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Joined on: May 20, 2017

Bio:

I am just a random guy who like to play IWBTG fangames ! If you want, you can read my reviews and ratings for every game, which I have cleared! If you want, you can ask my some questions too, and I will be happy to answer to them! Have a nice day! ^-^

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100 Ratings!
100 Reviews!
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100 Games

GameDifficultyUser's Rating
PSIFT: A Post-Structuralist Ironic Fangame Title 36.0 9.6
I wanna be Minimal 50.0 9.0
I wanna be the RUKIMIN!7(SEVEN!) 41.0 8.9
I wanna be the SLOo MOoTION 45.0 8.8
I wanna be the colorful life 34.0 8.6
I wanna be the Virtualance 47.0 8.6
I Wanna Find A Test Player 6.0 8.5
I wanna clear the Crime & Punishment Ver.W&B (Easy version) 54.0 8.5
I wanna follow it 30.0 8.4
I wanna be the Rain 23.0 8.3
I wanna be the Density 42.0 8.2
I wanna Design 45.0 8.1
I wanna be Purple(ドラゴンフルーツ山崎さん作) 52.0 8.0
I wanna conquer the blow game 3 34.0 7.8
I wanna be the Tribute 44.0 7.8
I wanna be the Octophobia 18.0 7.7
I wanna be soupreme 48.0 7.7
I wanna be the Plumeria 39.0 7.7
I wanna be the Showdown 33.0 7.6
I wanna be the Burst 43.0 7.6
I wanna kill the Kamilia 42.0 7.5
I wanna Kill the Sacred C3 2 13.0 7.5
I wanna tell the World 20.0 7.5
I wanna be the Lizardmanmaster3 vs Love Dragons Remake 33.0 7.5
I Wanna Uhuhu Spike 2 44.0 7.4
I wanna be the Yassan(21) 47.0 7.3
I wanna eat the lemon 19.0 7.3
I Wanna Tell The World 18.0 7.2
I wanna Athletic needles(easy) 38.0 7.1
I wanna be the Zero Game(共同開発) 30.0 7.0
I Wanna Tell The World v1.1 (REMAKE. ver) 20.0 7.0
I wanna be the 3200min 44.0 7.0
I wanna be the Emerald 31.0 7.0
I Wanna Vanish Needles!! 17.0 6.9
I Wanna be the GreeeeN 34.0 6.9
I wanna be the happy birthday KITTON 15.0 6.7
I wanna conquer the blow game 2 29.0 6.7
I wanna while hearing a piano spike game 36.0 6.7
I wanna get the Yellow Star 36.0 6.6
I wanna スコアアタック 2.0 6.6
I wanna be the Lizardmanmaster Remake 43.0 6.5
I wanna be the Fight3 4.0 6.5
I Wanna Uhuhu Spike 46.0 6.5
I wanna be TOUGH BOY 12.0 6.4
I wanna be the Dark Blue 31.0 6.4
I wanna go to 1Floor 26.0 6.3
I wanna see the Barrage 1.0 6.3
I wanna be the Fight2 20.0 6.3
I wanna be the Fangame! 42.0 6.2
I wanna rape flower weather 27.0 6.1
I wanna survive a Piano 37.0 6.0
I wanna be the happy birthday HEYHEY 14.0 6.0
I wanna be the Lizardmanmaster2 50.0 5.9
I wanna be the Addiction 28.0 5.9
I wanna conquer the blow game 24.0 5.9
I wanna kill the Kamilia 3D 22.0 5.9
I Wanna Graduate From DT 35.0 5.8
I wanna be the Burst(2015) 40.0 5.8
I Wanna Be The Suitable 37.0 5.7
I wanna be the Walpurgis 36.0 5.6
I Wanna Escape the Mysterious House 35.0 5.6
I wanna be the Lizardmanmaster2 Remake 39.0 5.6
I Wanna Be The Halcyon 45.0 5.5
I Wanna Be the Fortress Returns 40.0 5.5
I wanna Conversation 31.0 5.4
I wanna be the KR02 31.0 5.3
I wanna be the 8bit 47.0 5.2
I Wanna Kill The Kamilia 2 67.0 5.2
I wanna be the Goshi Barrage II 56.0 5.1
I wanna be the Experience 36.0 5.0
I wanna saber5 42.0 5.0
I wanna be the Fight4 15.0 5.0
I wanna be the Salt 38.0 5.0
I wanna learn to BunnyHop 43.0 4.9
Just five seconds 48.0 4.9
I wanna be the Green Moon 32.0 4.8
I wanna saber2 14.0 4.8
I wanna be the Lizardmanmaster 54.0 4.7
I wanna saber 12.0 4.6
I wanna Giripossible 8.0 4.6
I wanna saber4 37.0 4.5
I wanna be the happy birthday azu 25.0 4.5
I wanna be the Avoidance 51.0 4.4
I wanna be the Number One 38.0 4.0
I wanna be the Fight 10.0 3.9
I wanna be the Guy2 11.0 3.8
I wanna be the CaballerosⅥ 41.0 3.8
I wanna be the Lizardmanmaster3!! vs Love Dragons!! 30.0 3.7
I wanna be the Fight6 10.0 3.6
I wanna enjoy the Game 15.0 3.5
I wanna saber3 9.0 3.2
I wanna be the GGM 7.0 3.0
I wanna be the happy birthday Yuu 5.0 3.0
I wanna be the Fight5 20.0 3.0
I wanna be the happy birthday YY 20.0 2.5
I wanna be the Fortress 44.0 2.4
I wanna be the mold killer 30.0 2.4
I wanna be the Chokochoko 5.0 0.9
I wanna be the corner jump 9.0 0.4
Boshy 2 1.0 0.1

