Latest Reviews
TheChiekurs
For: I wanna be ready for non-standart spikes
For: I wanna be ready for non-standart spikes
You need to download 'I wanna check my skill' in the folder.
[0] Likes
Rating: N/A
Difficulty: N/A
Sep 24, 2022
Natsu [Creator]
For: WannaFest 22
For: WannaFest 22
Update: Version 1.2 is now available, with several balance changes, notably to the final boss. Be sure to update!
After the events of I Wanna Be The Guy, The Kid is invited to a game show hosted by an imposing figure! Fight your way through several game challenges to compete for a high score. Do you have what it takes to master these games and win the grand prize?
Developed by Cherry Treehouse for Fangame Marathon 2022's Blind Adventure event, WannaFest 22 is a fast-paced rollercoaster through hidden gaming gems of the past!
Features:
-> Several stages faithfully based on cult classic games
-> Fast-paced gameplay focused on variety and scoring
-> Unique and exciting boss encounters
-> Crisp, colorful graphics and catchy music
-> Reprising voice actors from the original I Wanna Be The Guy
-> Plenty of achievements and extras
-> Full controller support
-> English and Japanese (subtitles) support
This was a heavy collaborative effort, no single stage was developed by only one person.
We worked really hard on this, we hope you enjoy it!
[21] Likes
After the events of I Wanna Be The Guy, The Kid is invited to a game show hosted by an imposing figure! Fight your way through several game challenges to compete for a high score. Do you have what it takes to master these games and win the grand prize?
Developed by Cherry Treehouse for Fangame Marathon 2022's Blind Adventure event, WannaFest 22 is a fast-paced rollercoaster through hidden gaming gems of the past!
Features:
-> Several stages faithfully based on cult classic games
-> Fast-paced gameplay focused on variety and scoring
-> Unique and exciting boss encounters
-> Crisp, colorful graphics and catchy music
-> Reprising voice actors from the original I Wanna Be The Guy
-> Plenty of achievements and extras
-> Full controller support
-> English and Japanese (subtitles) support
This was a heavy collaborative effort, no single stage was developed by only one person.
We worked really hard on this, we hope you enjoy it!
Rating: N/A
Difficulty: N/A
Sep 24, 2022
egg
For: WannaFest 22
For: WannaFest 22
If you are unspoiled on this game, stop looking at this page, go download the game and play it right now, then come back. I will not be touching on any specific content of the game in my review, but knowing absolutely nothing about this game is (what I believe to be) the best way to experience it. I hope you love it as much as I do.
Over the last couple of years, I have felt very little desire to play fangames. In my mind, I am done until *the* game comes along and proves itself to be worthy of attention. Once or twice per year, our community is blessed with one of *the* games. This year, WannaFest 22 is *the* game. To be clear: I was a playtester for this game, but I fell in love with this game the second I started watching its premiere during Fangame Marathon. When I was asked to playtest, I was entirely elated. Despite my obvious biases, I genuinely believe this is one of the best fangames ever made.
Every stage is an homage to classic games, most of which were sadly forgotten by the majority of people. The positive of this is that the people who grew up with these games or otherwise have a soft spot for them will be extremely pleased to see them receive attention from Cherry Treehouse. The games referenced and their relative obscurity notwithstanding, the game has extremely impressive attention to detail across the board. Where most fangames that reference older games arguably fumbles is inconsistency and/or inaccuracy. One of WannaFest's biggest strengths is more subtle than the average player would consider: every single stage's assets were manually ripped by members of Cherry Treehouse. When you are approaching your homage game from a more intimate angle like this, you will find a lot of little quirks and nuance with things ranging from graphical oddities to exact values for unique mechanics. While it seems like a small touch, it adds up and makes the game feel a lot more like a cohesive passion project than a game which simply mismatches graphics from Spriters Resource and calls it a day. Obviously this isn't the only good quality of the game; it has massive replay value, the music picks are bonafide jammers, the original graphics are beautiful, there's not a single segment in the game that is even remotely unfun... this particular quality is just one that is unique and was worthy of praise and deserving of explication.
WannaFest 22 is the pure embodiment of love. It is a love letter to video games the creators grew up with, and it is a love letter to the very game that started it all: I Wanna Be The Guy. Even Kayin said they don't need to make "I Wanna Be The Guy 2" because Cherry Treehouse already did it for them. Despite a large portion of it superficially coming across as "just" other games, WannaFest 22 is an extremely special and important game to me. It doesn't possess qualities that a lot of modern community members would probably consider key to a special game, but the qualities it does possess are inspiring and impressive to say the very least. This game is one of the few that has genuinely made me emotional, and I am so proud of Cherry Treehouse for seeing this project through, and not slacking where others likely would. Thank you for making this and reminding me that this community isn't just about stupid drama and insanely difficult grinds.
