I wanna be getting higher and higher

Creator: 椛饅頭

Average Rating
7.2 / 10
Average Difficulty
52.8 / 100
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Tags:

Avoidance (6)

Screenshots

  • by GaspacoZanis
  • by GaspacoZanis
  • by Wolsk
  • by Wolsk
  • by Wolsk

18 Reviews:

Smajsnamz
Cute short avoidance with mostly fair rng. For people who want to up their avoidance skills, this is a great starting place. The song is catchy and upbeat keeping you entertained through the grind. Pretty colours and a few unique gimmicks and patterns to learn. By the time you beat this fight you'll be happy to do it again and again.

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[2] Likes
Rating: 8.0 80       Difficulty: 60 60
Jan 19, 2017
LastTISisLife
Despite being simple in terms of visuals, it was very pleasant experience for the most part and this avoidance make a good job of exploring idea of scrolling higher. Attacks are quite creative, i don't really like first part of the fight because it full of slow patterns, but every RNG-attack is fun. Locus attack is quite rough, but interesting to execute. Music was good as well

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[0] Likes
Rating: 6.7 67       Difficulty: 60 60
Apr 8, 2022
GaspacoZanis
Usually I am pretty open to experimental ideas of creators. Yet this is not the case.

I wanna be getting higher and higher starts with short joke screen in which kid can destroy all spikes except for the last gate jump. You expect this game to be funny trap game? Well. You are wrong. This is avoidance game. Trial and error avoidance.

In this fangame, as you can tell, kid's goal is to getting higher and higher. However, for the sake of originality author modulated kid's journey getting up and down all the time.

At the beginning you are at the ground level, a little bit later you will have to get up, then down and at the end kid will be so tired from travelling, that he will decide to go up with infinite jump.

While kid is having good time in climbing, the screen visuals are changing too. It gets darker and brighter, faster and slower, more fair and unfair... Well, that is a different story. In short, kid is going to have a fun time. Except it is not fun at all.

Creator of this avoidance forgot that having dynamic gameplay is not equal of having fun and fair gameplay. Some attacks are literally free aiming or RNG attacks. And, in contrary, there are ton of unfun RNG attacks, which can give questionable RNG. Especially, I was not a fan of RNG in the first phase, as well as when you at finale have to go down and soon after up with an infinite jump. My apologies, but you just have to pray that fruit is not going to hit into kid's face. Also locus-like attack going down is actually hard to perform correctly. Inter allia, why there is a pattern after RNG star attack? You do not have much space to dodge in the middle.

Of course, there are fun attacks like this star and green fruit pattern -[url]https://youtu.be/4HfS0f9jjyE?t=123[/url] – and I was OK with these fruits -[url]https://youtu.be/4HfS0f9jjyE?t=109[/url] – but I was unpleasantly surprised by many RNG attacks. Avoidance took me almost 3 hours and I expected to have fun time as other players. And yet I was disappointed.

This endurance could be great despite its simpleness. However, in the current state avoidance feels very unbalanced and totally not fun unless you got lucky. I disliked this mix of generic boring attacks and interesting but too fast to react fruits. I am not saying it is too bad, because despite everything I had some fun with locus-like attack and reading crazy RNG was a pleasure. But those are few attempts. Most of time I felt irritation and dissatisfaction. Moreover, this game was in my plans before FSR avoidance project, since I thought that this game is fun. I was wrong. It is not easy and is not really worth of your time, unless you are god in avoidances to pass through quickly enough to not notice bad parts of this avoidance.

Would not recommend.

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Tagged as: Avoidance
[0] Likes
Rating: 5.2 52       Difficulty: 56 56
Aug 15, 2020
Razzor_iw
fun

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Tagged as: Avoidance
[0] Likes
Rating: 7.5 75       Difficulty: 46 46
Aug 5, 2020
SUDALV
Простенькие атаки, простенькие визуалки, непонятно зачем вставлены атаки на заучку, но играется не так плохо и отдельный плюс за идею.

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[0] Likes
Rating: 7.0 70       Difficulty: N/A
Jul 26, 2020