100 Reviews

GaspacoZanis
For: I wanna be the Avoidance
After another Hanshin's barrage game's clear, I am writing review about it and my impressions of this old classic game!


I wanna be the Avoidance similarly like Hanshin's other game I wanna be the Goshi Barrage II, is basically game, where you have to beat bossrush and then final boss to clear the whole game. This one was made before I wanna be the Goshi Barrage II, so there can be seen differences between games. Actually, as creator tell in credits, this game originally was meant to be I wanna VS.VOCALOID 2nd, even though he dropped that thing, and made this one, where as I think, there are no vocaloid songs at all (mostly anime songs). Even though the game was made somewhere around 2011, some bosses are still quite known (particularly the final boss). And, yes, game is easier than I wanna be the Goshi Barrage II, and instaead of 57.5 hours, it took me 12 hours. But let's look on each boss and how good or bad are they.


This game in bossrush has 6 bosses to beat (not 5 like in his later games), and the mos of them aren't as hard as they look. My first boss, which I cleared, was upper-middle avoidance. It took me like 10-15 minutes, and it was one of the eaiset ones. It is 'Very melon' themed avoidance from ZatchBell movie (if I get correctly). Avoidance itself shows different attacks from melon, bulb or 'V' sprites. Mainly there are aiming or different burst attacks, and there are just few unfair attacks, which can easily be firsttryable. Some trolls are funnier others less, but still wouldn't call like something too special, mostly track makes funnier avoidance than its attacks, even though I liked the last troll. That's it. Pretty much the same thing, as the carrot avoidance in I wanna be the Goshi Barrage II, but still more or less fun.


Rating: 4.5
Difficulty: 35


As second one I chose the upper-left one. Its cirno avoidance, which took me around 20-25 minutes, but in difficulty its still not harder than previous one. This one is also meme-themed song avoidance followed by random arrows or orbs. Patterns are pretty easy to dodge except few in the middle and in the end of the avoidance. Random attack are reactable even though orb attacks can give some unpleasant experience. I really liked the track, so even though attacks were pretty much in the same quality as in the previous avoidance (maybe just little bit better), I will give higher rating, since I had more fun, and for me it was more rememberable avoidance.


Rating: 5
Difficulty: 35


The third one, I chose the downer-right avoidance. It is just 1 minute and 19 seconds long (and is the shortest avoidance here), but I didn't like it. There are Digimon Xros Wars song, which isn't really like anything too special. Gameplay here is pretty much horrible. We have wierd aiming attacks from 'V' sprites, we have screen, which changes its direction and the view. Also, there are few luck-based attacks (which probably are easier to dodge if you have skill to dodge with differently directed view. Sprites are badly chosen and even though I cleared this one in about half an hour, I didn't have fun at all. It isn't like too hard, but still bad one.


