I wanna be the along the way 3
Most of the stages have mostly standard platforming without too much gimmicky stuff in it; there's a bit of somewhat precise needle in some, with one stage including diagonal spikes (which is cool in idea, but the way it was carried out was a bit AIDS); there are some cheap traps, especially concentrated in one save in I think the second stage that ended up being really precise to carry out. The few gimmicks involved are standard conveyors, move-able blocks, and a single segment where the kid moves at a speed of something around 30. The ninth stage concludes with a pretty convoluted block puzzle that ended up really confusing me due to the fact that the solution I found only required the use of 2 blocks out of the 5 or 6 given, and the segment where the kid has a high hspeed was probably the most annoying to carry out.
Overall, if some of the segments were toned down a bit, this would make for a pretty solid game; it's still pretty decent, but the few overly-precise places affected my overall enjoyment. I would still probably recommend if you want a decent challenge.