I wanna be the 500

Creator: poroniumu

Average Rating
2.1 / 10
Average Difficulty
44.7 / 100
[Download Not Available]

Tags:

Avoidance (5) Trap (5) Gimmick (5)

Screenshots

  • No screenshots for this game... Why not add one?

7 Reviews:

Xplayerlol
Rating includes extra.
Probably one of the worst concepts I've seen so far in a fangame, executed in one of the worst possible ways. Basically, you have a time limit of 500 seconds to beat the whole game, which includes three screens of triggers and traps, and an avoidance at the end. When you die, you can't press R to try again. Instead, you have to wait for around 5 seconds, then you'll respawn automatically. It's a kind of punishment, and it gets annoying really quickly.
The platforming is filled with generic, annoying traps. Some of them are quite precise, and you can't die too many times overall because you need to save as much time as possible for the avoidance. The avoidance is mostly easy, but the hard attacks are all near the end, and they take a while to learn. But you can't take your time to learn, because you only have a few attempts before the time runs out and you have to start the whole game again. And again. And again. The avoidance is already uninteresting by itself, but in this game, it becomes even worse.
Once you beat the game, you can go back to the beginning of the game, this time with no timer, and now you have to collect four secrets scattered through the game. Most secrets aren't very hard to find, but every single of them is a disaster of annoying traps, and the last one can trick you into using a Save that you shouldn't use before you get the secret. Then, you have to fight against a buffed and more annoying version of the avoidance. If you miss even a single secret, you have to go back to the beginning and get the remaining secret, and, of course, you have to beat the buffed avoidance yet once again. Amazing.
It's a massive disaster. Highly not recommended.

Read More

Tagged as: Avoidance Trap Gimmick
[3] Likes
Rating: 0.3 3       Difficulty: 50 50
Feb 12, 2016
Onynekyu
Despite of not liking time limit feature, i don't dislike this game. I only dislike the water property.

Read More

[0] Likes
Rating: 4.0 40       Difficulty: 50 50
Oct 27, 2016
Aronax
So the gist of this fangame is that you have 500 seconds to complete it, problem is the actual game is littered with shit triggers and just as shit traps making it an annoyance to actually complete. If you die, there is about a 3 second wait before you "respawn" so to speak meaning you have less time. I like the idea, but the design is garbage.

Read More

Tagged as: Avoidance Trap Gimmick
[0] Likes
Rating: 1.5 15       Difficulty: 48 48
Aug 8, 2016
BaronBlade
This one's gonna haunt me for a while. The gimmick here is that you have exactly 500 seconds to play through the main game. The problems: the game is loaded with traps, and there's a three-minute (around 200-second) boss at the end. And then you have to play through again for the true clear. Fortunately, on the second round you don't have the timer breathing down your back. This time, you have secrets to collect. Four of them. Then you have to beat a slightly buffed version of Miku. I missed a secret on my second round, so I actually had to beat her a third time. Don't play this game unless you're really intent on 100%-ing the K2 challenge.

Read More

Tagged as: Avoidance Trap Gimmick
[0] Likes
Rating: 2.0 20       Difficulty: 45 45
Jan 6, 2016
Tehjman1993
A 500-second game that features platforming and an avoidance. The platforming is full of trolls and traps that are unavoidable until you learn them, which completely negates the point of giving the player 500 seconds.

The avoidance is also long and requires some learning, so you will most likely need to restart this game more than once.

Would NOT recommend, only if you are doing the K2 Savage Mountain Challenge.

Read More

Tagged as: Avoidance Trap Gimmick
[0] Likes
Rating: 2.0 20       Difficulty: 45 45
Oct 11, 2015