Rating: 3.5
Difficulty: 40 – 45


The next one I chose downer-left avoidance, which is Utsuhu avoidance folowed by meme-themed soundtrack. Avoidance was pretty fun and took around an hour. Kind of reminded me of Cirno, but had more different attacks, which even looked better. The chosen sprites looks good with this track, even though gameplay has problems. Some attacks are as unfair as horizontal or vertical raining in Steinsgate avoidance in I wanna be the Goshi Barrage II. Still, attacks are not as hard, so it shouldn't be too hard. The other wierd thing was to make in refrain savespot in the middle, even though sprites looks really good with the track. Harder than Cirno, but still not as hard as it could be. Probably the best avoidance in the game. I had fun time.


Rating: 5.5
Difficulty: 35-40


The next one avoidance took me only around 30 minutes even though I was sure that it would took more. It was the upper-right avoidance, which is followed by LiveLive track. The avoidance itself consists only from different attacks, which all have only differnt coloured note sprites. Has few unfair attacks, even though it felt like really fair avoidance. Some attacks were more unique than in other avoidances and felt fun to play.I didn't like it as much as Utsuhu, but it is decent, that ispretty much everything hat I can say about this avoidance.


Rating: 5.2
Difficulty: 40


So if for me 5/6 avoidances took less than 3 hours to beat as well as took less than 200 deaths, then the next one was the hardest avoidance in the game for me. It is downer-middle avoidance, which is 4 minutes and 31 second long (the longest avoidance in the game). This one took me little bit less than 9 hours and around 450 deaths. What are hard things in this avoidance? This avoidance has many unfair random attacks, many attacks, where are hard patterns and has many attacks which you should learn where and how to dodge things. I won't retell all boss in details, but some attacks are really boring to dodge especially so many different aiming attacks and some random attacks too. There are sme unique things, so I won't really give really low rating but still it was pretty horrible.


Rating: 4
Difficulty: 51


After you have beaten bossrush, you will be lead to the final boss. This one is Mami avoidance. It is the second hardest avoidance in the game for me, even though I managed somehow to beat it under 40 minutes (even though I waited10 hour grind), and even firstried more than half of the avoidnace (everything after second super random attack). This avoidance is really luck-based and skill-based in the same time. The biggest problem here is to pass 3 really hard RNG attacks, which consists of different small squares and has little psca eto dodge. Other than that there are few bouncing and randomly directed horizontal fruits, as well as hard to react pattern from fruits. Wierd thing was to add random grey block wall and between which you should avoid easier square-attack. For me it felt like the third hard random attacks was actually easier than first two, but I am not sure, since I first tried it. The avoidance wasn't like anything special, and I didn't really like it. Personally, I didn't really enjoyed this avoidance and won't call it as something special. Pretty much nothing too special. Probably one of the worse avoidances in the game. Oh and this is the only avoidance, which attacks I looked on youtube.


Rating: 3.5
Difficulty: 45-50


After you have cleared Mmai, you get to credits and 'Thank you for playing!' screen. Credits are like in I wanna be the Goshi Barrage II, only here creator tells some things about the game, and you can actually extract signs in converter, not like it was with I wanna be the Goshi Barrage II, where the main problem was the background.


Additional thing to talk, is the technical plan of the game. Itwas actually worse than in I wanna be the Goshi Barrage II. Making option to choose avoidance, by clicking with mouse cursor twice on the barrage (except for the final one, where you can click just once), wasn't the best idea, since it can be really annoying every time to clcik and then get back to keyboard. The quality of background was horrible, since you can clearly see how blurred the background is. Sprites itself are not like anything too special, some are chosen better, some worse. Tracks was OK most of the time even though they could be better. Pretty mediocre, so I wont give more than 4 for the mechanics (I could give even less, but I won't, since it wasn't as horrible as it could be).

