Quite fun game with a couple generic traps (Not too many for the most part) that drag it down a bit. One intro stage followed by three stages that can be done in any order, and then a last stage. Nice design at the left and the center stages. The right stage makes use of some annoying fangame classics (An invisible block maze and one of those sequences of screens with no saves consisting of the same screen getting buffed over and over), but the invisible block maze is so short that it feels more like a joke than like something annoying. The screens with no saves were annoying anyway, though.
The last stage is pure and simple needle-ish platforming with one save for each screen. It's quite enjoyable. The avoidance at the end has way too many pattern attacks at the beginning for me to like it, though, even though the attacks get a lot softer near the end.
It makes use of a lot of things that would usually be really annoying (Specially the traps), but in such little amounts that they feel almost harmless (For the most part). Also, the platforming is something worth playing for. Would recommend.
Rating: 6.1 61
Difficulty: 40 40
Feb 24, 2016