Decently difficult. The first screen sets the bar a bit too high compared to the rest of the game and definitely took me longer than the rest of the platforming. Style is pretty vanilla with only spikes and 2 yellow fruit so it's nothing special. A few corners here and there, a charlie skip, and a few hard drops are the highest it gets. Otherwise, it shouldn't take veteran players long and intermediate players should spend close to 20-30 minutes on it. Save balance is great with nothing too long or short excluding the last screen. Overall, decently done.
Very fun. Fight consists of RNG with a few aimed attacks and one or two patterns. Since the fight is primarily RNG, it will test consistency and ability to read. The emphasis lies with reading since most attacks come from multiple angles, usually from one source (a ceiling and right wall bye the bye-like attack for example. Reading also gets tested with the aimed bursts, since you are placed near the ceiling. It can get pretty cluttered but it's not too bad if you're experienced. Other than that, I cannot remember anything else pertaining to critiques; the fight is honestly the highlight of the game. Plus Alpha Omega is SourPls x100
Game looks okay in terms of platforming and avoidance. Once again, it's nothing special. Projectiles take the entrance look, which I've come to love, makes the fight look cooler for some reason. Music choices were fantastic. Overall, aesthetically magnificent. No criticisms.
Great game. It's a bit too vanilla with the platforming and avoidance since there are plently of games with the same format and nothing really sticks out that would make it special, but I still enjoyed it. Once again, would recommend to any player looking for a chill game that won't take much time.