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Joined on: Jul 22, 2015

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moleYo

I've submitted:
185 Ratings!
185 Reviews!
191 Screenshots!

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185 Games

GameDifficultyUser's Rating
I Wanna Ponder 80.0 10.0
I wanna be the Ocean Princess 68.0 10.0
Not Another Magic Tower Game(共同開発) 80.0 10.0
I wanna reach the Moon 45.0 9.8
I wanna be the Overlord 55.0 9.8
I Wanna Get Cultured 2 70.0 9.7
Not Another Needle Game 65.0 9.5
I wanna kill the Guy 50.0 9.5
if(I wanna get the good luck){with(kakki){destroy! kill! genocide!}}柿デスver 90.0 9.5
I wanna warp the worlds(共同開発) 50.0 9.4
I Dun Wanna be Anything 2 75.0 9.4
I wanna be the hanamogeta 55.0 9.3
I Wanna Kill the Kermit 3 80.0 9.3
I wanna be The Cat 60.0 9.3
I wanna be the Prism 50.0 9.2
The Cardinal House 62.0 9.2
Serial Experiments Kid 45.0 9.2
I wanna be the knight of shining armor 45.0 9.2
I wanna kill the troll king 45.0 9.2
I wanna be the C/O/S/M/O(共同開発) 88.0 9.2
I wanna go the Ocean Wetventure 60.0 9.1
I wanna be the Farewell 70.0 9.1
I wanna qoqoqo 300 EasyVer 70.0 9.0
I wanna Roll Around 55.0 9.0
I wanna be the Noesis 95.0 9.0
I wanna Twist and Turn 65.0 9.0
I wanna be the Sugar 65.0 9.0
I wanna Hibikusuku 50.0 9.0
I wanna kill the Kermit 2 70.0 9.0
I wanna be the Magnificent Stumble 87.0 9.0
I wanna be the Graverobber 35.0 9.0
I wanna play Kiduija 45.0 9.0
I wanna be the IF 75.0 9.0
I Wanna Fill In The Blanks 35.0 9.0
I wanna go the Jungle Adventure 65.0 8.8
I wanna get Rekt(共同開発) 67.0 8.8
I Wanna Defeat The Robot 75.0 8.8
I wanna be the PS 65.0 8.8
I wanna be Friends 45.0 8.8
I Wanna Be the Butterfly 80.0 8.8
I wanna take the Timemachine 2 67.0 8.7
Not Another Falling Game 70.0 8.7
I wanna be the Fancy 45.0 8.7
I wanna be the Locus 72.0 8.6
I wanna escape the Gothic Castle 56.0 8.6
I Wanna Travel the Night 40.0 8.6
We Live Under The Stairs 20.0 8.6
I wanna defeat the spike dynasty 55.0 8.6
I wanna be far from home 70.0 8.6
I wanna be the Pastel 65.0 8.5
I wanna be the Metamorphosis(共同開発) 60.0 8.5
I wanna escape the rainbow trap 65.0 8.5
I wanna thread the Needle(共同開発) 70.0 8.5
I wanna descend the 69 75.0 8.5
I wanna jump the Shark 2 60.0 8.5
I wanna be the SAN(共同開発) 85.0 8.5
I Wanna Feed Your Escapism 2 60.0 8.5
I wanna Ragnarok 70.0 8.5
I wanna Bread 30.0 8.5
I wanna be the Krypton 50.0 8.5
I wanna go across the Crimson Rainbow 67.0 8.5
Draw My Guy FM2018 Version 35.0 8.5
I wanna be the Bingo 75.0 8.5
I wanna bigger penis 40.0 8.4
I wanna Outbreak 50.0 8.4
I Wanna Uhuhu Spike 2 55.0 8.4
I wanna go Terazone 55.0 8.4
I wanna defeat the Discord Makers CN side 82.0 8.3
Hearty Jewel(共同開発) 55.0 8.3
Endless Mirage Demo 30.0 8.3
I wanna be the あびゃ~。 45.0 8.3
All I need are things I like 70.0 8.2
I wanna be the Phantom Needle IV 75.0 8.2
I Wanna Be the FE 70.0 8.2
I wanna Lazy Needle 2 64.0 8.2
I wanna be the Chloris 50.0 8.2
I Wanna Be the Emperor 85.0 8.2
I wanna get crimsoned 2 70.0 8.1
I wanna Tear it 75.0 8.0
I wanna be soupreme 40.0 8.0
I Wanna Nostalgia 70.0 8.0
I wanna be the Preference 60.0 8.0
I wanna be the Neurosis 60.0 8.0
Super Kid Bros. 3 45.0 8.0
I wanna be the Justice 68.0 8.0
I wanna see my Friend 58.0 8.0
I wanna go to the quantum world 65.0 8.0
I Wanna Dorito 3 60.0 8.0
