Nearigami's Profile
Send a PMJoined on: Oct 31, 2016
Bio:
Was kind of a dick but I’m really trying not to be anymore.
If you are one of my followers from my vtuber activities and are googling me, hi.
I am primarily a needle player but I still really like adventure and avoidance.
My rating system works like this.
I only grade by .5s a majority of the time.
10: This fangame is irreplaceable. There is no other fangame that does what it does as well as it does in my opinion.
9-9.5: Absolute Must Play
8-8.5: Recommendation
7-7.5: Light Recommendation
6-6.5: More positive sentiments than negative.
5-5.5: Mixed bag or no strong feelings.
4-4.5: Inoffensive and unremarkable. (Or a decent shitpost)
3-3.5: Do not recommend. (Or an okay shitpost)
2-2.5: Not good! (Or an unfunny shitpost)
1-1.5: Don’t play it. (Or a bad shitpost)
0-0.5: This game is either not worth your time in any way or morally objectionable.
Anything above a 5 I had an overall positive experience with.
SS tier makers:
Kurath, Kale, Egg, Echomask
S tier makers:
YaBoiMarcAntony, Wolfiexe, Carnival, Chatran, Arzztt, TheNewGeezer, anxKha, Dono, Verve, Maelstrom, MattinJ, Tutapika
Respected makers (I respect these makers a lot even if they don’t make stuff I always love):
Wonderful, cLOUDDEAD, The Cherry Treehouse Team, Roaka, Denferok, SunlaoQQ, RandomChaos, Kamilia, Jane_Chef, SynthasMagoria, ANobodi, Skulldude, Tijit, Kiyoshi, Kittygame, Emmanating, Irnbru, Cthaere, popop, Derf, LAWatson, Patrickgh3, Influcca, Jopagu, Stonk, Pieceofcheese87, Lucien, Flames, bmxbandit, UbersawMedic, Ianboy, WetWookie, RandomErik, Stella, Dagger
I will add to these lists whenever because I always forget
Top 10 Fangames:
1-2: Crimson Needle 3 & I Wanna Stop Crying Myself To Sleep
3. I Wanna Be The Volatile Presence
4. The Farewell Medley
5. Nebulous Thoughts
6. I Wanna Traverse The Precipice
(7 onwards changes more often)
7. I Wanna Ponder
8. I Wanna Kill The Guy
9. I Wanna Walk Out in the Morning Dew
10. Scribble Notes
Ot
I've submitted:
615 Ratings!
612 Reviews!
7 Screenshots!
Youtube Channel
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615 Games
612 Reviews
For: I wanna eat the lemon
Cleared for FSR.
For: Needle Hatena
Needle Hatena is a more standard needle collab, which isn't a bad thing, as each stage feels distinct, but as a result each stage, with the exception of Princeoflight and Chrisay, feels very safe. Imo, collabs are a good time to expiriment or try out new things, and a lot of these stages don't do that. I won't hold that against the game though. This is just my personal belief. Overall, a pretty satisfying collab, and while not much is particularly memorable, its very chill and comfy.
I'll leave individual area reviews here.
Princeoflight: Seriously really cool. I love how it looks, and it plays quite well too. I've never seen line needle quite like this and I enjoyed it more than most other forms of line needle.
Shign: I was extremely surprised by just how much I enjoyed this stage. I wasn't expecting much out of this based on what else I played from shign but it actually turned out to be extremely fun in terms of vines/platforms/water.
Egg: Very distinct visually and has a nice atmosphere. I wish the saves were larger but that's my only nitpick of the stage. Egg continues to be one of my favorite needle makers.
Lemon stage: Very cramped cave needle that is surprisingly fun. Feels like something I would try to make except much better.
JPEG: Don't take this the wrong way. I want the maker of this stage to really get better because this stage was bad. Very generic, kinda samey, almost annoying at some points. The visuals were bare bones too. If the creator wants to reach out to me to talk about how to improve their needle I'd happily talk with them. I know it was one of their first cracks at making needle and it shows.
Kittygame: Standard needle with decent visuals. The easiest stage, but I honestly found it very forgettable. Kittygame has massively improved though and that makes me happy.
Chrisay: The hardest and learniest stage in the game. You'll either love or hate this stage. I'm in the camp that enjoys it. The needle is very cycle-based and it can sometimes get pretty frustrating trying to learn them, especially on screen 2. I think Chrisay did a good job with it still though, and I'm looking forward to Doopliss vs. the world even more now.
Artimax: Another maker which makes me happy to see how far they've come since they started making games. Artimax has a distinct needle style which is uniquely his, aqnd despite being one screen, Artimax manages to get a ton of use out of it with pretty good pathing. The jumps themselves are pretty standard water/vine needle but that's fine. Hope Artmiax continues to improve his craft because I see a ton of potential in him.
Starz0r: Spanish needle. Not game ruining because of its easier difficulty but one of the more boring stages.
Credits: I like that there is a credits stage that is relatively easier needle, as well as the use of slopes.
