The game has its good points, though. It's centered around shooting switches, and these switches will change the platforming in some way. The use of switches is really creative, and very well explored, although the poor level design doesn't really let you enjoy the creativity to its fullest. And if you activate a switch and save the game, the switch will still be activated when you die, which is really useful in this game. The bosses are quite well-made, too.
It's a game with a lot of potential, but most of this potential is wasted on poor level design, which is a shame. Not sure if I would recommend.