In Search Of More Dangerous Toys
For those of you who have been asking for me to continue the story, please rest assured that a sequel is planned and will pick up where this story left off.
This game makes use of graphical shaders and I have seen rare instances where these shaders have caused the game to slow down or lag. If you do experience lag please try turning off shaders in the options screen to see if that fixes your issues.
That said - great ideas and great execution. The platforming and gimmicks are top notch and the bosses are decent and its layered on top of quality production and a good game flow. Its pretty accessible too for beginners and advanced players alike too and I could easily recommend this to anyone looking for a good game experience without a steep challenge.
The game's production is very well done. Between the fact that is actually presents a story, to a nice level of visual detail, there's a lot to like about this one. There are also boss fights, which are also well made and pretty fair. There is one avoidance along the way, it's a bit too long for my liking, but you do have HP and the attacks themselves are fair and reasonable.
I'd definitely recommend this one to anyone looking for a little adventure and doesn't mind a little gimmick mixed in.
Right off the bat we see some really nice production value, a story of sorts, some deviation from traditional linear fangame style, atmosphere appropriate music, etc.
The game is comprised of 2 hubs with 4 areas each, and every single area uses at least one gimmick. The first 4 stages are solely platforming; while the second set of stages introduce bosses.
What this game set out to accomplish was achieved and exceeded. It's not about being 'perfect' it's about the creator executing the ideas of the game to their fullest ability, and that's what was done here. This game is probably my favorite fangame to date, and I see myself replaying it many times to come.