You can choose the order of the stages, and most of the stages are fairly well designed with (some) traps, with unique bosses at the end. I enjoyed 5 of the 6 areas greatly.
However, I hated the 6th area with a passion. The platforming was mildly annoying with apple rings and precise apple traps, but the boss consisted of a moving sprite with a ring of apples around it that you could not damage it through, with the gimmick being that it "threw" the ring like a boomerang at you. Good idea, but the execution was terrible, with the time it threw it being RNG. I had multiple attempts where the boss walked the length of the room twice without throwing the ring, until I died, as the only way to dodge it is a pretty precise jump over the ring(in addition to you dying if the boss stopped or turned at that moment regardless.) That boss left a sour taste in my mouth for a bit, but the rest of the game is highly enjoyable. I recommend playing the apple stage first to get it out of the way, as the other areas are all pretty fun.
(Also the final needle music is super loud and blasting for some reason even though no other music is?)