DokiNabi's Profile

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Joined on: Aug 17, 2017

Bio:

A furry.

I've submitted:
23 Ratings!
22 Reviews!
3 Screenshots!

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22 Reviews

DokiNabi
For: I wanna merry bad end
SourPls

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Tagged as: Avoidance
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Rating: 9.0 90       Difficulty: 45 45
Feb 27, 2018
DokiNabi
For: I Wanna Go To The End Of The Earth
Rating is based on what is possible in the current version. Basically everything was okay, the needle didn't have really any problems in the design, but the bosses that I could reach were fairly imbalanced.

Now that the new version is possible, here's my rating of the later content:
The water stage really followed through with the "preview" I got in the previous version, with a bunch of generic gates, downwards water planes, and diagonals. (Plus a section where you have to squeeze through a bunch of 16px stuff, which is not hard but is definitely gross.)

After another fairly mediocre boss, you get to the final stage which employs movement gimmicks, affecting the kid's jumps and running speed. Most of the stage is inoffensive in design, but there are some saves which can be atrocious because the speed feels way too out of hand to manage easily. After that stage is the clear, but there is an extra that you can go to from there, which is currently impossible. (Creator, you really gotta remember about the water/inf jump stuff when you're making a stage that uses them.)

Overall it's not a terrible game, but I wouldn't recommend it.

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Rating: 4.5 45       Difficulty: 50 50
Feb 25, 2018
DokiNabi
For: spike i wanna escape 4: final designation
A game that seems unfortunately possible, I honestly prefer skywalker games over this garbage.

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Rating: 0.0 0       Difficulty: 70 70
Feb 22, 2018
DokiNabi
For: I wanna SADAME
You know I love me some Tsurezure.

This is actually a fairly nice fangame, standard spikes and Dayu-themed tiles but with a classic song (SADAME) and a nice background and flower rain effect on top. A lot of enjoyable needle that employs screenwrap gimmicks, though the screenwrap is kinda awkwardly designed and doesn't flow smoothly some of the time. (Though I give credit for abusing the iffy screenwrapping to make an interesting vine jump.) The game has three secret screens that are hidden in rooms that can be accessed from the "clear" screen for the true clear. Aside from one save, I enjoyed all 3 secret screens and thought they had interesting and unique design in the layout and use of the screenwrap.

Overall, it might be a niche thing, but I would recommend this as a decent mid-level needle game to spend some time on.

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Tagged as: Needle Gimmick Secret
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Rating: 7.5 75       Difficulty: 55 55
Feb 16, 2018
DokiNabi
For: 小5が作った謎のアイワナ
I sometimes say I have a weird thing for hot garbage fangames, but where do I even start with this one?

This game managed to do every last thing possible wrong when it comes to fangame design ethics. Fucked up room sizes, no management of views, offensive bosses of which one can be nearly impossible to kill if you don't have a good strategy, and a ton of generic flying spike traps. It also features restarting music and shitty sprites that aren't even transparent or are only slightly transparent. (and take "slightly" with a grain of salt) I don't know how this was made in 2018, since it feels like something that would've come out in like 2012.

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Rating: 1.0 10       Difficulty: 45 45
Feb 5, 2018
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1 Favorite Game

GameDifficultyUser's Rating
Domu 65.0 9.0
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