Bonus rating: 4


So the average rating with bonus is 4.4 (withot bonus it is 4.5 if its round up). With that said, I can say, that this game clearly is worse than I wanna be the Goshi Barrage II, and it can be seen that this one was made less serious and more meme-based. Game has few more or less fun avoidances, so you can try to beat few if you don't have anything else to play and if you somehow has this game. Game has some funny stuff and trakcs, but won't provide with really fun gameplay. So I probably wouldn't recommend this game for the most of the casual players, even though some old classic fangame fans probably would enjoy stuff in this game. Pretty much the same thing as with I wanna be the Goshi Barrage II: if you feel for it, then try it, otherwise better don't touch it, you probably won't be satisfied.

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Tagged as: Avoidance BossRush
[1] Like
Rating: 4.4 44       Difficulty: 51 51
Jul 1, 2018
GaspacoZanis
For: I wanna go to 1Floor
My first cleared Leehe game, which was fairly easy and fun in the same time. Game itself represents 50 floor game, which consist from 5 different stages. Even though music restarts, it is still great and makes good atmosphere for stages. Game itself reminds some kind of mixture between I wanna Giripossible and I wanna be the Fight3, where from the first one is easy but not free gameplay, but from second one gameplay where we can choose to skip floor without problems or choose to go through some harder or easier jump, which could make path shorter to clear floor. In this game the structure is like I wanna be the Fight3, only here we don't have punishment for death (which could result going one floor back), but we can choose between easy but long path or harder path, but which would be shorter. There are no totally free screens, so it can remind of I wanna Giripossible, but instead of boring tilesets and music, here we have some kind of atmosphere , like in I wanna be the Fight3. The next feature, which wasn't in I wanna be the Fight3, are bosses. There are 2 bosses, from which first one is one shot boss – skull, but second one is fruit boss, which after damage spawns bouncing fruits. Probably the hardest thing in the game, but still fairly easy. Also there are many fake traps of fake spikes or appearing things, which clearly shows that Leehe influenced by I wanna conquer the blow game serie. There is also in the last floor invisible water maze, which wasn't hard or frustrating at all. The platforming doesn't have too hard jumps and bosses are not too hard so this is good beginner game. Personally, I don't really now why so many people disliked this game. Would recommend if you want to find easy game to relax.

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Tagged as: 50_floor
[0] Likes
Rating: 6.3 63       Difficulty: 26 26
Jun 27, 2018
GaspacoZanis
For: I Wanna Tell The World
The original I wanna Tell The World by Jebal-Ggaera. It is as short as the remake version of it made by Double_NoTE. Gameplay isn't really different from remake, but maybe only some attacks are little bit easier (for example, somewhere in the end there are no curving fruits), but still it shouldn't take too much. In technical plan there are differences between original and remake. In original game doesn't have its special icon, there are standart death effect, there are no challenge options, title screen is different from remake and has less background effects than remake does. But it is still playable and enjoyable. Would still recommend for beginners.

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Tagged as: Avoidance Short
[0] Likes
Rating: 7.2 72       Difficulty: 18 18
Jun 16, 2018
GaspacoZanis
For: I Wanna Tell The World v1.1 (REMAKE. ver)
So after one year of releasing v.1.1 the creator doublenote thought to release again remake.Basically the main difference between previous version of the game is that now title screen has a music. Every attack and visuals are the same. Probably RNG is nerfed, but I am not really sure about that, so I will just keep difficulty rating, which I put previous time. By the way, I just noticed that both previous remake version and this has an option to play challenges too. Challenges is to clear avoidance with fruits, which gets after some time invisible,without jumping or with invisible kid.Uhm, thats it. Avoidance itself is still fun to play, but I will lower rating, since I don't really see any reason why this version exists if there is already remake version released. Would recommend if you haven't played this before.

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Tagged as: Avoidance Short Remake
[0] Likes
Rating: 7.0 70       Difficulty: 20 20
Jun 13, 2018
GaspacoZanis
For: I wanna be the Goshi Barrage II
After 57.5 hours of playing I wanna be the Goshi Barrage II, I have finally cleared it and I am ready to tell about this game, its creator and my impressions of it!