I wanna be the Noodle Loon 2 60.0 8.0
I Wanna Flip the Grid 65.0 8.0
I wanna go across the Rainbow 45.0 8.0
I Wanna Break The Last Z 80.0 7.9
I wanna be the Melon 65.0 7.8
I wanna be Anime 50.0 7.8
I wanna be the tetoro 60.0 7.8
I wanna be the Blocktroid 2 45.0 7.8
I Wanna Have Some Rest Remake 68.0 7.7
I wanna be the Interaction 70.0 7.6
AsTatine 67.0 7.6
I wanna Elecspike 80.0 7.6
I wanna be THE [email protected](共同開発) 65.0 7.6
I wanna one for all 60.0 7.6
I wanna be the Venus 65.0 7.5
I wanna be the Dieary 65.0 7.5
I WANNA BE THE EXPLOSIVE 80.0 7.5
I wanna Qubism(共同開発) 56.0 7.5
I wanna be the aq spike 60.0 7.5
I wanna use Snow magic 40.0 7.5
I wanna be the Neon 45.0 7.5
I wanna enjoy my yellow shoes 2 45.0 7.4
I wanna be a Charr 90.0 7.4
I wanna be Assaulted(共同開発) 55.0 7.4
I wanna be the Permanence zero 40.0 7.4
I Wanna Be the Unknown 72.0 7.3
I wanna see the Needle 55.0 7.2
I wanna be the MMM 85.0 7.2
I wanna be the Whimsical Mercy 77.0 7.0
I wanna fa trap 25.0 7.0
I wanna series Mixture relay 6 55.0 7.0
I wanna be Cyan 65.0 7.0
I wanna walk the Ceiling2(共同開発) 45.0 7.0
I Wanna Break The Series Z 3 88.0 7.0
I wanna Re:steroid 40.0 7.0
I wanna Go Ahead!(共同開発) 50.0 7.0
I wanna dedicate to TNS 40.0 7.0
I wanna know the everlasting stories 88.0 7.0
I wanna be the Six Elements(共同開発) 52.0 6.9
I wanna enjoy my Holiday 50.0 6.9
I wanna save the Earth 35.0 6.8
I wanna be the Name 55.0 6.8
I wanna be the Force 75.0 6.8
I wanna go the Parallel World(共同開発) 55.0 6.8
Way of a needle following forever 56.0 6.8
A Minimal Adventure 40.0 6.8
I wanna be the Sorrow 60.0 6.7
I wanna be the Forehead 55.0 6.7
I wanna break the mashikaku(共同開発) 65.0 6.6
I wanna kill the minesweepor 50.0 6.5
I wanna Distort the Travesty 45.0 6.5
I wanna challenge 100 trials!! 30.0 6.5
No Title 30.0 6.5
I wanna love the MMO 30.0 6.5
I wanna be the Crimson 70.0 6.5
I wanna be the Vidro 40.0 6.5
I wanna Become the Vegetable 2 40.0 6.5
I wanna uhuhu spike 3 60.0 6.5
I wanna enjoy the Festival 30.0 6.2
I wanna be the Popularity(共同開発) 80.0 6.1
I wanna be the Salt 45.0 6.0
I wanna Become the Vegetable 30.0 6.0
I wanna be the Convallaria majalis 50.0 6.0
I wanna for the eaZy 20.0 6.0
I wanna jump the Shark 60.0 6.0
I wanna travel the Time 45.0 6.0
I wanna be the Promin 52.0 5.9
I wanna meet the mom 35.0 5.8
I Wanna Rid The Black Mist 40.0 5.8
I wanna stop the Stars 55.0 5.8
I wanna be the Wow 30.0 5.5
I wanna Common Jump 50.0 5.5
I wanna Peropero Yojo 50.0 5.4
I wanna WaWa 47.0 5.2
I wanna be the M,E 2 53.0 5.2
I wanna be Invincible 5.0 5.0
I wanna be the SSS(Super Spike Strongest) 45.0 5.0
I Wanna Macaron 45.0 5.0
I wanna conquer the blow game 15.0 5.0
I Wanna be the Zeus 65.0 5.0
I wanna be the Black game 60.0 4.9
I wanna dip the Crusty Benis 55.0 4.8
I wanna be the Adequacy 50.0 4.2
I wanna be the タイトル募集! 25.0 3.7
I wanna be the 宝石ファインダー 55.0 3.4
I wanna be the Moti trap 45.0 2.5
I wanna be the TF 75.0 1.9
I wanna be the チェス 60.0 1.6
I wanna be the One 40.0 1.5
I wanna beat the 2 Stage Needle 65.0 1.3
I wanna be the 自分で作りました 20.0 0.8
I wanna be the サンプル加工 23.0 0.3
I wanna be the Best game N/A 0.2
I wanna climb the Witch's Tower 60.0 N/A
I wanna enjoy the Electrified Butterscotch Dandy 53.0 N/A
I wanna Weave Through the Witch's Needle 65.0 N/A
I wanna enjoy the Galvanized Peppermint Dandy 50.0 N/A

