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Murzikk
For: I wanna know the everlasting stories
there is a few unfair attacks but in overall its still good
Best thing in this avoidance - music and avoidance

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Tagged as: Avoidance
[0] Likes
Rating: 9.5 95       Difficulty: 92 92
Sep 24, 2022
Kiiview
For: WannaFest 22
how do you even manage to make a game like this using gamemaker

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[5] Likes
Rating: 10.0 100       Difficulty: N/A
Sep 24, 2022
CanusAntonius
For: WannaFest 22
Wannafest22 is what I believe is the most important release of 2022, even aside from the actual quality of the game it is by far the most technologically advanced production that pushes Gamemaker to a limit other fangames rarely try. I would not view this as a game that sets a higher standard and expect others to follow suit, an incredibly upper level of coding knowledge was necessary to make this that many others will never obtain, but I do think this stands as an artifact showing the furthest potential this community has to offer. This also stands as another strong example of how traditional Fangame gameplay is not required to make one good, instead only passion, creativity, and a focus on player enjoyment.

Wannafest at its core is a spectacle, in fact, I equate experiencing this game for the first time to something like Outer Wilds or The Beginner's Guide. The entire act of playing was an immense attack on the sensations of the player, always bringing about surprises and making you question what else could happen next. Just when you think the game has played its biggest playing card, you'll sit there and watch as Cherry Treehouse reveals it has an entirely new deck to use. Every instance of the game is prepared with special care, from the title screen to the pause button, music to visuals, cutscenes and credits, this is very much a passion project that could rival the intensity of any professional game. And while walking out I realize that I will never be able to experience it blind again, the gameplay is still made to encourage consecutive replays should you wish through the usage of achievements and additional modes.

Each stage brings about a new game for the player to discover, I would wager at least half of them you have probably never played. This creates an interesting situation in which not only did I appreciate the stages for what they are, they actually convinced me to play the games they reference. Now here's an important aspect as well, these are some of the most faithful "video game" stages in a Fangame you can find. They will absolutely woo the player with how specifically in tune they are with the original source, once again due to how this game barely has any traditional fangame gameplay at all. It is understandable that this fact may turn off fangame purists who play these specifically for the standard physics and style, but for those who enjoy these purely because they just want an enjoyable game, this is the Casterly Rock of Delfruit.

After playing this, I think the final truth that I can say about this game is that it's probably the easiest 10 rating I have ever given on the site. There is no hesitation in my mind when writing this that it was one of the most enjoyable times I have ever had in the community, and I hope others have the same feelings as I do in the future about this. This is truly a masterpiece that excels beyond what anyone expected and holds the highest recommendation I could possibly give.

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Tagged as: Adventure Gimmick Boss Story Art Action FM_2022 Achievements
[9] Likes
Rating: 10.0 100       Difficulty: 55 55
Sep 24, 2022
Ramezaru
For: I Wanna Take A Little Trip
[1] Like
Rating: 8.0 80       Difficulty: 59 59
Sep 24, 2022
KyuuMetis
For: WannaFest 22
[4] Likes
Rating: 10.0 100       Difficulty: 60 60
Sep 24, 2022
Goldee
For: WannaFest 22
[3] Likes
Rating: 10.0 100       Difficulty: 60 60
Sep 24, 2022
Jdx83
For: I wanna Reminiscence
[0] Likes
Rating: 7.0 70       Difficulty: 36 36
Sep 24, 2022
KingSlendy
For: WannaFest 22
Truly one of, if not, the best fangame I've played

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Tagged as: Adventure Gimmick Boss FM_2022
[10] Likes
Rating: 10.0 100       Difficulty: 60 60
Sep 24, 2022
yukari
For: I wanna be the Noesis
Long game with really fun platforming, expected to not like it (which was the case at first), but after the first 2 stages it started growing on me and got way more enjoyable.

Overall I'd rate the platforming a 9/10, had a few saves I really didn't like, but that's expected from such a long game.

The avoidances on the other hand made me lower the rating of the game, most of them were fine/good, but it also contained the worst avoidance I've ever played (9-8).

Overall I think the avoidances are a 6/10 and get severely carried by the final boss, 9-5 and 5.

Game gets an 8 since the avoidances take up a smaller part of the gameplay.

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[0] Likes
Rating: 8.0 80       Difficulty: 85 85
Sep 24, 2022
Wolfiexe
For: WannaFest 22
WannaFest 22 is a wonderfully made adventure, filled with a lot of charm that for me encapsulates a lot of the joys of fangames, and the wide spread of variety that they can offer the player. I had the privilege of racing this blind during Fangame Marathon, and there wasn't a single part that I wasn't smiling at. And now, playing the fully polished and released version a few months later, it's cemented itself as one of my favourite adventure fangames that I've played.

As it was the blind adventure fangame for FM2022, it followed a similar trend to past games, with a tight focus on re-creating and rebuilding well known existing games in the world of I Wanna be the Guy. WannaFest does it at a very high level with the design, with no segment ever feeling like it verges towards frustration.

What I feel it particularly excels at though is the variety. Every stage feels distinctly memorable, and a lot of the time not something you'd be familiar with seeing in fangames. I think this can always run the risk of one or two stages not vibing too well with some players, depending on personal preference. But I believe the general design and pacing of the game is so tight that just about everyone can enjoy the content the game has to offer.

The production value is also just on another level to 99% of fangames. Visually it's a treat, and a few stages I feel are up there as some of the most impressively produced fangame stages that exist. The work that must have gone into the production I feel is probably very irregular when looking at general fangame production, and a behind-the-scenes look would be very interesting to see.

There's also a ton of replay value, with a full achievements menu, statistics which can alter a thing or too depending on how you did, and some other neat bonuses to check out! There's lots of polish which never felt totally necessary, but all just added up to make the experience that much cleaner, and ultimately is very much appreciated.

One last thing I have to praise I'll leave in a spoiler tag due to the nature of it. I always enjoy story in fangames because it makes things feel more cohesive and memorable, but getting the original IWBTG voice actors to reprise their roles only made it all the more special after all these years, and that's just honestly awesome to see. And of course bonus shoutout to Natsu for nailing the chain-smoking New York cop at the end, which probably did irreversible damage to his throat. A tough, but perhaps necessary price to pay for the game's ending.

Overall I can't really fault the game. If you like variety, adventures or even just fangames at all, you owe it to yourself to give WannaFest a shot.

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Tagged as: Adventure Gimmick Boss Story FM_2022
[22] Likes
Rating: 10.0 100       Difficulty: 60 60
Sep 24, 2022
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