The game itself is a straight sequel to original I wanna be the Goshi Barrage (which full playthrough can be still viewed on ipses youtube channel) and can be even perceived as a prequel to I wanna be the Magic Girl made by the same guy, but only under other nick. Both sequel and original I wanna be the Goshi Barrage have the same structure of the game – you have to clear 5 avoidances to get to the final avoidance after which you have cleared the game (in other words, some kind of boss (avoidance) rush after which is final boss). Who is ☆阪神☆ (Hanshin) I have already written a little bit in my review of I wanna be the CaballerosⅥ. Hanshin under his nick have made more than 30 games and later on, when he changed his nick to LIPCONE ( info about it that can be seen in his blog, which is now kind of dead (only some posts are still alive) and here http://dic.nicovideo.jp/a/%E2%98%86%E9%98%AA%E7%A5%9E%E2%98%86 ) (about that I have written in my I wanna be the CaballerosⅥ too) , he have published another 7 games, which has similar and different things. All his games now are private (except for I wanna brake the Eight beelzebubs), but still you can find something about his games, so we can compare. The similarities can be seen, for example, in Hanshin's I wanna be the Goshi Barrages and in LIPCONE's I wanna be the Magic Girl. The same specific design of savedata choose, track, which is in I wanna be the Magic Girl's title is the same, which can be heared in title and credits in I wanna be the Goshi Barrage II, same tilesets and mechanic how to choose boss in wanna be the Goshi Barrage II is the same as to choose world in I wanna be the Magic Girl. Even the red letter 'R' is in all his later solo games (I guess that is a thing of his engine?). That all shows that he is the same creator. But now let's end the discussion about the creator and now let's get to the main game!


When you open the game you have specific intro with some japanese track and Hanshin's project sign. And the only thing, which is kind of unique for title screen, is the choice to use different tracks for the title screen. Those are bossrush avoidance tracks and also the credit track. The game itself starts with the screen, where you can choose between 5 bosses bosses (6th has name 'Coming soon', which can confuse at first, since it can felt that game is unfinished, but it is finished). Layout itself looks more or less good and is well-planned. Each boss has its picture of track which is colorless at first, but when you choose with your arrows boss, it gets colorful. Each boss has info about the track and its composer and has some wierd stars, which as I guess shows difficulty (even though that difficulty is kind of wrong). Each boss I will rate seperately and I will write in that sequence in which I have cleared bosses (important notice is that I played the whole game blindly without looking on interent for strats (but still you won't find the whole playthrough, so you still have to think of strats yourself.


The first boss, which I cleared was the right one in the first row, which is the easiest one (it even has 1 star), the shortest one (only 2 minutes and 21 seconds) and I didn't even noticed how long it took (around 1 hour or something). Avoidance itself can be definied as a carrot avoidance in theme of track. There is even appropriate character from the song (which is called Tewi from Touhou I guess?). What about the gameplay? It is pretty easy, but unpredictable. Once you understand what to do it is really easy. Random is really fair and easy, from patterns there are mostly only aiming attack. The only thing, which is kind of unobvious, but still you can dodge it is instagib at the end, when sprite goes down, but if you stay in corner then everything is fine. Is that it? Well, yes, kind of mediocre avoidance, which you will miss pretty fast. Nothing too terrible, but not great either.

Rating: 4.5
Difficulty: 30


Everything starting from this boss is pretty grindful and isn't as easy as previous boss. After around 2.5 hour and 300 death random playing I thought to start play seriously ne of avoidances. I chose Summer festival Gumi and Miku avoidance (the middle one in the first row). Boss itself took around 9 hours and 600 deaths. It has 4 stars and is 3 minute and 26 seconds long. For me this was t second hardest boss from all game, so stars shows more or less appropriate difficulty. Boss is probably the only one which has kind of too calm song, even though it is still fun to play. Boss itself is pretty fair even though it has one unfair attack around at 2 minutes and 35 seconds, since attack is RNG dependend and can give walls, even though there are a lot of space to dodge so it may require skill too. The very first attack later on gets buffed so it requires skill to dodge even though it can look as it is RNG dependend. A lot of attacks are pretty free, but those few attacks buff boss and can be hard to dodge. The final attack and splash I first tried so I can't say is it RNG or pattern, but it didn't felt too hard or something, even though the buffed first attacked is really hard to learn, since you have to do it 2 times. Some attacks look cheaply made, but it was still nice avoidance for me.