[31] Likes
Over the last couple of years, I have felt very little desire to play fangames. In my mind, I am done until *the* game comes along and proves itself to be worthy of attention. Once or twice per year, our community is blessed with one of *the* games. This year, WannaFest 22 is *the* game. To be clear: I was a playtester for this game, but I fell in love with this game the second I started watching its premiere during Fangame Marathon. When I was asked to playtest, I was entirely elated. Despite my obvious biases, I genuinely believe this is one of the best fangames ever made.
Every stage is an homage to classic games, most of which were sadly forgotten by the majority of people. The positive of this is that the people who grew up with these games or otherwise have a soft spot for them will be extremely pleased to see them receive attention from Cherry Treehouse. The games referenced and their relative obscurity notwithstanding, the game has extremely impressive attention to detail across the board. Where most fangames that reference older games arguably fumbles is inconsistency and/or inaccuracy. One of WannaFest's biggest strengths is more subtle than the average player would consider: every single stage's assets were manually ripped by members of Cherry Treehouse. When you are approaching your homage game from a more intimate angle like this, you will find a lot of little quirks and nuance with things ranging from graphical oddities to exact values for unique mechanics. While it seems like a small touch, it adds up and makes the game feel a lot more like a cohesive passion project than a game which simply mismatches graphics from Spriters Resource and calls it a day. Obviously this isn't the only good quality of the game; it has massive replay value, the music picks are bonafide jammers, the original graphics are beautiful, there's not a single segment in the game that is even remotely unfun... this particular quality is just one that is unique and was worthy of praise and deserving of explication.
WannaFest 22 is the pure embodiment of love. It is a love letter to video games the creators grew up with, and it is a love letter to the very game that started it all: I Wanna Be The Guy. Even Kayin said they don't need to make "I Wanna Be The Guy 2" because Cherry Treehouse already did it for them. Despite a large portion of it superficially coming across as "just" other games, WannaFest 22 is an extremely special and important game to me. It doesn't possess qualities that a lot of modern community members would probably consider key to a special game, but the qualities it does possess are inspiring and impressive to say the very least. This game is one of the few that has genuinely made me emotional, and I am so proud of Cherry Treehouse for seeing this project through, and not slacking where others likely would. Thank you for making this and reminding me that this community isn't just about stupid drama and insanely difficult grinds.
Rating: 10.0 100
Difficulty: 60 60
Sep 24, 2022
MooMooArmageddon
For: I wanna be the Solgryn
For: I wanna be the Solgryn
This game successfully emulates Boshy's look and feel
but not much else.
Both bosses feel like rejects from IWBTB, levels are mediocre.
Also the jump sound is annoying
[0] Likes
but not much else.
Both bosses feel like rejects from IWBTB, levels are mediocre.
Also the jump sound is annoying
Rating: 4.1 41
Difficulty: 61 61
Sep 24, 2022
Chrisay
For: I wanna pop team epic
For: I wanna pop team epic
Amazing avoidance. It's full of creativity and is mapped very nicely to the song. Attacks are fun to pull off and it constantly has new ideas and changes things up. It's a pretty short avoidance, but that's fine by me cause it allows the avoidance to not linger on a single thing for too long.
Opening attack is way too hard and I wish it was nerfed. That's my only real issue with this avoidance. Some of the other rng can be cruel, but it's mostly fine.
Opening attack is way too hard and I wish it was nerfed. That's my only real issue with this avoidance. Some of the other rng can be cruel, but it's mostly fine.
Tagged as: Avoidance
[1] Like
Rating: 9.0 90
Difficulty: 72 72
Sep 24, 2022
yangshuoen
For: I wanna kill the taigaW
For: I wanna kill the taigaW
用Scratch做出這些東西是很優秀的
Making these things with Scratch is excellent.
[0] Likes
Making these things with Scratch is excellent.
Rating: N/A
Difficulty: N/A
Sep 24, 2022
Charm
For: I wanna eat the worm
For: I wanna eat the worm
This game was incredibly funny and enjoyable!
I think the thing that caught me off guard the most was the random person asking trivia questions about the Byzantine Empire which I found hilarious. I think my only complaint about this fangame is that some of the bosses are a bit RNG heavy but it didn't really taint my enjoyment of the experience overall. Would play again!
[5] Likes
I think the thing that caught me off guard the most was the random person asking trivia questions about the Byzantine Empire which I found hilarious. I think my only complaint about this fangame is that some of the bosses are a bit RNG heavy but it didn't really taint my enjoyment of the experience overall. Would play again!
Rating: 7.9 79
Difficulty: 56 56
Sep 24, 2022