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Mrzwanzig
For: Scribble Notes
For: Scribble Notes
Scribble is a pretty damn long adventure game, and to be honest the length is kind of what killed it for me. The basic gameplay is solid enough: nonlinear exploration of multiple levels that are unlocked as you progress, with puzzle-like rooms based around using various items you find along the way. It's pretty fun, the only consistent annoyance being the garbage traps. Supposedly there's fewer of them in the Scribble Notes version that I played, but if that's the case I shudder to think what the original was like.
After a while though, the rooms start to blend together. The puzzles are clever at first, but they mostly all boil down to the same few concepts with not much changing. Yeah you get new items, but those run out LONG before the game runs out of stages to throw at you. And thus small annoyances like the constant item switching, forced backtracking, more occurances of "Whoops I had to shoot that block at the start of the screen and now I can't do it anymore, guess I'll die" than I care to count, and of course the traps, start to add up.
Let's talk about the bosses real quick: they're pretty good. I may have personally found the ricocheting bullets you're forced to use on most of them annoying, but I can appreciate how it makes the bosses in this game unique.
[1] Like
After a while though, the rooms start to blend together. The puzzles are clever at first, but they mostly all boil down to the same few concepts with not much changing. Yeah you get new items, but those run out LONG before the game runs out of stages to throw at you. And thus small annoyances like the constant item switching, forced backtracking, more occurances of "Whoops I had to shoot that block at the start of the screen and now I can't do it anymore, guess I'll die" than I care to count, and of course the traps, start to add up.
Let's talk about the bosses real quick: they're pretty good. I may have personally found the ricocheting bullets you're forced to use on most of them annoying, but I can appreciate how it makes the bosses in this game unique.
Rating: 6.5 65
Difficulty: 57 57
Sep 16, 2019
Mrzwanzig
For: I wanna be the Herp Derp
For: I wanna be the Herp Derp
2 short needle areas with a boss each. The game is unremarkable, but it's got Jack Black octagon meme songs, so if you like that (I do), it's worth it.
[1] Like
Rating: 6.3 63
Difficulty: 38 38
Sep 15, 2019
Mrzwanzig
For: I Wanna Travel the Night
For: I Wanna Travel the Night
Very well-produced, relatively short adventure game. The art and music are both fantastic. The platforming is focused around fairly long saves, but there are no particularly tough jumps, so it never becomes overwhelming even for relatively new players, or so I imagine. There's a ton of bosses and they're all fun, with some particular standout ones near the end.
[0] Likes
Rating: 9.0 90
Difficulty: 42 42
Sep 14, 2019
Mrzwanzig
For: I wanna walk the Ceiling
For: I wanna walk the Ceiling
Walk the Ceiling combines gravity flipping with lasers that you have to turn on and off to progress, which is a good combination that makes for some interesting level design, particularly once you get into the mazelike area that makes up most of the game.
The platforming itself is fairly uninteresting (lot of gates and otherwise mostly free stuff), and I'm not much a fan of the type of gravity flippers where you have to wait for the screen to flip and then time your movement as you regain control, but the level design is enough to carry the game through its fairly short duration. The boss is a bit learny, but fine. Worth a play I'd say.
[0] Likes
The platforming itself is fairly uninteresting (lot of gates and otherwise mostly free stuff), and I'm not much a fan of the type of gravity flippers where you have to wait for the screen to flip and then time your movement as you regain control, but the level design is enough to carry the game through its fairly short duration. The boss is a bit learny, but fine. Worth a play I'd say.
Rating: 7.5 75
Difficulty: 41 41
Sep 12, 2019
Mrzwanzig
For: I wanna be the Fangame!
For: I wanna be the Fangame!
As to be somewhat expected from the first fangame, this game feels closer to the original than pretty much every other game that has come after. In a time before conventions and genres came into place, this game just tried a bunch of wildly different stuff. Even if quite a few things came out highly questionable, it has a great deal of variety.
Also much like the original, it can often be pretty hard to figure out where to go or what to do. If I had not had Wolsk in my chat to bail me out a few times, I think the experience would have been considerably more frustrating. The engine also doesn't feel like it makes sense for how the game is designed, even once I got somewhat used to it.
Take IWBTG, remove the crashes and make it a bit harder, and you've more or less got this. It's rough, but it holds up better than it has any right to.
[2] Likes
Also much like the original, it can often be pretty hard to figure out where to go or what to do. If I had not had Wolsk in my chat to bail me out a few times, I think the experience would have been considerably more frustrating. The engine also doesn't feel like it makes sense for how the game is designed, even once I got somewhat used to it.
Take IWBTG, remove the crashes and make it a bit harder, and you've more or less got this. It's rough, but it holds up better than it has any right to.
Rating: 6.8 68
Difficulty: 47 47
Sep 10, 2019
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