I wanna Poppin Spike

Creator: xiaoyang

Average Rating
6.4 / 10
Average Difficulty
50.6 / 100
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Tags:

Needle (4) Avoidance (4)

Screenshots

  • by WrathofAnubis
  • by Xplayerlol
  • by Xplayerlol
  • by Xplayerlol

5 Reviews:

WrathofAnubis
A solid game slightly hindered by some poor choices in stage background. Two needle paths feature tight, generally fun platforming of medium difficulty. Be careful, because the touch saves can screw you if you're either unlucky or silly. After beating both paths, a lengthy avoidance is unlocked, which, while it has some slow parts, is generally fun and light on the RNG. Calming music and beautiful visuals help the experience a lot. I enjoyed the boss more than the platforming (because of the problems I mentioned), but both are worthwhile.

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Tagged as: Needle Avoidance
[1] Like
Rating: 7.5 75       Difficulty: 50 50
May 14, 2015
Kilgour22
Kind of shitty visuals that get in your way, which is awful for needle. Interesting segments and level design, but the damn touchsaves (NEVER USE TOUCHSAVES) savefucked me a pixel inside a spike so I can't get out of the red area.

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[1] Like
Rating: 3.0 30       Difficulty: 45 45
May 13, 2015
infern0man1
The needle is decent, but the engine and the graphics bring its quality down a bit. The beginning of the avoidance is also kind of annoying, but after the first 3 or so attacks it becomes kinda fun.

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Tagged as: Needle Avoidance
[0] Likes
Rating: 6.0 60       Difficulty: 50 50
Sep 14, 2017
Yok
I really liked the platforming in this game but the music was really annoying. After 30 minutes I just wanted to mute this. <_<

Everything else was fun and most screens were super original.

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Tagged as: Needle Avoidance
[0] Likes
Rating: 7.5 75       Difficulty: 55 55
May 14, 2015
Xplayerlol
The game is split into two paths. Once you clear both, the boss (An avoidance) will be unlocked.
The red path is quite easy-ish. It starts with easy jumps, and its difficulty slowly curves up. The last three screens are single-jump segments, with some needle classics.
The blue path is harder. It starts just a bit easier than where red left it, and the difficulty curves up again for a while, taking a big leap at the last screens, including a troll save, confusing segments and plenty of precise jumps.
The avoidance is fun. With a good music and good visuals, it features quite a few tight attacks. It has a lot of pattern, with just a bit of RNG, but the pattern will keep you constantly on your toes, because the attacks aren't easy to avoid. Almost no predicting is required. There's an infinite jumping attack at the end, which I liked a lot.
The visuals and the musics are quite good. The difficulty curve is quite flawed at some points, but it's no big deal. Would recommend.

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Tagged as: Needle Avoidance
[0] Likes
Rating: 8.0 80       Difficulty: 53 53
Apr 25, 2015