The first screen is easy but mostly non-generic jumps with stationary spikes. The second screen had you jump through spinning apple circles, which was a little annoying but not all that hard.
The avoidance was pretty fun for how easy it was. A couple attacks took a little getting used to, but you can find audio cues for the patterned ones and the rng attacks were not that hard to read.
The game was pretty fun.
The platforming is pretty much my favorite part of the game. The first screen is a simple needle, with some uncommon jumps, nothing very harsh at all, but everything is well-designed with a fair save placement. The second screen repeats a lot the same thing with the moving obstacles, but the second save is interesting nevertheless. The music is very good and relaxing, and the death sound doesn't make your ears explode.
The avoidance doesn't stay very behind, being a bit tricky, but still easy overall. The music is good and although there aren't innovative attacks, the old ones are well put together.
Looks great, sounds great, is great. Would recommend.