I Wanna CaptivAte the Medley

Creator: Marios

Average Rating
9.4 / 10
Average Difficulty
46.5 / 100
[Download Not Available]

Tags:

Avoidance (2) Long (1)

Screenshots

  • by GaspacoZanis
  • by GaspacoZanis
  • by GaspacoZanis

2 Reviews:

Notevenamatuer
Difficulty rating is normal mode. One of the best avoidances I have ever played. It's super fun and the HP you get allows you to practice whenever. Clearing any difficulty counts as a clear so you can push yourself on this game as much as you'd like. 100% recommended. P.S. the game isn't actually private. You can find the download on Marios' YouTube channel.

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Tagged as: Avoidance
[2] Likes
Rating: 9.5 95       Difficulty: 50 50
Mar 18, 2018
GaspacoZanis
Review based on normal clear of this game on version 1.1.

This is one of those view examples of games, which isn’t meant to be played only by experienced or by new players, this game has many modes to play this game and each has less and less HP. There is even mode where is infinite count of HP to practice this game. Avoidance is 11 minutes long, but it has a lot of creativity and different kinds of attacks and different kind of gimmicks (water, spotlight, upside down screen and etc.). Avoidance has really nice visual choice for tileset and projectiles, which fits really well to DJ Yoshitaka soundtrack. Using hearts instead of HP bar Is nice choice and looks really good, also there are 25 hearts and one heart goes off if you have 4 hits (on normal mode). Should say that this avoidance has so many different stuff in it, that it even feels like a mini-medley of different styled attacks, which fits well if we consider that the soundtrack has different themes of DJ Yoshitaka’s tracks. In gameplay there can be noticed that some attacks are pattern-heavy and can be problematic to clear, but others requires RNG reading skill. If you understand many more easier patterns, then it is a lot easier and you can even stand in one spot for harder ones and you still can beat this avoidance. Yes, some patterns, like the one, where you have to go anti-clockwise direction, can be not so obvious if you play blindly, but I don’t think that it is much of a problem. Also I really liked and didn’t expect to see the finale of avoidance: using 3D tower like in I wanna conquer the blow game 3 is really something, even though you can stand in one spot at the beginning of the tower and you will lose only 4 hits. What are the cons of this game? Well, there are not so many in this game, even though I didn’t understand why this game has weird game timer, which resets your attempt time if you closed game and didn’t restart after losing. In this way at the end I had only 7 deaths, even though there should be like 10-11 or something like that. Using timebar instead of timer in the newest version is specific choice, even though I am not really against it, I still don’t know why does creator removed timer (or at least the readme says something like that about it).

I won’t describe each attack and its pros and cons, since I think that this game doesn’t need it. There aren’t so many places, which can be annoying (except for the really hard patterns) or are just too unoriginal. This game is one of the few ones, which I think each of us should try and make our own decisions about it, without influencing of others, so that is why I would definitely recommend this game for anyone to try and look what it is, since game isn’t private and is available on Marios’s youtube channel, but for me this is definitely one of my the most favorite avoidances so far, and I think I can even call it like some sort of a masterpiece!

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Tagged as: Avoidance Long
[0] Likes
Rating: 9.2 92       Difficulty: 43 43
Sep 21, 2018