a nice day! ^-^
Link to my clear list, wishlist, plans and what I am currently playing: https://sheet.zoho.eu/sheet/published.do?rid=0rgpa2003c0dd491040fea02d5e1879dfb68d
Most of fangames which I have cleared are on delicious-fruit, however, 2 are non delicious-fruit fangames.
Link to my K2 challenge progress: http://k2.fangam.es/progress.php?u=352
Link to my K3 challenge progress: http://k3.fangam.es/progress.php?u=352
P.S. I don't count mod clears to my main game clear list.
I've submitted:
260 Ratings!
260 Reviews!
2463 Screenshots!
260 Games
260 Reviews
For: I wanna run the small world
One of the older Burning Emblum games, which really heavily reminded of I wanna be a good player like liquid, but a lot easier, and this time made as short adventure game, but also, unexpectadly, is also worse than I wanna be a good player like liquid, which I totally didn't expect. Why worse? Because there is almost nothing to see here. You have to clear 3 paths to clear the game. Each path is designed as something unique, each has its own small gimmick, but everything is so short that you won't be able to play a lot of these gimmicks. Also why this game has only restarting guy rock? There are some funny traps, but that is it. There is even no boss this time. Easily forgettable, and probably the only unexpected thing, which is memorable is soundtrack on "Thank you for playing!" screen, which is "We Are The World", which isn't the thing, which you are expecting to see in old Japanese game. Still, it is not enough for me to say that this game is even better than I wanna be a good player like liquid. I am disappointed from high rating. Wouldn't recommend.
For: I wanna access your Heart
Game is divided in 6 stages, each is made by particular creator. You can technically play whatever stage you wish and I can even get back to hub by pressing 'W', however each stage has its own number, which you have to find and collect to clear each stage. Order of creators is shown in the game: しぐるん, みくます, スラ, ヨーヨー, ゆう~ and ending with 炎の紋章 stage. Since every creator have made quite different stages, I will rate each stage individually and will give at the end the average rating.
The first stage is stage made by しぐるん, who is known under this nickname mainly of I Wanna Be the Qut. Author made Mario-like stage, which surprisingly went really well. I am not fan of such a design of areas, however this time I felt that everything was really fun. I liked how gimmicks worked and interesting puzzles, which seemed very unique and original. It may seem quite unobvious sometimes, however I don't think that it is something too hard to find out by yourself. Gameplay itself does not give something too hard, maybe sometimes have something more precise, however it does not feel unbalanced or anything like that. It is very interesting and I guess Mario game fans, will be thrilled for sure! One of the best stages in the whole game and also one of the hardest ones, even though not the hardest one, in my opinion.
Rating: 7.4
Difficulty: 33
Second stage is made by the most unknown creator for me - みくます. I cannot tell much about him, except that I guess he very like space theme, which is reason why he uses it in his fangames and also here. For me this was the hardest stage, because of one particular save, where bullets very quickly shoots at you and you have to do some precise timings and jumps, in my opinion. Other than that stage is mainly trap-based, but also has interesting gimmick of asteroids, which I found fun. Also visually stage is eye-pleasing. For some reason stage is not so annoying, even though some traps and precise timing may seem unpleasant. Stage also has relatively easy boss, which also uses asteroid gimmick. Not that it is something too special and original, but it wasn't like too horrible.
Rating: 6.6
Difficulty: 34
Next stage is スラ stage. Creator is also quite unknown, and the only game I am quite familiar with is I wanna Connect, even though I haven't played it. But stage is actually is also one of the better stages. Stage is trap-based, however it uses very interesting gameplay and many traps are unusual. Visually it is quite hard to define this game, except that it uses for some reason some poult as guide of you, even though everything whathe says is in Japanese. But there is nothing too complicated to not understand without guide. Stage also has the boss, which is really well-designed, in my opinion. In this boss kid has 3 HP, but at the end I managed to not lose any of HP, but it is still nice feature. Boss is dynamic and has several attacks, which I had fun to dodge. The only complain is that it is quite hard to shoot the boss and you will miss several shots, but actually it is not a big problem, because difficulty is not too high on the boss. Overall, really fun stage.
Rating: 7.3
Difficulty: ~30
Starting from next stage I was quite confused. Until this stage every stage has not-restarting music, but starting from this one, where creators are even more famous, we have 3 stages where is restarting music. I don't know what is the reason for such a weird decision and game design, but it is quite disappointing and can quite lower stage's ratings. Anyway, stage 4 is YoYo (ヨーヨー) stage. I really was looking for this stage, since I expected quality gameplay, since I know that he can make something really good if he tries, like he do in many of his games. I was also expecting some kind of avoidance, or something like that, like one from I wanna be the Salt, but sadly this stage disappointed me. It is very short and pretty easy for what it is. It involves screen of conveyor belets, screen where is vine gameplay and screen where is gameplay of breaking blocks, which breaks once you touch them. First 2 screens didn't show anything too special, the last seemed more or less original, even though it seemed quite broken, since you could only single jump? I don't know is it intentional or what, but it seemed wrong. Also m9 trap at the end... This is not the worst stage, because of last gimmick, but YoYo could make something better, in my opinion.
