Latest Reviews

Go to page:
0 << < 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 > >> 9291
willber_fan
For: I Wanna Lycoris III
[0] Likes
Rating: 7.3 73       Difficulty: 68 68
Dec 3, 2022
Sheldons_Pet_Rock
For: I wanna 大仏
For users like me who couldn't figure out how to open the game file, make sure to rename both the .exe and the game folder to remove the Japanese characters.

Spoiler-free review:

The game seems to be heavily inspired by the original I Wanna Be The Guy, borrowing screens from the original to form a sort of interactive hub world with portals leading to the main stages. Maybe I would have appreciated the design more had I played the original I Wanna Be The Guy myself, but nonetheless, I have not. As for the stages themselves, most of them are ok at best, with a particular stage that I hated and yet another that I found really fun (boss included). The game also has way too many downward bonk diagonals, which got annoying after a while, and a few trolls were placed at the very end of long/difficult platforming saves, which got old really quickly. Some people may not agree with me on this, but I had fun with final boss. Overall, most of the game is fairly mediocre, but there are a couple enjoyable parts.

SPOILER VERSION:


Stage 1: The needle was alright. I thought the spooky jumpscare part was a neat touch that I had not seen in a lot of other fangames.
Boss 1: Alright boss. It's slightly annoying that the one attack where you can hit the boss is entirely RNG based, but overall the fight was pretty fun.

Stage 2: Stage 2... exists. I liked the exhilaration of getting really far into the needle, knowing that a single mistake could set me back 40-something floors. Has the potential to be frustrating for obvious reasons, but I thought the idea was cool.
Boss 2: The dragon boss felt a little barebones to me, though I still think it fits well with the sheer intensity of not having a save.

Stage 3: The gimmick was a pretty good idea, but the platforming could have been improved. Namely, one save has you do a bonk-double diagonal, go through a season-changing door three times, and then do the bonk-double diagonal again. Yet another jump had you go over a spike but barely squeeze underneath the ceiling kill plane.
Boss 3: The boss had a good variety of attacks with cool gimmicks. I enjoyed it.

Stage 4: Can't speak much for the first two puzzles, since they are in Japanese. I honestly thought the key minigame would have been cooler if there was no grace period where you could go through the block before it became fully solid.
Boss 4: Mike Tyson was not even a boss; it played more like a short minigame.

Stage 5: Easily my least favorite stage in the game. The RNG-based moving/falling spikes gimmick overall felt slightly disorienting, but there was one save where the gaps between the spikes were simply way too tight. When I got to the weird leg creatures, though, I thought they were a bit funny. Soon after that, there is a save where you have to jump up a series of randomly generated platforms, and the glitchy platform physics made this save absolutely infuriating. There was then a save with a falling Buddah tower troll placed at the end of a very tight falling RNG-spike section, followed the save after by a trap at the end of a very long slope-climbing segment, which itself was bland and repetitive.
Boss 5: The only annoying part is that the boss has only a single attack where you can counterattack and deal damage. Dodging all of the popsicles is a little fun, though.

Stage 6: A very cool platforming section with an appealing aesthetic. Definitely the most fun stage in the game. Occasionally, I still noticed an uncomfortable abundance of downward bonk diagonals.
Boss 6: A fun avoidance.

Castle Segments: Again, I probably would have appreciated these in-between segments a little more had I played the original I Wanna Be The Guy. I found most of the castle segments to be ok - sometimes interesting, sometimes a bit annoying.
Boss Rush: Boss rush adds no value to the game whatsoever. If the bosses had some cool new attacks, phases, gimmicks, etc. I might have enjoyed it more, but giving bosses a bit more HP and telling the player "Do it again" felt like a waste of time.

Final Boss: Maybe this is coming from someone who is used to more modern fangames, but I thought all of the attacks and phases for the final boss were fun to play through. I especially liked how the first two phases have multiple gimmicks/patterns going on at once.

Read More

Tagged as: Adventure Gimmick Boss Story
[0] Likes
Rating: 5.5 55       Difficulty: 65 65
Dec 3, 2022
yangshuoen
For: I wanna be the Dude!
pretty good adventure game
挺不錯的冒險遊戲

Read More

Tagged as: Adventure Trap Boss
[2] Likes
Rating: 7.4 74       Difficulty: 36 36
Dec 3, 2022
K_YouTube
For: I wanna be the Air Snow
[0] Likes
Rating: 6.0 60       Difficulty: 40 40
Dec 3, 2022
RedBatNick
For: Missing birthdays
Main game was quite fun. I know it's well past the mark, but happy birthday.

Extra was okay. I wasn't fond of the invert that you have to land on both sides of, but otherwise it was fine.

Read More

[0] Likes
Rating: 6.0 60       Difficulty: 78 78
Dec 3, 2022
K_YouTube
For: I wanna be the Ailid
[0] Likes
Rating: 7.0 70       Difficulty: 45 45
Dec 3, 2022
K_YouTube
For: I wanna be the Aisaka
[0] Likes
Rating: 8.0 80       Difficulty: 45 45
Dec 3, 2022
LyuZ
For: I wanna FGN
Tagged as: Needle Olympic
[0] Likes
Rating: 8.5 85       Difficulty: N/A
Dec 3, 2022
MooMooArmageddon
For: I wanna save the Kids
The other canceled sequel to IWBTG.


It's a combination of iwbtg and lemmings and it's not that good.



and also, there's a 2nd level? I thought there was just one...

Read More

Tagged as: Adventure Trap Gimmick Special not_a_fangame
[2] Likes
Rating: 3.2 32       Difficulty: 16 16
Dec 3, 2022
MooMooArmageddon [Creator]
For: THE STATE OF SCRATCH IN 2022
my only regret is not making fun of people complaining about scratch more.

Read More

[1] Like
Rating: N/A       Difficulty: N/A
Dec 3, 2022
Go to page:
0 << < 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 > >> 9291