The Cardinal House

Creator: ノベボー

Average Rating
8.5 / 10
Average Difficulty
43.0 / 100
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Tags:

Adventure (4) Trap (2) Gimmick (1)

Screenshots

  • by Xplayerlol
  • by Xplayerlol

7 Reviews:

patrickgh3
Great spooky atmosphere and production value make this game memorable to me. There's some cool platforming obstacles too, and the occasional puzzle. I wish I could read the Japanese text. I wish it was finished, though it feels somewhat complete as is. Would definitely recommend, there's some cool and unique ideas here that are well executed.

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Tagged as: Adventure
[1] Like
Rating: 8.0 80       Difficulty: 35 35
Nov 20, 2017
Novagine
Is it supposed to be scary?

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[0] Likes
Rating: 6.6 66       Difficulty: 35 35
May 14, 2018
killtheicit
ex difficulty: 65
exboss too fxxking long

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Tagged as: Adventure Trap Gimmick
[0] Likes
Rating: 9.5 95       Difficulty: 49 49
May 13, 2018
AndresSgarrido
A must play if you are into gimmick platforming and metroidvania elements.

There was 2 bosses who had an endurance phase, which in my opinion, they were too long,*cough*exboss*cough* which made the fights kinda boring until you got into the difficult and good parts. Other than that, the bosses were well done. There is plot that helps you go through the game, and its in japanese, so have in mind that if you are planning on clearing the whole game.

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Tagged as: Adventure
[0] Likes
Rating: 9.8 98       Difficulty: 63 63
May 12, 2018
Xplayerlol
Nice fangame where you explore a haunted mansion (There's also an intro stage, but there's not a lot to say about it). It's mainly built around moving obstacles, but there are also some traps here and there, some of which are funny, but also some of which are poorly placed. There's a big room that works like a 'main hub', which at the beginning of the game only has a few unlocked doors and a bunch of locked doors. You progress through the game by finding keys that unlock new doors, a structure that would work just fine in a non-linear game, but is used linearly here, which somewhat feels like a waste. It's pretty straightforward, with only a single 'puzzle' section, whose answer is hidden at one of the rooms that were unlocked from the beginning.
Eventually, you'll find the key to the boss room (Which is easily recognizable due to the weird number it has if you compare it to the other rooms' numbers). The boss fight, the Poltergeist, consists of you fighting an entire room (The boss constantly possesses different objects of the room and uses them to attack you), which is a pretty cool concept, and pretty well implemented, although the boss definitely has too much HP for a boss that is so complicated to hit.
Onto the additional details, the visuals are pretty nice and so are the musics. The window size is different from the fangame standard, but it works well, so it's fine. There's also a story, but since the dialogues are all in japanese I couldn't get anything out of them.
It's simple, but pretty good. Would recommend.

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Tagged as: Trap
[0] Likes
Rating: 7.5 75       Difficulty: 39 39
Jul 3, 2017