cLOUDDEAD's Profile
Send a PMJoined on: Jul 8, 2019
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works in motion
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282 Ratings!
150 Reviews!
19 Screenshots!
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282 Games
150 Reviews
cLOUDDEAD
For: I wanna be the LemonTrap
For: I wanna be the LemonTrap
Great lovetrap/retro-fangame styled game with all of the fun and creative stuff that never caught on from that era but without the pitfalls that brought down those older games. A must play for anyone mildly interested in lovetrap, charr, carnival's games, etc.
[6] Likes
Rating: 9.0 90
Difficulty: N/A
Jun 17, 2022
cLOUDDEAD
For: i WANNA be mint
For: i WANNA be mint
mint chocolate chip
Tagged as: Hades-like
kittygame's_face
[1] Like
Rating: N/A
Difficulty: 86 86
Jun 12, 2022
cLOUDDEAD
For: Madoka Needle
For: Madoka Needle
EDIT: once you hit floor 31, the game discards all the stuff I enjoyed about it and turns into very precise precision/vaguely-FTFA-esque needle. cannot reccomend playing past the first 6 stages unless you enjoy that type of thing.
a 100(?) floor game that is based around a lot of unique setups that make seemingly insane jumps consistent and easy to pull off. functions almost as a simultaneous combination of puzzle and needle, as if you ignore or dont understand how to look for the setups, the needle will be significantly harder. The needle is not 100% made of these setups however, so it doesnt become completely free if you know all the setups. most of the setups here are also very unique and not ones I have ever seen before. You of course have a handful of standard 2block/4block trick diagonals and corners, but you also have some really crazy stuff like a bonk-wallhug that perfectly puts you into a raw 16 px midair without the need to stutter, or a vineplatform combo that lets you just jump+right out of a tight jump easily, or a midair djump bonk to get a good vstring for a corner, to name a few.
the needle beyond the setup stuff is also all very fun and mostly smooth, and also contains a decent helping of clever pathing that breaks out of the standard tricks everyone knows already. ive only made it to floor 26 as of writing this, and the difficulty has been very very slowly and smoothly increasing, so dont get scared by the game starting off around the 60 difficulty range, as it doesnt get much harder as far as ive gotten. theres also a surprising amount of variety despite sticking to it's design philosophy throughout. There's even an L needle stage from 16-20, but dont worry since theres no required 2fs/1fs/cancels, and its mostly pretty chill (minus one save which felt like rng but its a single jump and isnt actually hard).
writing this review so early as to hopefully encourage people to try this game. pure needle games tend to fly under the radar on delfruit if they arent either meme-material or 99 difficulty, and I think this one deserves to get some attention from needle players.
[1] Like
a 100(?) floor game that is based around a lot of unique setups that make seemingly insane jumps consistent and easy to pull off. functions almost as a simultaneous combination of puzzle and needle, as if you ignore or dont understand how to look for the setups, the needle will be significantly harder. The needle is not 100% made of these setups however, so it doesnt become completely free if you know all the setups. most of the setups here are also very unique and not ones I have ever seen before. You of course have a handful of standard 2block/4block trick diagonals and corners, but you also have some really crazy stuff like a bonk-wallhug that perfectly puts you into a raw 16 px midair without the need to stutter, or a vineplatform combo that lets you just jump+right out of a tight jump easily, or a midair djump bonk to get a good vstring for a corner, to name a few.
the needle beyond the setup stuff is also all very fun and mostly smooth, and also contains a decent helping of clever pathing that breaks out of the standard tricks everyone knows already. ive only made it to floor 26 as of writing this, and the difficulty has been very very slowly and smoothly increasing, so dont get scared by the game starting off around the 60 difficulty range, as it doesnt get much harder as far as ive gotten. theres also a surprising amount of variety despite sticking to it's design philosophy throughout. There's even an L needle stage from 16-20, but dont worry since theres no required 2fs/1fs/cancels, and its mostly pretty chill (minus one save which felt like rng but its a single jump and isnt actually hard).
writing this review so early as to hopefully encourage people to try this game. pure needle games tend to fly under the radar on delfruit if they arent either meme-material or 99 difficulty, and I think this one deserves to get some attention from needle players.
Rating: N/A
Difficulty: N/A
Jun 11, 2022
cLOUDDEAD
For: Domu
For: Domu
incredible fangame and a must play for anyone interested in adventure games or interesting gameplay.
[0] Likes
Rating: 9.8 98
Difficulty: 68 68
May 25, 2022
cLOUDDEAD
For: I wanna be the UNG
For: I wanna be the UNG
Not really sure what the hype was about, the trailer totally lied
[4] Likes
Rating: N/A
Difficulty: N/A
May 5, 2022
10 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
cLOUDDEAD.btb-RMXS_v82c.NDL | 68.0 | 7.0 | 2 |
I Wanna be the Fluoxetine | 68.1 | 5.3 | 9 |
I wanna fly out of this storm | 61.4 | 7.2 | 27 |
I Wanna Fly Through Vapor Trails | 70.2 | 6.9 | 20 |
I wanna get up, burst into motion, raise my finger say | 69.0 | 7.5 | 5 |
I Wanna Go The DotIris | 65.0 | 5.3 | 4 |
I wanna be the kirlian fumble | 70.5 | 7.9 | 14 |
I Wanna Melancholia | 55.1 | 6.3 | 10 |
I wanna thank a far away in a crimsonstack | 84.0 | 8.4 | 9 |
I wanna まだダメよ | 43.5 | 7.7 | 13 |
35 Favorite Games
167 Cleared Games