I wanna Orion

Creator: えるなちゃん

Average Rating
8.3 / 10
Average Difficulty
56.7 / 100
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Tags:

Needle (10) Avoidance (4)

Screenshots

  • by Nogard
  • by WrathofAnubis
  • by WrathofAnubis
  • by WrathofAnubis
  • by WrathofAnubis

30 Reviews:

WrathofAnubis
An absolutely gorgeous needle game full of interesting jumps and cool effects. Probably the prettiest tileset I've ever seen, but manages to balance the visual clutter just enough for it to be perfectly playable as well. I honestly loved basically everything about this game, from the animations to the sound effects to the way the aesthetic is so perfectly synced with the music. Highly recommended to any fans of needle.

My only real complaint is that it's not longer.

Edit: I have since learned that an avoidance is unlocked if you beat the game in under 30 min - both the difficulty of achieving this and the difficulty of the avoidance are vastly different from the core platforming, and I don't think I'm really qualified to judge either.

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Tagged as: Needle Avoidance
[2] Likes
Rating: 9.3 93       Difficulty: 55 55
Nov 23, 2015
Kefit
This is not a good game.

The needle design is repetitive and generic. Sure, this might not be endless corridors filled with diagonals, but there's still nothing interesting about the way Orion spams diagonals, nerfed ledge grabs, and F jumps. Later on this changes to spamming corners and quasi-plane jumps, except the designer often gives the player bad align these. Add in a slew of annoying vstring dependent drops - where the game doesn't even bother to give the player a consistent bonk setup for the vstring - and you've got the needle design of this game in a nutshell. Also it keeps going, and going, and going, for many screens, despite so little variation. I guess I should also mention that save placement is mediocre at best.

Unfortunately, that's not where the bad things end. The visual FX in this game are incredibly overdone, to the point where they actively detract from the game experience. Constant screen shake and screen flashing, even screen tilting are present, and assault the player with unpleasant distractions. While I understand the value many players and creators put upon visuals, a balance must be reached wherein the visuals do not distract and/or detract from the player experience. That balance was not found here.

Finally, a game should never disable pressing the R key to reset at any time. Additionally, it should never add in an animatioin delay for every restart. These interrupt the extremely foundational gameplay loop that every experience I Wanna player has drilled into his or her head. I don't care if your custom death and restart animations look nice. I might appreciate those the first couple of times, but I'll be skipping past them as quickly as possible over the rest of my hundreds of deaths in your game.

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[1] Like
Rating: 4.0 40       Difficulty: 50 50
Oct 8, 2017
Nick24
Good needle game with nice visuals and level design.
Oh, also you can get to avoidance if you complete needle (this also includes thank you for playing screen!) in 30 minutes.

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[1] Like
Rating: 9.0 90       Difficulty: 50 50
Sep 12, 2017
Xplayerlol
Cool needle game. Has some background effects that include a cool intro (You can still walk around while the intro is going on, although the effects might get on the way) that you can watch again whenever you want by pressing F2. Impressive visuals, cool music, perfectly fitting sound effects (Thanks for using a decent death sound), lots of interesting visual effects, some interesting jumps, some generic jumps, nothing particularly annoying.
The maker also warns the player about some stuff in the intro, including the fact that the game is a bit heavy on the effects, which might be bad if your computer isn't that good, and about the save protection thing, so that you don't have to find it out through the bad way.
It's a cool needle overall. Would recommend.

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Tagged as: Needle
[1] Like
Rating: 7.7 77       Difficulty: 54 54
Nov 24, 2015
Paragus
An amazing needle game with production value that is off the charts. The visuals are really unlike anything in any other fangame, and it shows the maker really gave a shit and put some serious effort into this game. Aside from the flashy visuals, the platforming is actually good. It's not stupidly hard, and the pacing is well done. The save and death effects are insane. The only beef is that you can't press R unless your character is dead, which can be annoying at times when you know you missed a jump and want to respawn instantly. Highly recommend this game to any needle player.

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Tagged as: Needle
[1] Like
Rating: 9.0 90       Difficulty: 55 55
Nov 24, 2015