185 Reviews

Wolfiexe
For: I Wanna Break The Series Z 3
I Wanna Break the Series Z3 is a lengthy medley game full of content, a large amount of which I went into expecting to dislike but I tried to approach it with an open mind regardless. I was pleasantly surprised by the content in the game, and ended up having a fair amount of fun playing through it, despite some very blatant flaws and gripes.

This review is based on Any% clear, and no secret content.

So, Stage 1. Pretty standard stuff. Starts off with some fairly simple needle, mainly generic jumps early on although delving into some better stuff later with the Hurtful Pain screens. There are also a couple of exceptions with the Wannyaaaa block-building gimmick and the Diverse gravity-bouncing screens. Fairly simple but enjoyable platforming.

Viridian is the first boss of the game. This boss starts off fun with some neat attacks, then kinda slows down with the aimed attack that's kinda eh. Then there is the motion-blur overly-high platform-phase attack, followed by an avoidance that if you don't know how to survive the intro, you will die. Personally I don't like the second half of this fight, and would've preferred the platform-phase to be shorter jumps and the avoidance not to be so insta-gibby. Thankfully it isn't too hard, and the beginning kept it enjoyable for me.

Stage 2 follows the previous stage style of mainly needle with a couple trap-related screens and a gimmick, this being the time-freeze gimmick in the Hope The screens (which is kinda eh, although after getting used to it it's not too bad). This stage is okay, with the Ooparts and Tsutamao screens being particularly fun for me. The gimmick screen will definitely be hit or miss for most, usually being miss.

Haegoe is the second boss and is a vertical shoot-em-up style boss. This can be quite disconnecting if you're not familiar with this style of gameplay, and some attacks can be pretty tough initially. Still, I found this fight fun despite a few flaws. Firstly, if you don't have secret 2 then the boss becomes harder, as secret 2 allows you to kill the first phase of this fight much faster, skipping a couple of tricky attacks. Secondly, the avoidance starts off with pattern, before going into some late-curving RNG which whilst being fun, is kinda tough to learn and react to this late in.

Stage 3 is probably one of my favourite stages. The needle here just feels fun, with a couple of interesting screens, in particular the mini-game challenge Zero Game. The classic Sunspike screen also makes an appearance in this stage, although thankfully with no real buffs unless you're going for the secret. Unfortunately, the last save of the Possible screen is kinda...well, trash. Otherwise, good stage.

