I wanna be the Hurtful Pain Remake

Creator: FailJguy

Average Rating
5.7 / 10
Average Difficulty
66.4 / 100
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Needle (3) Avoidance (3)


  • by WrathofAnubis
  • by WrathofAnubis
  • by Yok
  • by WrathofAnubis

6 Reviews:

Platforming only; there's no way in hell I'm ever beating the avoidance.

Features five stages of progressively increasing difficulty; the final two have some pretty tricky saves and may give even advanced players trouble here and there, but it's overall pretty accessible and probably the best take on the Sunspike formula, since the earlier stages don't waste your time and Jguy's needle design is generally on point throughout. If you want a shorter needle game that has a bit of a bite to it without being too grindy, this is worth your time.

Personally, I found the final save of stage 5 to be worse than the final save of stage 4, if only because of the really annoying drop into a T-bone in the latter.

The troll in stage 4 is really easy to predict and avoid, don't worry about it.

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Rating: 7.0 70       Difficulty: 65 65
Aug 29, 2018
Not including difficulty because I haven't beaten the avoidance, but I've gotten a fair way into it and already have a pretty strong opinion on it.

The needle itself is pretty good for the most part; if the game only had the platforming it would be a solid 7/10. The biggest issue I had was the final screen of stage 4. I have no clue why anyone with working brain cells would think the difficulty curve was fine here because that segment was the only segment that took me around 10 minutes to beat, while the rest of the platforming combined took me 25-30 minutes max. It was a pretty unpleasant grind, and though I didn't die to the troll, I will completely agree that having that at the end of the hardest segment of the game is just garbage, and once again I don't understand how anyone with a functioning brain could possibly think that was a good idea.

Then you have the avoidance. Boy do I sure love this avoidance. Boy do I sure love the kinda boring RNG intro. Boy do I sure love the kinda overly precise first pattern with the green apples that I keep dying to repeatedly. Boy do I sure love it when the RNG apples move directly up on the transition and kill me because the screen flash distracted me and made me lose sight of the player. Boy do I sure love it when the yellow apples coming from the sides make me jump right when the bounds spawn and make me perform overly precise dodges I can never hope to reasonably do. Boy do I sure love standing for 15 seconds on the pointless pattern in the first chorus. Boy do I sure love dying to the RNG at the end of the first chorus because I can't read when the apples kinda blend with the already busy background. And boy, do I sure love the aimed pattern after the first chorus; boy do I sure love spending ~1.5 hours trying to learn how to do it and dying to it for reasons I can't explain; boy do I sure love scrutinizing clear videos multiple times for a strat and not being able to do the attack still; boy do I sure love trying to get through all of the tedious garbage beforehand only to be fucked over by an entirely inconsistent attack that should have never made it into the game, an attack that's so awful that it makes me question the maker's ability to even breathe. Believe me, I love Fail, but I fail to comprehend how one could possibly think ANY OF THIS WAS GOOD, or how ANY of the testers didn't complain about ANY of my criticisms.

At the time of this review, I have 2.75 hours on the game and haven't been able to beat that piece of filth of an attack in over 40 minutes, and I've gotten past it a total of three times. I would have given up long ago, but now I've become too far invested in the boss to consider wasting almost 3 hours of my life to just quit something I barely even enjoyed.

If you want to play this don't even consider trying the boss, it's so far from worth it; I've enjoyed about 1% of my time with it, and that percentage is diminishing with every minute I have to endure this trash.

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Tagged as: Needle Avoidance
[0] Likes
Rating: 3.5 35       Difficulty: N/A
Apr 24, 2017
In all honesty I disliked this game; it does have great production value, but I didnt have fun with this game, the original is better imo. The avoidance is worth getting to. Oh, and the trolls in this game are awful, be aware.

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Tagged as: Needle Avoidance
[0] Likes
Rating: 4.0 40       Difficulty: 65 65
Jul 1, 2015
My rating is for the Needle Section Only.

There were some really good screens in this game with unique jumps that were simply fun! But later on it felt like the creator also put F-Jumps and T-Bones for every unique jump that I saw earlier. But those were alright since I was given 2 save points per screen most of the time.

The final screen of stage 4 kinda ruined it for me, though. It's a pretty long screen with 20+ jumps that really could have needed the 2nd savepoint. This screen gave me more trouble than anything in the entire final stage for some reason and kinda doubled my death counter at that point. Well, after many failed attempts I finally beat it, felt great AND THEN THERE WAS A TROLLFACE FALLING DOWN ON ME! The only troll in the entire game, right after the hardest screen in the entire game and... I am still speechless. I don't know what to say about this one. And I was trapped into thinking this was a needle game all the time!

GG sir, you've got me there.

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Tagged as: Needle Avoidance
[0] Likes
Rating: 6.9 69       Difficulty: 65 65
May 1, 2015
[0] Likes
Rating: 6.0 60       Difficulty: 67 67
Feb 26, 2018