Rating: 5.5
Difficulty: 54


The next one I chose to play the middle one in second row, which is rated on 5 stars and is 3 minutes and 40 seconds long. The boss unexpectadely took only around 4 hours and 300 deaths. SpiCa was definitely my favourite one! It is basically fair RNG dependend, and unlike other bosses, RNG most time is readable, so it isn't only about farm. Yes, boss has several repeating same aiming attacks, RNG attacks and etc., but is fun to play. Yes, the first and third attack has savespot in the middle platform on right side. Yes, the first hard RNG attack is hard to read. Yes, 2nd and 4th hard RNG attacks are the same and 3rd and 5th ones too. After the third RNG you can even see, how bad sprite was cut in paint (even though before it you can't even notice it). But still even after all of this, I can't say that I disliked this boss. It was really fun to play and unlike the all other boss, it doesn't have instagib pattern in the end! The last RNG can be first tried, and every RNG attack and some pattern attacks too, looks unique and fun to play. Just because of how fun it was, I will definitely give higher rating, since I really felt that creator tried to make good boss! And it isn't even that hard too to play!

Rating: 6
Difficulty: 50


After 2 fine bosses we have one pretty much horrible boss, which could be good too. I am talking about the left avoidance in second row. It is avoidance with track 'Hacking to the gate' from Steins;gate. It has 3 stars and is 4 minutes and 15 seconds long. For me it was thwe hardest boss, which took me around 19 hours and 1000 deaths. It is boss, where you will only see gears and lasers (on two attacks). This boss would be OK, even though it has many places where you just have to wait, because nothing is happening. The main problem of the boss gets somewhere around when is left like 2-3 minutes, mainly horizontal attacks. Those horizontal attacks are purely RNG depended, since you have so less place to move and dodge and after that you have one more RNG depended attack, which can get impossible random, since gears stop in random places and after that you have to go with aiming somehow trhough that. Aimings can be easy if you now how to dodge those easily even though that isn't obvious. Oh and it can be laggy if you play not so good device, which means you can easily die on patterns and etc. Laser attacks can be annoying too. The first one is OK, but second one is easily chokeable, because it is after horizontal and random attack... And for the last attack you have once more aiming (yes, the whole avoid has a lot of those...) you have the last instagib, which guess what is even hard to dodge... I died like 2 times on it and somehow dodged it on third time, even though it was really precise dodge. Could be fine boss, but is just ruined by few attacks. Never again... (rating is little bit higher for track and ideas)

Rating: 3
Difficulty: 56


So as last bossrush boss we have boss, which have 2 stars, but is 4 minutes long. For me it was boss, which took around 14 hours and 1300 deaths. It is Babel Miku avoidance. I wouldn't call it as hard, even though the difficulty is really similar to Summer festival one. Here we have boss, which gives us ton of pattern and RNG attacks. Boss has the worst sprite in the game (like really badly cut Miku sprite) too. At first there are few unique random and pattern attacks, as we as some not so unique like boring aiming or free RNG attacks. The real problems start when there is left around 2 minutes and 30 seconds. There is wierd attack, which is RNG, but should have appropriate strat to dodge. After that we have buffed RNG attack and aiming. After that the floor fells down and you have to dodge everything on platforms. More RNG, more annoying and hard aiming, and then you get to the last minute and finla phase, which guess what, is the same as the first attack! The only problem is that it is easier to dodge on gorund, but we don't have ground anymore, which means that we have RNG depended attack, and if you got through it somehow, you will have instagib too, on which I even managed to die once... The boss is better than steins;gate one, but it isn't as great as it would be, it isn't as fun too but I will still give higher rating because of unique attacks and gameplay.

