I wanna be the Tribute

Creator: shaman666

Average Rating
4.1 / 10
Average Difficulty
46.9 / 100
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Tags:

Adventure (10) Trap (11) Gimmick (6) Boss (6) Special (2) Puzzle (1) unfinished (3) Classic (1) hub (1)

Screenshots

  • by GaspacoZanis
  • by Xplayerlol
  • by Xplayerlol
  • by sonicdv
  • by GaspacoZanis
  • by ElCochran90
  • by Anonymous
  • by Patuah
  • by GaspacoZanis
  • by Anonymous
  • by Xplayerlol

33 Reviews:

just_another_Guy
Atrocious level design, decent bosses.

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Tagged as: Adventure Trap Boss
[1] Like
Rating: 5.0 50       Difficulty: 49 49
Aug 16, 2015
MooMooArmageddon
I like the main design of the kid.



That is all I like about this game.

This is just a worse version of iwbtfg.

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Tagged as: Adventure Trap Gimmick Boss unfinished Classic hub
[0] Likes
Rating: 1.3 13       Difficulty: 60 60
Oct 28, 2022
ElCochran90
It surprises me how people can recognize a game with so many good ideas and love towards NES classics as bad, but not other renowned ones such as See the Moon and the Conquer the Blow Game Trilogy. I Wanna be the GB and Best Guy get brutal bashing, however. Much more than they deserve. There seems to be a natural hatred towards adventure fangames. The original I Wanna Be the Guy still ranks in my top and I Wanna Be the Fangame is really undervalued. I think it all comes down whether if you get the references or not, but most of the complaints come from the gameplay and the production value.

As being one of those first fangames made during the release of several with the standard engine, this has flaws in gameplay, definitely, and everything can be summped up with two very bad issues:

1) Save placement
2) Traps and cryptic sections that are traps

Ideas are very fun; unfair and frustrating deaths almost completely annihilate enjoyment, and it's somewhat paradoxical, because worlds are fun to explore and yet they are not. Production value comes from the spirit of I Wanna Be the Fangame, which is terrific, but bosses are horrible (one is a long chase with traps and Koffing in particular is RNG AIDS) and platforming is mostly poorly done. Variety is present and should be respected visually, but what good makes variety and ideas (with nice production value, mind you) if you have no soul?

The envisioning was there, but everything got wasted by very lazy ideas, such as in GB. However, it is not as terrible as reviews might sell it to you. However, it is bad and it's a shame. We still have options like Magnanimity and Conscience.

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Tagged as: Adventure Trap Gimmick Boss
[0] Likes
Rating: 3.5 35       Difficulty: 50 50
Jan 15, 2020
sley
RNG grind.
I found out that a lot of sections were impossible to win depending on the RNG, which was pretty often. Absolutely not recomended, just played it for the K2 challenge.
But to be fair, it is one of the first fangames, so I guess it was fine when it came.

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[0] Likes
Rating: 3.0 30       Difficulty: N/A
Sep 14, 2019
ColdWarrior
The very definition of obnoxious game, you may dislike everything about it. Some bosses with RNG can be unfair, traps that makes no sense and just there to piss you off, a lot of times you can't even figure out where to go. I recommend this game to you if you're masochist, if you are a regular person don't play it even if someone is willing to pay you, trust me, you'll lose your mind to this crap

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[0] Likes
Rating: 1.0 10       Difficulty: 50 50
Feb 18, 2018