I wanna be the Plumeria

Creator:

Average Rating
7.5 / 10
Average Difficulty
40.0 / 100
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Tags:

Adventure (1) Gimmick (1)

Screenshots

  • by zebbe94

1 Review:

Rokas666666
So i was rerolling, trying to find a new game and i came to this game, saw it wasn't rated and i thought that this isn't a very good game and was about to reroll, but i managed to see the screenshot which made it seem like this is not a bad game, so i decided to download it and thank god i did. The game isn't the best, but for it to not have a review or rating, especially since this is the author's first game, was astonishing for me. So I decided to write it a review. I will be talking about the game's content next so unless you're having problems somewhere in the game, i suggest playing the game before you read this.

The game itself is quite good: It's a 3 stage adventure with each having a boss at the end. In the first stage the game mostly uses trolls and normal mechanics. In the second the author stops using traps as much as before, but increases the difficulty overall. Now the third stage is where i had a problem with the game. In the third stage the author introduces a new mechanic that's hard to explain, but it's basically a rope which you can hold onto with the up key. Sounds good, but the rope is very buggy, since you can be in different parts of the rope not just one. If this was a rope you could climb this wouldn't be a problem, but here you use it to grab onto it and then jump off, no climbing. This meant that if you jump from below onto the rope, even when you're holding up, you could fall off or when you tried to jump, it would feel like you hit a ceiling and if you were expecting to do a normal jump you might've stopped holding up you would fall. This is pretty hard to explain unless you actually play the game, so my suggestions are these: jump on the ropes from the top and if you see yourself not on the higher part of the rope, try jumping once or twice to correct yourself. And the creator: please fix the ropes so you could only be in one part of it, because it's really frustrating when you have been trying for 15 minutes to get to the next checkpoint and you fall at the last rope jump for no reason.
Well I haven't talked about the bosses yet so let's begin: The first boss is very easy, since i beat it first try. If you somehow beat the stage and can't beat the boss, i have no words. The second boss is a bit harder, but not by much. The only 2 difficult parts of the boss are learning the fireballs across the screen pattern and dodging the hardest attack of the boss: the fireballs from the bottom corners. If you can do both, you'll be fine. The third boss is the hardest, but still isn't too difficult. It's a touhou boss, which uses touhou type attacks. She probably has a name, but I don't know much about the story of touhou games, so i don't know. The boss reminded me of the secret bosses in I wanna be the coop, which were better, but this boss isn't far from that.

This is probably everything i wanted to say about the game and for a first game it's pretty good, so i hope to see more from this creator, even though I'll probably never come across his new game if he makes it.

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Tagged as: Adventure Gimmick
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Rating: 7.5 75       Difficulty: 40 40
Jun 4, 2017