Extra Stages:
Princeoflight: 3rd favorite stage in the game. Exactly like his previous stage but introduces gravity flippers, along with catharsis water movements which are extremely satisfying to pull off.
Kittygame: Weird spike sprites and an extremely unfunny troll/loud noise. Annoying area because of these but it isn't too hard so I don't mind.
Egg: Most fun stage in the game. Extremely fun trigger needle. My only complaint is that there isn't more of it.
Starz0r: Same as his regular stage yet easier.
Overall, I'm excited to see where these creators go and this game showed a new side in a lot of them for me. It doesn't do anything really special or expirimental but that's fine.
Cleared again for fsr
For: I wanna Walk Out In The Morning Dew
You’re still a pedophile though so don’t come back to the community.
For: I wanna stop crying myself to sleep
Edit: This review was written on December 29th, 2020. I don't know why it says April 19th
First thing to start off with, normally I rate stuff by increments of 5, but I feel that as you get above 80, increments of 5 become harder to justify, so therefore my rating of 88.
This game is my new favorite fangame. I absolutely love everything about it. The platforming is consistently satisfying and never missed a single beat. Every single save was something that I loved and found utter satisfaction to pull off, and the game was consistently getting better as it went along.
I feel that the biggest turnoff for people that play this game will be the difficulty. This game starts out hard and only gets harder. The difficulty curve itself is very fucking good, and there weren't any noticeable spikes in difficulty either. As the game gets harder, it gets better too.
Stage 1 is a tower descent with mostly standard needle. I want to point out how hard it is to create needle focused on descending and how few games not only even attempt it, but how few execute it well. This stage, though not really doing anything new, does what it wants to very well.
Stage 2 is a trigger based stage with a majority of triggers being easy to read and predict, though most of the learny triggers are at the start of the save. It consistently forces maneuvers that involve a lot of inputs in a relatively short amount of time, but doesn't hurt to execute, demonstrating Chyeri's mastery of triggers.
Stage 3 is apparently game ruining????????? Idk I thought it was amazing. Stage 3 is the most gimmicky stage in the game with refreshers that are attached to walls that you have to touch and a sort of momentum water. The game is now really difficult at this point, but the difficulty of platforming itself is largely consistent. You might struggle with learning the gimmick so if you've already too ungodly good this stage might trip you up. As for me, this is the hardest fangame I've beat so it felt like a very natural progression.
Stage 4 focuses on a mix between gravity flippers and catharsis water. The best way I can describe this stage is it feels very momentum focused, without actually using momentum at all. The jumps here are very flowy and have long sequences of jumps without resting, and pulling them off gives me a tingly feeling inside.
Stage 5 is another relatively straight-forward stage, but it mirrors stage 1 where instead of descending downwards, you move upwards towards the top. The difficulty here is ridiculous but its quite possibly the most fun needle I've ever played.
I went through that portion of the review without talking about how it really made me feel. When the game came out, Zero's review honestly upset me a lot, and the most liked review of the game, by inferno, is just a response to zero not liking something. I won't pretend like I like zero's review. In fact I obviously disagree with it. What sucks is that discussion about this game wasn't about the game, it was about how the community sees gimmick needle. I never saw people talk about this game because its an amazing game. This game is amazing.
This game has made me feel a way I've never felt about a fangame before. I'll admit, I used to think of Chyeri games and titles as a bit pretentious. I mean just read the title of this game. I kinda rolled my eyes intially. But with 2020, and everything that's happened, with me losing people close to me, me burning bridges with people I've known for a long time, and everything else, this game came at me at a time when I needed it.
The atmosphere of the game is done very well, but stage 5 hit me much differently. When I played it, I was in a small voice chat with a couple of friends, who I made through FSR. We talked pretty deeply with each other, but the song with the background effects made me think. As my friends left the call and I was left to my own devices, I became gradually more emotional, until I started to get choked up. Before I knew it, I was, well, crying. I don't cry very much. I haven't been able to cry for years. The only things that can make me cry are special works of fiction. This game became important to me, but it doesn't have a gripping story, or memorable characters, or anything. It's just a fangame that made me feel a special way as I grinded it. So I guess, thank you Chyeri. I can only hope to make something like what you've made. Thank you for making this game and thank you for allowing me to finish 2020 on a somewhat positive note. I'm trying my best not to cry again as I'm writing this, this game just made me feel so special.
if you can dedicate yourself to playing this game despite the high difficulty, you'll find a special needle game that very few people can match. I absolutely recommend that you play this game.
For: Crimson Needle 3
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6 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
Diamond Chronicles | 70.0 | 7.5 | 3 |
I Wanna Disconnect | 72.7 | 7.9 | 22 |
I Wanna Go Back To Basics | 73.4 | 8.0 | 19 |
My Love Letter To Fangames Volume 1: Venus | 53.7 | 6.7 | 16 |
Neo Needle Buffet | 80.7 | 8.0 | 17 |
I wanna take turns | 65.0 | 5.9 | 8 |
31 Favorite Games
487 Cleared Games