I Wanna Ponder

Creator: Kurath

Average Rating
9.9 / 10
Average Difficulty
70.0 / 100
     Download Game


Long (1) Puzzle (2)


  • by YouCanNotKnow
  • by Kcafe
  • by YouCanNotKnow
  • by YouCanNotKnow

Creator's Comments:

kurath [Creator]
This is a puzzle-heavy game with 10 styles of puzzles with 10 puzzles each of quickly escalating difficulty. The focus is on presenting the player with all information and having them solve puzzles in a logical fashion, integrating a variety of classic puzzle concepts with traditional Fangame platforming.

The platforming difficulty rarely goes above about 40 but the puzzle difficulty will vary by player. Due to this, this game may be very difficult to 100% and it is not recommended to go for it unless you enjoy every puzzle type, but instead focus on the ones that do interest you. View the readme for more information regarding music and visual customization.

Current version is 1.03b

Contact me via discord at Kurath#6671 with any questions or comments.

Read More

Tagged as: Puzzle
[1] Like
Rating: N/A       Difficulty: N/A
Jul 7, 2018

11 Reviews:

About as perfect as you can get for a puzzle game. Insane production value and just solid design on all fronts, with every puzzle mechanic being conveyed to the player with perfect clarity and effective tutorials (though the Despike puzzle set in particular was too hard to understand I think.) The puzzles, then, are very fair and never did I feel that I got stuck due to not understanding something or because something wasn't clear enough. The information is all there, as Kurath puts it in his creator comment, and it works.

The variety on display here is off the rails, too. Ten different puzzle sets with their own completely unique mechanics and ideas. It basically feels like there's 10 games in here, to say nothing of the bonus minigames. The puzzles themselves are executed well, and after the initial tutorial puzzle (sometimes tricky in their own right), things just ramp up in cleverness and difficulty. It's here where I will address the elephant in the room. Most reviewers here have elected to not give this game a difficulty rating, and I respect that. This game is indeed so far removed from classic fangame difficulty that the difficulty rating doesn't necessarily apply to this game as it does to others. However, I think it's safe to say that this is a very hard game. The puzzles in it are no joke. By stage 6 a puzzle set is getting hard, and beyond that is a wild land of fuckhard puzzles as it were. I believe the vast majority of players will find themselves stuck and unable to complete the game at some point, which is perfectly fine and reasonable for a puzzle game. However, a hard game deserves a hard rating, I feel, so I am electing to give this game a difficulty rating to reflect how it is (in my opinion) very hard and that others would do well to know that it is quite a hard game.

Well, enough with that rant. Beyond just the puzzles, well-designed and clever as they are, the game itself is just nice. There's a lot of quality of life options that really make this game go from great to super great. There's a ton of different tilesets you can select from, and you can even make the game randomly cycle through a personalized selection, which goes a long way (were it all manual, one would end up forgetting about the tilesets and sticking to just one a lot of the time). Madeline as a selectable character is fantastic, especially the customized death animation/sound effect. The music selection and choice to fashion it as a sort of Kurath radio without each puzzle room having its own theme is fantastic. The minigames are sweet and Tower Defense could be its own game. There's just a lot of effort put into basic presentation on every level, with there being a cute little spike animation when you select something on the main menu. This isn't just a good puzzle game, it's a good game in general. Like I said at the start, this is about as perfect as you can get for a puzzle game. Any complaints I have are just minor nitpicks that aren't actual meaningful flaws with the game (for instance, I play fangames on controller, and find using the mouse so much pretty uncomfy). Kurath knocks it out of the park again, but I feel like Ocean Princess will prove to be the more popular of his games, as its much more in line with what most fangamers want to play. Indeed, despite my rave review of this game, I beat Ocean Princess but will likely never beat this one beyond level 7 for most of the puzzle sets, as the puzzles are just outside of comfort zone. Perhaps this is a better "game" than it is a "fangame", but its heart of hearts is still unwaveringly connected to fangames in beautiful way that can not and should be changed, though the result is a fangame that while stunning in quality is not like to be oft completed. This is a game many will surely just admire from afar after tinkering with it for a bit, as I have.

Wait, I actually just checked the music player and guy rock isn't in it. I take all that back. This is basically unplayable until Kurath adds Guy Rock to the radio. Wait for a patch before picking it up.

Read More

[6] Likes
Rating: 10.0 100       Difficulty: 80 80
Jul 10, 2018
A really nice puzzle game with a bunch of different types of puzzles that are overall either really fun to solve, make absolutely no fucking sense even after having them explained (despike) or mechanics that are just so deep that I feel like I need to be a supercomputer to even try to solve without bruteforce (lasers and matching).
However the other puzzles (which are what im basing my rating out of) were really fun and made me feel like smart boy, so yeah! Not being forced to do everything is nice.
Id reccomend it unless you are a hardcore completionist. Good game!

Read More

Tagged as: Long Puzzle
[2] Likes
Rating: 9.0 90       Difficulty: 75 75
Jul 14, 2018



Read More

[1] Like
Rating: 10.0 100       Difficulty: 80 80
Jul 12, 2018
An incredible puzzle game and one of the best fangames ever. The production value is unreal, with things i never even imagined possible in a fangame. Let's ignore the fact that i could consistently make the game crash 30 seconds after turning it on.
There's 10 styles of puzzles, each with 10 puzzles to puzzle your puzzle yo. Seriously, it's really hard. If you don't have much puzzle experience this will take you a looooong time to complete.
There's also some bonuses which are really cool and people set unbelievably high records on those.
The last thing i want to talk about is that this game is made by Kurath, and Kurath has a damn fine taste in music, with songs that i feel are perfect for ambience but aren't overpowering enough to make thinking about the puzzle hard.
Stellar job mate, well done.

Read More

[1] Like
Rating: 10.0 100       Difficulty: 75 75
Jul 11, 2018
This is the most amazing puzzle game I have ever played.

Read More

[0] Likes
Rating: 10.0 100       Difficulty: N/A
Jul 8, 2018