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Joined on: Feb 10, 2015

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13 Ratings!
12 Reviews!
10 Screenshots!

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12 Reviews

Marios
For: I Wanna Break The Series Z 3
Much like Series Z 2, one of it's biggest flaws is trying to be like K3.
The platforming is, for the most part needle, but there's some gimmicks every now and then to add some variety. Screen choices are very hit or miss. Stage 1 having every CTB isn't very exciting, and Wanyaaa uses an incosistent mouse gimmick. However I enjoyed the Connect and Diverse rooms, Hurtful Pain was alright too. This kind of situations repeat for all 4 stages, and on the later ones you have to bare with inconsistent difficulty curve (for reference, 4-5 took me over 2k deaths and 4-6 took me about 100 or less).

Now for the bosses... easily the worst part of the game. They're pretty much copy&paste from some game + a phase where one or two characters from other game show up. Then the avoidance is either at/near the end, and they may be changed from the original so have fun learning them. There's also hidden avoidances. I only found #4 and it's ~6 minutes full of RNG that gets really difficult towards the end. There's also boss rush, but I haven't played it much yet so I can't judge.

As for secrets... Item 1 is standard needle and it's the only one I got. Item 2 is on Hope the end of, so you can have some more fun with the timestop gimmick. Item 3 is on Sunspike and the warp trolls you at least once. Item 4 is easy to reach and it's Brute stage 5... I'll let you judge that one :P.

I'd only recommend this for the platforming and even then, it's so inconsistent that you're probably better playing something else, unless you're specifically looking for a challenging medley game.
EDIT : Boss rush is terrible and since the green portal boss has most of it's absurdly hard pattern attacks unchanged I raised the difficulty rating.

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[1] Like
Rating: 4.2 42       Difficulty: 89 89
Aug 15, 2015
Marios
For: I wanna Design
Ten screens long puzzle game whose main gimmick is picking up colored objects to make your bullets affect the spikes in various ways. Might not sound that great at first but since most sceens introduce a new gimmick or make use of an older one in a different way, there's enough variety to keep you entertained until the end. Would'nt recommend to those who prefer straightforward platforming though!

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[4] Likes
Rating: 7.5 75       Difficulty: 40 40
Feb 10, 2015

12 Games

GameDifficultyAverage Rating# of Ratings
I Wanna CaptivAte the Medley 44.3 8.7 13
I wanna be the Cherry 94.0 5.7 2
I wanna Death Piano 88.0 7.0 3
I wanna Decisive Taisa 88.2 9.4 8
I wanna floating islands 56.3 7.9 3
I wanna HIVAC 82.0 10.0 2
I wanna Hydrosphere N/A N/A 3
I wanna Kagefumi N/A N/A 2
I wanna be the NouShou 4.0 1.3 2
I wanna Pure Ruby 60.0 6.5 2
I Wanna Umeri N/A N/A 1
I wanna be the Unbeatable Miku N/A N/A 2

1 Favorite Game

GameDifficultyUser's Rating
New I Wanna Be The Weegee N/A N/A

2 Cleared Games

GameDifficultyUser's Rating
I wanna be the Destination 75.0 5.5
I wanna Design 40.0 7.5