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Xplayerlol
For: I Wanna Be The Coolflowers
[Uncleared]
A few miles of difficulty further from what the other reviews make it look like, and it doesn't even take too many screens to get to that point. Anyway, this is a needle trials game that keeps getting harder and harder. Mostly generic, features a bunch of disgusting design choices (Like focusing the difficulty on a single jump - Guess which one) and jumps that are just repulsive by themselves. There are a few unusual jumps here and there, but those are the repulsive ones. It's hard to explain what makes a repulsive jump, but if you try to get through one of them you'll understand. Visuals are pretty, but really, who cares. I might as well be playing Yuki Spike on Frantic mode for pretty visuals. Almost the same effect, really. Did I mention that this gets really hard after a few screens?

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Tagged as: Needle
[0] Likes
Rating: 1.5 15       Difficulty: 81 81
Dec 11, 2017
Xplayerlol
For: I Wanna BE the Electronic
[Uncleared]
According to sources, it was made for a thematic contest, and meant to look like it was made by one of Tempest's makers. It sure did a nice job with that (As far as platforming is concerned, anyway). It's a few enjoyable saves of inventive platforming with not-so-inventive traps, followed by a bland avoidance with some particularly annoying precise attacks I'm not very fond of. Mostly pattern, might have some bad RNG attacks as well. As far as I know, it ends after the avoidance, but I can't tell for sure.

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Tagged as: Avoidance Trap
[0] Likes
Rating: 4.0 40       Difficulty: N/A
Dec 11, 2017
Xplayerlol
For: I wanna be the KR03
[Uncleared]
It haunts me to this day how I've never beaten this avoidance, even though it's not outside of my skill range and even though it's one of my favorites (I really don't know why).
Anyway, let's talk about the medium difficulty. It starts with two screens of really bland needle (With a hype music, though) where you can abuse save jumping to avoid worrying about trickier jumps, then there's a boss. The boss is actually pretty cool, with four attacks, the first two being pure, but fair RNG, and the last two being some easy to learn (But maybe tricky to execute) pattern. After that, the real game begins.
This is one of those games that you play strictly for the avoidance. It's where you'll spend the vast majority of your time anyway. Whether you like it or not is a whole different story, though. The RNG attacks love to destroy your dreams (Seriously, almost every RNG attack in this game is/can be cheap in some way), some projectiles in the chorus blend with the background in a way that makes them somewhat difficult to see, and there are some insta-gib pattern attacks here and there to make everything more bearable, so I can see people (Namely myself) disliking it, but somehow, I can still stomach all that and have fun with this game every now and then.
It's not like I don't have anything good to say about it either. The music is sweet, the attacks are creative and pleasant to look at, and pleasant to avoid as well, when you are given the chance to. The balance between pattern and RNG is done well, so the damage done by both is minimized. It's fun. Anyway, I just wanted to talk about the forgotten KR0game, since it's my favorite among them (And possibly my favorite game by KR01). At the very least, it's worth a try.

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Tagged as: Needle Avoidance
[0] Likes
Rating: N/A       Difficulty: 66 66
Dec 11, 2017
moogy
For: I Wanna Find my Planet
The second save on the final screen is unbelievably bad. Fix it and then maybe your game won't be as horrible of an experience. The rest is still pretty bad though.

Difficulty based entirely on that one save because lol.

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Rating: 3.0 30       Difficulty: 61 61
Dec 11, 2017
DestructorTheDestroyer
For: I wanna anan spike
Oh man, this game is a beauty. This game is an extremely bad game with 5-8 rooms being the only good ones in the entire game with the rest being absolute garbage. As stated in infern0man1's review rooms 71-90 have 1 save in each room. Room 78 was one of the hardest rooms which has a frame perfect jump at the end of the save. Room 79 has a 4.4 at the end of the save. Room 80 has no save which means having to do room 79 and 80 in one go while doing the 4.4 in the middle for more deaths. Another aspect this game overuses is vines A LOT and sometimes they don't work properly which will sometimes lead to unsalvageable deaths. The only other thing I liked in this game was how the needle always changed to avoid being generic which for its benefit I appreciated. As a whole, if this game had small changes made like the vines not being broken, balancing saves to make them more playable this game would have been a 7.5 for me but sadly this is not the case. But this was one of the most awful experiences I have had with a fangame with one of the only exceptions being crimson needle 1. I spent 15 hours of torture grinding this to tell you to avoid playing this. I highly recommend not playing this game under any circumstances. There's is an easter egg at the end and its the best thing I've ever seen almost made this entire trip worthwhile because of how good it is.

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Tagged as: Needle 100_Floor
[0] Likes
Rating: 3.5 35       Difficulty: 85 85
Dec 11, 2017
Countershooter
For: I Wanna Find my Planet
[0] Likes
Rating: 6.5 65       Difficulty: 50 50
Dec 11, 2017
LoveTheHappy
For: I Wanna Find my Planet
for the first game is pretty good, let it be needle =)

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[1] Like
Rating: 6.0 60       Difficulty: 55 55
Dec 11, 2017
AndresSgarrido
For: I wanna warp the worlds(共同開発)
[0] Likes
Rating: 9.7 97       Difficulty: 56 56
Dec 11, 2017
AndresSgarrido
For: I Wanna Kill The Meat Boy
[0] Likes
Rating: 8.6 86       Difficulty: 52 52
Dec 11, 2017
ShadowsDieAway
For: I wanna kill the Kermit 2
[0] Likes
Rating: 10.0 100       Difficulty: 65 65
Dec 10, 2017
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