Rating: 5
Difficulty: 54


We have defeated the whole boss rush, and look, we have one more boss, which has not star rating, but have track from anime (Magic girl or something like that). Boss itself unlike the first game, is more concentrated to be as a reference to other avoidances, even though starightly you will only see attacks from Babel Miku and Summer festival Gumi and Miku. Avoidance is really long (5 minutes and 13 seconds), for me it took around 9 hours and 500 deaths. This boss has like 2 different phases, from which the first one has infinite jump, but second has same layout as Summer festival avoidance and without infinite jump. You will see pattern and random attacks from upper-mentioned avoidances as well as attacks, which inderectly represents steins;gate too. Interesting gameplay thing is the appearing airship in 2 minute of avoidance. When it appears it can go in 2 directions: left or right, which is randomly generated, but is important to make gameplay easier. For example to dodge easier the first airships aiming attacks you should dodge in opposite direction on which starts to go airship, for second attack you should go on other side and third like first time and etc. Is avoidance hard? Well it would be OK if not one few random attacks in last minute of avoidance. There is buffed fruit rain, which can give walls easily and after that you have randomly bouncing fruits (indirect reference to steins;gate or Gumi from first Goshi barrage), which later on splashes and can give unreadable walls. Luckily last phase I survived from my third attempt, even though attack looks really tough, since you have to dodge both first attack of Summer festival and aiming, and that isn't as easy as it looks. I would say that 2 floors of blocks was useles, but as reference to Summer festival it was fine (even though blocks were different). Was easier than Summer festival Gumi and Miku and Babel Miku, but is still challenging. I really liked the avoidance at first, but liked it less at the end. But still, it was fun experience! Oh and the airship is the same as in I wanna be the Magic Girl, only other sprite, which kind of looked like prequel or something even though in LIPCONE's game its completely different, but still fun fact.

Rating: 5.5
Difficulty: 52


When you finish the game you see 'Thank you for playing!', but you click on wierd new button, which appears when you clear every boss, you can go to credits and you will get to 'Thank you for playing!' screen, which is the same as in First Goshi barrage. And my bonus rating for the game will really high since I liked how did the creator tried to make visuals, chose good soundtracks and has interesting ideas for the game .

Bonus rating: 6


If there wouldn't be bonus rating, then rating of the game would be 4.9, but after bonus rating it is 5.07, which round of to 5.1. Did I like this game? I should admit that I liked it and I had fun even though this game was made in 2011! Game has its issues and has questionable content, but if you are determined to find good things among bad things, then you can try this one, but if you don't like old games and don't want to do questionable stuff or don't have that high skill to play this one, then you can skip this one, even though I doubt that random player who reads this review will be able to find the link of the game. But still, one of the better Hanshin's games, which is still better than a lot of nowadays games. Pretty chill one since you don't have platforming and you won't have restarting music or lot amount of trap problems. Don't see reason to talk more, since I already everything about each boss, and now just make your decisions whether it is or not worth to play!

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Tagged as: Avoidance BossRush
[1] Like
Rating: 5.1 51       Difficulty: 56 56
Jun 3, 2018
User's games list is empty!