Gustav takes the spot for the third boss. Pretty fun boss overall with some interesting RNG in it, which only ever felt bad on the Misery attack (basically jump in the corner and pray). The avoidance cutaway is Sunspike which is a lot of fun, although can also be quite brutal depending on your familiarity with the sphere. Now, this boss was buffed in the most recent version which made certain attacks and the post-avoidance attack a little harder. Personally I don't see why this was buffed as it seemed rather unnecessary, and I would've much preferred just the original version. Oh well.

Stage 4 steps up the difficulty, and is also up there with stage 3 for my favourite pre-boss-rush stages. Lots of nice screens such as Not Another Needle Game, Uhuhu Spike and visually I love Entrance. Ives on the other hand has a pretty unpleasant ceiling-double-diamond into a required(?) 1f jump into some nasty plane/corner hybrid. That was uh...interesting. Catastrophe also has a couple tricky saves alongside the ice physics, but it wasn't too bad. It remained fun for me regardless.

And next up is....Boss Rush! Wooo hurrah etc. Welcome to a wall of 4 pretty damn hard bosses you must beat to progress in the game. Yeah, the concept of this sucks and it'd be better without it, and I reached this thinking "Yeah I'm good, might play Entrance for fun but I think I'm done". Well, obviously that ended up going further but I digress.

Entrance is a tough 1:40 avoidance with some real heavy RNG towards the end. Starting with some pattern and growing into some veeeerry fast bullet RNG, it'll test your reactions and patience. Personally I had fun with this, playing it not aiming to win but just to have fun with it. It's arguably the most RNG-heavy fight in the game, and this will likely come down to your attitude playing it whether or not it'll be enjoyable.

Catastrophe Miku is roughly a 4:20 avoidance full of lots of pattern and tricky RNG. This was my least favourite fight in boss rush, not that I particularly disliked it but it just wasn't as fun for me as the rest. Whilst some attacks are fun to read and patterns are fun to suss out, there are certain attack transitions towards the end that can be brutal to the point where it really killed my motivation to progress. Also the standard 9 platform Miku avoidance layout is always an initial turnoff despite it actually being an interesting fight.

Humantic Miku is a 4:00 avoidance with a questionable difficulty balance, with many tricky things to grasp in the early parts of the fight before getting suspiciously simple towards the end. I mean, I'd rather it be this way round than the alternative. I really enjoyed the design of the fight, the visuals, the song and honestly there's not much to complain about for me. I guess the first chorus aimed-pattern was kinda awkward to learn and get used to though.

C/O/S/M/O is roughly 3:00 and stands out for me as the hardest avoidance in boss rush, but also ended up being my favourite fight in the game. This is an infinite jump dot-hitbox avoidance with two notably difficult pattern attacks, in particular The Spiral. Learning this can be quite daunting with the mish-mash of tons of cherries, aimed cherry bursts and visual overload, but I had a blast making progress in it and gaining consistency. Just getting past it once felt like I'd beaten a boss in itself! Also the final attack is intense and incredibly fun to read, with a closing-in circle of RNG getting gradually harder before the fight comes to an end. A lovely fight, and whilst I understand it's not for everyone, I had a great time with it.

After this comes the Stage 4 boss, lasting 2:30. This is essentially a medley of bosses from Z2 with four phases. It's uh, not the best boss in the game. Well, I'd say that it's not really a good boss but it feels surprisingly fun to play. Music is also pretty catchy too with a pretty hype climax to the song and fight. In ways, it's a nice cool-down from the previous four bosses whilst also being somewhat underwhelming.

After stage 4 comes the classic guest-creator stage, starting with FawfulTheGreat. This is a needle area comprising of 3 screens. All of this is fairly generic needle, nothing too unique or difficult which was a little disappointing for this late into the game. I didn't find it bad, but it was fairly forgettable give or take a couple of saves.

Hasi Area is up next, a charming 2:30 avoidance with a bunch of pattern and interesting attacks involving water (going with the rain theme). It was fairly easy compared to a lot of the stuff so far, and fun to figure out. The overall visual design was also quite unique, and I have to give it props for the originality of the avoidance. Not my personal favourite, but very well made in my opinion.

