ElCochran90's Profile
Send a PMJoined on: Aug 25, 2018
Bio:
About time I updated this bio.
Name: Edgar Cochran
Country: Mexico
Currently living in: Mexico City
-God's servant and one of his blessed sons (John 1:12; John 3:16).
-Lover of the entire animal and plant creation.
-Film lover and reviewer for Letterboxd.com (https://letterboxd.com/elcochran90).
-Adjunct professor and personal tutor of Statistical Inference, Business Forecasting, Marketing Research and Portfolio Theory.
Fangaming experience began in August 2018, so only modest achievements here. However, I'll describe some relevant FAQs here made to me during my stay here since 2018:
Q: Are videogames art?
A: Yes
Q: Are fangames videogames?
A: Yes
Q: Why are your reviews long and unconventional?
A: I am a film reviewer; in a way, I sort of unconsciously dragged my style of film reviewing to the world of fangames. I often involve personal experiences in my writing. Expect that structure; I'm not planning to change it.
Q: How are you rating games? Do you compare fangames as normal games that your ratings are lower than all other people ratings or are you just a critical person?
A: My ratings are not lower than people's ratings all of the time regarding fangames, but they are most of the time. However, this is not my intention. I am rating them as normal games, as in, I don't have a different spectrum for rating "normal", "official" games than fangames. They are in the same scale, because they are all videogames. I don't like to think myself as a critical person; ratings are just subjective numbers. However, I have realized that I rate games more harshly than I rate films/short films, which I do more often.
Q: What are your favorite fangames?
A: I have not played enough fangames to make a comprehensive and representative list, but this can be answered by going to my Favorites list. Anything getting 6.7 or higher will be considered immediately as a favorite.
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378 Ratings!
378 Reviews!
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378 Games
378 Reviews
For: I wanna enjoy the Electrified Butterscotch Dandy
Give it a shot. It is decent.
For: I wanna be the 0x00FF00
Creativity in jumps is fine and it is somewhat fun to get through, even if it is nothing innovative, until you stumble upon the first half of the final screen which is absolute hell (trust me, you'll know it when you get there even if I didn't upload a screenshot). A bumped corner jump is just the beginning of your problems.
Throughout, you will spot out an obsession towards diagonals that slowly evolves to corners before you realize it. Ok, fine, but make a wise distribution of saves: you don't place those jumps in the middle or end of the save!
Recommended? Well, I ain't no veteran, so if you're looking for a brief challenge with unfair moments and are a fan of needle, go for it. I like needle games, and this was not really for me.
For: I wanna be the Diverse
As the majority have said, it purposefully opens as generic copy-paste trash and, as you keep progressing with fear, you find out that a solid adventure game lies hidden beneath. The good platforming is definitely ruined by the unspeakably bad traps placed throughout, which harm the game a huge deal, being very hard to trigger once you spot them out and funny just 10% of the times.
However, at the middle and end of each stage, you find a mini-boss and a boss, respectively. Save for one mini-boss, all of them are creative bliss and pump you up, no questions asked. Once the game becomes linear, you stumble upon the greatest VVVVVV stage ever in a fangame (yes, this includes Marathon) and a Viridian/Vermillion fight which epicness will scar you for life. The quality of the fight almost reaches that of the Boshy fights (even if most of the sounds, attacks and ideas are taken, ironically, from the Council Member Boshy fight in Kill The Guy).
The game is particularly hard, certainly harder than what the average suggests, hands down. I wouldn't mind comparing it to the first HeavenTrap in terms of boss-suffering and trap torture. Nevertheless, the solid department is the development of the bosses, and the last stage brings along some unforgettable, trippy, suspenseful dimension-travelling that, heck, could be even subject to debate regarding its meaning! Yeah, I know; nobody looks for a plot in a fangame, but the trip was certainly acid and I freaking loved it. Remove the godawful traps and you would have something even greater.
For being an old-school classic, it surely served as a bridge between the old and the new in the fangame universe, and that is appreciated. Recommended.
For: I wanna go the Parallel World
I was expecting a much more difficult game than I was told by the average said by 14 reviews (57.1 before I publish this), but it is quite manageable. The game knows its influences well and, this being a collab, it has interesting ideas. At the end, it wants to be a super-ambitious expansion of Kayin's original great game, so it is 50% Kayin, 35% references to mainstream games (with a notorious fixation on Mario) and 15% a medley (excluding the I Wanna Be The Guy universe concept). It is a worthy adventure, something I wouldn't revisit, but something I wouldn't hesitate to play at least once. It's long enough and the variety at display is fine. Nice graphics as well.
The last boss, I feel, is a letdown, but the fact that this gave me a modest Run The Marathon vibe in the Pokemon segment is a plus for it.
For: I wanna be the GB
I have always loathed the trap subgenre and this is no exception, but my younger brother just saw me play my first blind playthrough and he was laughing his soul off, especially during the Kirby section, at almost every troll I got. I must admit a few were genuinely funny. Half of the times, I did feel in a Game Boy or Game Boy Color game. The game saves the best for last and the last boss rush, despite an obvious and non-creative troll joke, is not so bad to experience. It is the whole preceeding rest the one that is quite the mindtrip.
But don't tell me that the Conquer the Blow Game trilogy is better than this. This game is better than the three combined. There are more memorable moments here than in those games, and there is an undeniable passion at the act of trying to imprint a Game Boy vibe with an astonishing variety of origial games for the classic videogame geek; it carries that homage spirit of Kayin.
It is very inconsistent, but before watching the average rating, I was expecting the worse thing ever. It wasn't. It's just a mess with more good than bad. The opening screen, for some bizarre reason, has been referenced endless times, like the Plan 9 From Outer Space of fangames. It's fine. That screen has been reinvented more times in troll ways than I can remember. It's not a bad screen really if you really enjoy trap games except for a very frame-precise trigger near the save.
This left a legacy behind, not to mention one of the most famous memes by Chilean fangame legend Vardoc. I wouldn't mind revisiting it. I Wanna Enjoy the Game was boring. Extremely. I still have nausea from it.
So not the worst most famous fangame out there, and I don't regret playing this at all. Now I know what everyone was talking about, including fangame developers, and it was worth it.
34 Favorite Games
369 Cleared Games