106 Cleared Games

GameDifficultyUser's Rating
I wanna see the Barrage 1.0 6.3
I wanna be the 3200min 44.0 7.0
I wanna be the Addiction 28.0 5.9
I wanna be the Burst 43.0 7.6
I wanna be the Chokochoko 5.0 0.9
I wanna be the Density 42.0 8.2
I wanna be the Experience 36.0 5.0
I wanna be the GGM 7.0 3.0
I wanna be the Lizardmanmaster 54.0 4.7
I wanna be the Lizardmanmaster2 Remake 39.0 5.6
I wanna be the Lizardmanmaster3 vs Love Dragons Remake 33.0 7.5
I wanna be the Rain 23.0 8.3
I wanna be the RUKIMIN!7(SEVEN!) 41.0 8.9
I wanna be the Water crest inside person (mini) N/A N/A
I wanna be the Yassan(21) 47.0 7.3
I wanna be the Zero Game(共同開発) 30.0 7.0
I wanna be Purple(ドラゴンフルーツ山崎さん作) 52.0 8.0
I wanna be TOUGH BOY 12.0 6.4
I wanna Design 45.0 8.1
I wanna enjoy the Game 15.0 3.5
I wanna be the 8bit 47.0 5.2
I wanna be the Fangame! 42.0 6.2
I wanna be the Guy2 11.0 3.8
I wanna be the KR02 31.0 5.3
I wanna be the Octophobia 18.0 7.7
I wanna be the Tribute 44.0 7.8
I wanna be Minimal 50.0 9.0
I wanna go to 1Floor 26.0 6.3
I wanna kill the Kamilia 42.0 7.5
I wanna survive a Piano 37.0 6.0
I Wanna Kill The Kamilia 2 67.0 5.2
I wanna be the Dark Blue 31.0 6.4
I wanna be the Showdown 33.0 7.6
I Wanna be the GreeeeN 34.0 6.9
I wanna get the Yellow Star 36.0 6.6
I Wanna Uhuhu Spike 46.0 6.5
I Wanna Uhuhu Spike 2 44.0 7.4
I wanna be the Salt 38.0 5.0
I wanna Giripossible 8.0 4.6
I wanna conquer the blow game 24.0 5.9
I wanna conquer the blow game 2 29.0 6.7
I wanna conquer the blow game 3 34.0 7.8
I wanna be the Virtualance 47.0 8.6
Boshy 2 1.0 0.1
I wanna be the Green Moon 32.0 4.8
I wanna Athletic needles(easy) 38.0 7.1
I Wanna Graduate From DT 35.0 5.8
I Wanna Vanish Needles!! 17.0 6.9
I Wanna Escape the Mysterious House 35.0 5.6
I Wanna Be the Fortress Returns 40.0 5.5
I wanna be the Burst(2015) 40.0 5.8
I Wanna Find A Test Player 6.0 8.5
I wanna be the Emerald 31.0 7.0
I wanna learn to BunnyHop 43.0 4.9
I wanna while hearing a piano spike game 36.0 6.7
I wanna be the CaballerosⅥ 41.0 3.8
I wanna be the Avoidance 51.0 4.4
I wanna be the Fortress 44.0 2.4
I wanna be the Walpurgis 36.0 5.6
I wanna be the mold killer 30.0 2.4
I wanna be the Goshi Barrage N/A N/A
I wanna be the Goshi Barrage II 56.0 5.1
I Wanna Be The Suitable 37.0 5.7
I Wanna Tell The World 18.0 7.2
I wanna be the happy birthday YY 20.0 2.5
I wanna be the happy birthday KITTON 15.0 6.7
I wanna be the happy birthday HEYHEY 14.0 6.0
I wanna be the happy birthday Yuu 5.0 3.0
I wanna be the happy birthday azu 25.0 4.5
I wanna be the Fight 10.0 3.9
I wanna スコアアタック 2.0 6.6
I wanna Conversation 31.0 5.4
I wanna be soupreme 48.0 7.7
I wanna be the Lizardmanmaster Remake 43.0 6.5
I wanna be the Lizardmanmaster2 50.0 5.9
I wanna be the Lizardmanmaster3!! vs Love Dragons!! 30.0 3.7
I wanna be the Palkia N/A N/A
I wanna be the SLOo MOoTION 45.0 8.8
I wanna follow it 30.0 8.4
I wanna saber 12.0 4.6
I wanna saber2 14.0 4.8
I wanna saber3 9.0 3.2
I wanna saber4 37.0 4.5
I wanna saber5 42.0 5.0
I wanna be the Number One 38.0 4.0
I Wanna CaptivAte the Medley N/A N/A
I wanna be the Fight2 20.0 6.3
I wanna be the Fight3 4.0 6.5
I wanna be the Fight4 15.0 5.0
I wanna be the Fight5 20.0 3.0
I wanna be the Fight6 10.0 3.6
I wanna rape flower weather 27.0 6.1
I wanna eat the lemon 19.0 7.3
I wanna be the Plumeria 39.0 7.7
I wanna tell the World 20.0 7.5
I wanna kill the Kamilia 3D 22.0 5.9
I wanna be the corner jump 9.0 0.4
I wanna private games 6.0 5.0
Just five seconds 48.0 4.9
I wanna clear the Crime & Punishment Ver.W&B (Easy version) 54.0 8.5
I Wanna Be The Halcyon 45.0 5.5
I wanna be the colorful life 34.0 8.6
I wanna Kill the Sacred C3 2 13.0 7.5
I Wanna Tell The World v1.1 (REMAKE. ver) 20.0 7.0
I wanna maimaimilk N/A N/A
I wanna 説明 一撃大会 N/A N/A