Next is Haegoe Area, another 3-screen needle segment although this time focusing more on triggers. It remains fairly easy and enjoyable with the exception of the first save on the final screen which is pretty much just 5 set-up non-fulljump corners. I don't know why that was left in really, as it's just boring design. The other saves felt pretty fun, although nothing particularly noteworthy for me.

Pierrot Area is next, a 2:00 5x5(?) hitbox avoidance with some pretty easy pattern and RNG in the first half, before climaxing to some exciting fast RNG attacks in the second half. The music (LegenD.) does a good job of making this feel really hype the further you get in the fight, and the barrage was a ton of fun to read and react to. Whilst I really like this area, it could've done without the grid. Also the final attack can be kinda sketchy depending on the RNG, although I was given good luck in this regard.

TMCreeper Area follows, and this is something I expected to hate. This is the side-scroller shoot-em-up segment of the game, and honestly it's uh...actually really fun. Lasting around 5:30, it's a pretty lengthy segment...although a lot of that comes down to an aimed attack in the fight that lasts a full minute. All of the attacks felt very fair to me, with Sakuya being difficult to master but rewarding when you do. Visually it is also very pretty, and was a ton of fun for me to play (surprisingly!).

KR01 Area. A 4:30 long pattern-heavy avoidance with some silly RNG mixed in-between. It's a fairly fun boss once you've figured out the first minute or so which features some pretty damn tricky pattern, before getting a little easier mid-way through aaaaand then back to scary pattern again. The background change is very visually distracting for me, and some attacks felt overly precise or just uninspired. Also the audio quality is AWFUL, but thankfully you can replace it. Not a personal favourite at all, and whilst parts are fun, on a whole I was pretty mixed about it.

Kale Area. So, stage 5 needle is about to get a whole lot harder. The first screen (save 2 in particular) is real tough, lots of precise needle for you to weave through. Whilst I had fun with this, the difficulty balance is really strange (for reference, save 2 took me 2 hours whereas save 3 took me...1 minute). There were definitely some issues in the final development phases regarding save placement, although without certain saves this would've been very scary. Anyway, the needle style is fun, despite some jumps being overly finicky for my liking. Definitely the hardest needle in the game.

Sasanoke Area. Beautifully done avoidance. Standing at roughly 4:15 in length, there are tons of pretty patterns in this fight that feel like a lot of fun to pull off. The attacks are synced exceptionally well with the music, to the point where your key inputs even feel synced perfectly with the song. This was a blast to play...well, aside from one attack. Anyone who knows this fight will know that, unfortunately, Squares exists. This is an attack roughly 3 minutes into the fight then feels incredibly luck based on whether or not you'll survive, which really put a dampener on the fight for me. Not to mention the pattern AFTER this that's tricky to learn due to the limited amount of attempts you'll have that reach it. This is honestly an amazing pattern-heavy avoidance in visuals and attack design, but I'd have liked to see it without a luck-heavy attack late into it.

Coming towards the end, PDPlayer Area is a medley of different avoidances such as Crime & Punishment, Tear It and Bye the Entrance to name the first few, lasting around 3:20. The catch is, you start with 1 life and gain an additional life with each avoidance segment you pass through. This is a ton of fun, and a nice easier challenge after Sasanoke. No real complaints here.

The final platforming segment of the game comes as The Bottomless Pit of Regret. This stage takes gimmicks throughout the game and mixes them together with some tricky needle for a final challenge. The first screen has a kind of obnoxious jump at the very beginning that I didn't like doing at the start of every attempt, but thankfully the difficulty eased down after that. Most screens were fun, although the block-building screen took a lot of getting used to. It ends with a 1:10 long RNG avoidance in a thin elevator-based room. This can be fun to read but also pretty brutal and unfair, although I got somewhat lucky with the final attack. This area was fun on a whole despite a few gripes regarding balance and enjoyment of segments.