Rating: 5.2
Difficulty: ~27
Next stage is another disappointment. It is made by ゆう~, who is known for making different genre games. The most famous is I can't speak Loanwords!. This time we have some specifically designed trap stage in the moonlight. It uses pretty good soundtrack, but sadly it restarts. Also there are Burning Emblum game saves for some reason. It has some interesting traps, but it is very short and there is amost nothing memorable or original there. The worst stage in the game, in my opinion.
Rating: 5
Difficulty: ~25
The last is Burning Emblum's (炎の紋章) stage, and even though it has restarting music and is very short, it was my favorite stage. Stage is designed as joke and trap stage. Of course, every joke is in Japanese, sadly. But, the main stage is actually very fun. You will notice several unusual jokes, like Skype jokes, Taisa jokes and others . Kid has interesting moving trail effect, which fits really well to the visual design of the stage and the dynamic music. I wish it was longer and wouldn't have restarting music. Still, it was fun and, I guess, also memorable!
Rating: 7.6
Difficulty: ~25
After you clear all stages you have credits and "Thank you for playing!" screen.
Average rating from all stages is 6.5, but I can give +0.1 for good title screen and intro design and overall production value of this game.
Final rating: 6.6
Final difficulty: 34
Overall, I enjoyed this game. I liked most of the stages, however I wish YoYo's and ゆう~ stages wouldn't exist and were at least re-designed, but except that, this was still very decent collaboration! Would recommend if you have free 40 minutes or an hour to spare.
For: I wanna be the Onelife
Another x_Floor game. This time it is made by pretty unknown, in my opinion, Chinese creator LunaticElement. As you can see the game was heavily influenced by I wanna conquer the blow game serie. Specific thing is the high amount of skips, where you have to do some precise jumps, which reminds on other hand I wanna be the Fight3, however this time it also has not free regular path. It has good variety of music and tilesets, but at one point I had feeling that it is more about needle and less about gimmicks, which makes it quite boring as you progress, in my opinion. Bosses are interesting, even though quite ruined by some generic factors. First boss is fake boss, second boss, which is avoidance, is too long and has mainly generic attacks and can get pretty fast very boring, third boss I liked the most, but, in my opinion, it has too little of free space to move, I wish the spikes wouldn't kill you, because otherwise you should move really carefully, also I think it is much harder than anything else in this game. Final boss has interesting, but I waited for another phase. I cleared game, but have very mixed feelings. It has interesting stuff, but in the same time it does not show something too unusual for the player. Difficulty is quite unbalanced, but I didn't find it as a big issue, to be honest. Overall, I don't think that there is anything too memorable and worth trying, except for third boss, which is the reason, why I wouldn't recommend this game even on medium mode.
For: I wanna save the Earth
About story there are already some other reviews, and the only thing, which I can say is that sadly you won't enjoy much of it, unless you know Japanese. About gameplay I have to say that first half of the game I kind of disliked, but second one I actually liked very much. The thing is that for the first half of the game I felt that traps are too generic and unenjoyable, first boss too confusing to be enjoyed and cloud gimmick is not only hard to do properly, but also it is not obvious, that you can teleport from edge of the screen to another. I am really glad that second boss has 2 phases and first one is really short, which helps to get rid of silly cloud gimmick, even though that does not mean that you can forget about it, since after that you return to the beginning, but you have to jump from one cloud to another. I liked how it returned there and gives alternative look of the beginning and I really liked how epic soundtrack was chosen and how everything looked fun and interesting, however as I get it, you cannot skip long intro (or you can?). After that there ar several unusual gimmicks, like getting everyone to the rocket ship to save and after that fight with asteroids to save the earth. Also idea of friendship importance looked quite cliché, but I guess it is OK. I wish there would be some after story after saving the earth, however there is only small moment with TV and that is all.
At first I was really disappointed and thought that I am going to rate everything really low, however second half was more creative to me, so I guess I am going to rate it higher because of this. Also this game has restarting music, but luckily it isn't annoying and you may even not notice it, which is very nice. Would recommend if you have a free time and want to play an adventure game.
For: I wanna go the
Very short horror-themed game. Consist of one screen, where you have to travel in spotlight and have to dodge several jumpscare-based traps. At the end there is a door, which leads to the room "Welcome to the world of DEATH", and which I guess is the final room of the game. Game does well to scare player, even though not too much, but which definitely makes good atmosphere to the game. I liked the whole design and even a little bit of gameplay, even though I am not fan of spotlight gimmicks. The only thing, which ruins everything is its length, since it does not have too much of content in this case. If that was intended, then I don't know, why it was done. Pretty disappointing, sadly.
If you somehow find out about hidden way to get out of that screen, please let me know, even though I highly doubt that anyone would find aternative way out of there. In either way, I cannot really suggest this game, since it is too short and only have potential to be good. Thus, I wouldn't recommend.
53 Favorite Games
401 Cleared Games