I wanna take the Memory 2

Creator: マリマリオ

Average Rating
6.6 / 10
Average Difficulty
42.4 / 100
[Download Not Available]

Tags:

Adventure (8) Needle (1) Avoidance (5) Trap (5) Gimmick (7) Boss (6) Long (1) Story (3) Minigame (1) Luck (1)

Screenshots

  • by Wolfiexe
  • by Wolfiexe
  • by ChronoGear
  • by Wolfiexe

21 Reviews:

melonbat
Fangame Clear #32

(Rating based on True End)

A super annoying and long game with gimmicks and traps that felt designed to waste as much of your time as physically possible, and a whole RNG section that takes literally 20 minutes to slog through just to hammer home that fact. Almost nothing here is worth playing, the bosses here unfortunately utilize the gimmicks that are, you know, specifically designed to be super annoying. Pathing is also horrible to figure out without a video guiding you. All around terrible experience imo.

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Rating: 0.7 7       Difficulty: 38 38
Aug 30, 2023
Riot3_1_2_1
this fangame is really big and continues first game story.

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Tagged as: Adventure Avoidance Trap Gimmick Boss
[0] Likes
Rating: 7.5 75       Difficulty: 55 55
Jul 10, 2023
PlutoTheThing
This is a long game which is pretty standard, there's a few light gimmicks that range from sorta interesting to pretty annoying. I enjoyed it but it's really not great, plus most of the bosses are super boring. The story seems neat and it's clear this game had a lot of passion go into it, which I can respect.

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[0] Likes
Rating: 6.5 65       Difficulty: 31 31
Feb 20, 2023
CanusAntonius
Rating based on True End.

Take the Memory 2 is a pretty interesting adventure game that forms itself using a storyline, and for the most part, it comes together pretty nicely. It is very much an eastern classic-style game with a lot of needle platforming in it, and at times it definitely does feel pretty bland, but there's also enough interesting stuff about it to make it worth the play.

One of the funniest things I have ever experienced in fangames comes from two of the cutscenes in this, both of which are styled as anime intro cutscenes, great music with some nearly nonsensical visuals going on, it's literally hilarious. There are also some cool stages later on in the game, such as a donkey kong reference and even a weird luck minigame! Sadly, some of the variety is lost at points and it does turn into needle-y segments with some gimmicks, but most of the time they are pretty fun. True End unfortunately seems to have gotten rid of the most interesting stages in favor of only having traditional style screens, and some of the gimmicks there involve making the screen black or spikes invisible so be wary; it also helps to be aware of the kid's sprite since one also turns you invisible too (the bow will still be seen). The bosses are pretty interesting, with most of them being inspired by the stage they are in.

Overall, it does have some faults for losing variety too often, which can be upsetting in a game that's decently long, but I think it is well worth playing anyway if only to experience the epic cutscenes. If you speak Japanese, you might also like the story, but since I can't I sadly will not vouch for it.


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Tagged as: Adventure Needle Avoidance Trap Boss Long Story Minigame Luck
[0] Likes
Rating: 7.8 78       Difficulty: 45 45
May 4, 2022
Kiyoshi
Really liked this one. Its an old-school Marimario adventure game so expect his usual Trap-filled platforming style and generally not a whole lot of production value. I know others would complain, but eh I don't really care. Adds to the charm if you ask me.

There are 12 stages total, so its a pretty long game. Each of those stages also has its own unique gimmick to spice things up, and they actually surprised me quite a bit. Most of them if you were to try and explain to me without any context of the level design I would more then likely say that they sounded bad and unfun. Yet when actually playing the game I don't feel that way at all. Marimario did a really good job turning more controversial gimmicks into some really fun platforming.

Bosses were also fun, but definitely not the highlight of the game. Not bad per say, just mostly forgettable. Felt the final boss was really easy compared to earlier ones, especially the touhou boss and the visibility gimmick boss

Oh yeah there is also a story told through some visual-novel cutscenes and literal anime openings, but I got no clue what was going on since it was all Japanese. It was very funny though making up stuff on the fly to try and get everything to connect lol.

Overall would definitely recommend if you like oldschool adventure games and don't care about not understanding the story. This ones got a bunch of surprises in store.

Cleared for FSR Adventure (46/134)

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Tagged as: Adventure Avoidance Trap Gimmick Boss
[0] Likes
Rating: 7.2 72       Difficulty: 45 45
Oct 2, 2020