So. Final Boss. PDPlayer is...a mixed bag. Visually it is very confusing to begin with, but the idea is you spend time traversing to the 4 different portals in the arena, each with 10HP and you have to reduce them all to 0 whilst managing the 7 different attacks that are cycled through in a random order, before being taken to the do-or-die phase where you'll either beat the game or get drowned in a clown fiesta. The thing is, the fight is fun when it wants to be, but it can also be complete and utter bullshit. Lasers can completely fill the space you're in, leaving you with no possible way out. Bombs can spawn literally on your face, and they also leave a huge explosion hitbox which makes managing your space even harder. Sonic also takes a LOT of getting used to, especially when controlling him alongside other attacks. I'd love to see this fight nerfed with regard to the RNG that can occur, as it caused me a lot of frustration when fighting it. Also to note the music is incredibly hype, and when you get 3 minutes in and you hear the vocals reach their climax, you know you're about to go deep into the clown fiesta, and damn is that exciting. Overall, it is a surprisingly fun boss plagued with dumb RNG and silly design choices.

That's it! PDPlayer is defeated, the credits roll with happy J-pop/rap music and all is good again. Well, of course there are always the secrets. Each stage has a secret platforming screen (giving either boss health, bigger shots or alternate costumes) and also a hidden boss (such as a nerfed Gel, a buffed Bye the Bye, a cute cat-infested silly-hard avoidance etc.). I only did a couple of these, so I won't comment on individuals. Still, it's more optional content should you choose to go for it.

And well, that's about it. There is uh...a lot of stuff in this game. A lot of the content I had a lot of fun with, notably bosses such as C/O/S/M/O, Sasanoke and Pierrot. Other parts such as KR01, Catastrophe and various platforming segments were less enjoyable, and other parts such as PDPlayer the Final Boss left me confused over whether or not I actually liked it.

Either way, there's a ton of stuff to delve into. Of course, this is a difficult game and if the concept of grinding difficult bosses doesn't appeal to you then this game probably won't either, which you probably knew before reading the review. Still, if you read this far then I salute you. I had a lot of fun with Z3. A lot of work was clearly put into it, and judging it on its own merits and faults as opposed to comparisons seems more fair to me. It's not a game for everyone, but I'd particularly recommend people who judge it solely on being a similar format to K3 to take another look at it. Either way, thanks for reading!

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Tagged as: Medley Boss Long
[18] Likes
Rating: 7.0 70       Difficulty: 88 88
Jan 19, 2017
Wolfiexe
For: I wanna see the Needle
An enjoyable needle game with a sprinkle of variety scattered around. I found the needle style to be fun and satisfying to play and despite a couple of saves that seemingly spike in difficulty, particularly one near the second-to-last stage involving vines and gathering a jump refresher towards the bottom right, the difficulty stayed comfortable throughout.

Overall a fun needle game to occupy a bit of time with! Would enjoy another in this style.

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Tagged as: Needle
[1] Like
Rating: 7.2 72       Difficulty: 55 55
Jan 8, 2017
Wolfiexe
For: I wanna be the Best game
What started as a comically bad but amusing fangame due to silly text-to-speech and the odd-looking character, soon turns into a really unnerving segment where the speech slows down until it gets more and more demonic, followed by the screen slowly fading to black mid-tutorial and closing the game.

I came expecting laughs, not spooks.

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[3] Likes
Rating: 0.2 2       Difficulty: N/A
Dec 23, 2016
Wolfiexe
For: I wanna WaWa
A somewhat short 2-stage needle game. The first stage is rather simple with the odd gimmick such as water and vines thrown in here and there but nothing too complicated, whereas the second stage focuses a lot more on jump refreshers, and starts to make jumps a little more tricky to pull off. I found a couple of refresher jumps were surprisingly tricky given the difficulty up until that point, but it wasn't a big issue.

Visuals used an outline style for the kid and a black/white style for the rest of the sprites, changing to green for the second stage. I'm always a fan of outline styles even if it wasn't used for the spikes, so no complaints here.

Would recommend if you're looking for a relatively short needle game to kill some time on.

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Tagged as: Needle
[0] Likes
Rating: 5.2 52       Difficulty: 47 47
Jul 18, 2016
Wolfiexe
For: I wanna be the SSS(Super Spike Strongest)
Somewhat short needle game with some traps (fake blocks) mixed in here and there. The traps didn't add anything positive to the game for me, and the needle was fairly bland although enjoyable. However, this later devolves into just 16px and diagonals over and over towards the end which got pretty tiring, especially in combination with the fake blocks. There are also a couple of kinda silly RNG screens involving a lot of gates and cherries that could cause some frustration. The platforming isn't necessarily bad, but just not massively to my liking. Others may have a more positive experience with this however. The visuals were fairly simple but I had no complaints as I liked the blue style, and the music whilst repetitive kinda grew on me, although I did begin to phase it out after a short while.

Not the finest game I've ever played but I still enjoyed becoming the Super Spike Strongest late one night. Perhaps you will too!

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Tagged as: Needle Trap
[0] Likes
Rating: 5.0 50       Difficulty: 45 45
Jul 11, 2016

107 Cleared Games

GameDifficultyUser's Rating
I wanna fa trap 25.0 7.0
I wanna be the Animus N/A N/A
I wanna be the Box Trap N/A N/A
I wanna be the Chokochoko N/A N/A
I wanna be the Churatch N/A N/A
I wanna be the Convallaria majalis 50.0 6.0
I wanna be the Dife N/A N/A
I wanna be the Dreamer N/A N/A
I wanna be the Fx N/A N/A
I wanna be the Gene recombination N/A N/A
I wanna be the MC N/A N/A
I wanna be the Mikyan N/A N/A
I wanna be the Needle Man N/A N/A
I wanna be the Perfect betty N/A N/A
I wanna be the Plasma N/A N/A
I wanna be the Rainbow needle N/A N/A
I wanna be the Simple 10 series vol.1 N/A N/A
I wanna be the Violent shaking N/A N/A
I wanna be the Vocaro clasica N/A N/A
I wanna be the Wing N/A N/A
I wanna be the あびゃ~ N/A N/A
I wanna a lot of Spike N/A N/A
I wanna Athletic needles N/A N/A
I wanna call me it.(共同開発) N/A N/A
I wanna celebrate 100 N/A N/A
I wanna challenge 100 trials!! 30.0 6.5
I wanna dedicate to TNS 40.0 7.0
I wanna eat the Rori Girl N/A N/A
I wanna enjoy the Game N/A N/A
I wanna escape the Room3 N/A N/A
I wanna fly the Far away N/A N/A
I wanna go across the Rainbow 45.0 8.0
I wanna go the Parallel World(共同開発) 55.0 6.8
I wanna love the MMO 30.0 6.5
I wanna N N/A N/A
I wanna see the Moon N/A N/A
I wanna StickmanVSKids N/A N/A
I don't wanna be the Two kitchen! N/A N/A
No Title 30.0 6.5
キッドくんのぷち障害物走! N/A N/A
I wanna be the Guy(本家) N/A N/A
I wanna be the Boshy N/A N/A
I wanna be the Ceiling fan N/A N/A
I wanna be the Fangame! N/A N/A
I wanna be the Flandre N/A N/A
I Wanna Be WannaBe N/A N/A
I wanna beat the Spikes 4 N/A N/A
I wanna Bread 30.0 8.5
I wanna find my Destiny N/A N/A
I wanna get Cultured N/A N/A
I wanna Go the Run! N/A N/A
I wanna kill the Blue Mage N/A N/A
I wanna love the Hiddow N/A N/A
I wanna obtain the Aqua Volans Per Aeram N/A N/A
I wanna play the Barrage N/A N/A
I wanna Rainbow Trap N/A N/A
I wanna see the Secret N/A N/A
I wanna stop the Stars 55.0 5.8
I wanna wanna N/A N/A
I Wanna Kill The Kamilia 3 N/A N/A
I wanna uhuhu spike 3 60.0 6.5
I wanna be the Venus 65.0 7.5
I Wanna Uhuhu Spike N/A N/A
I Wanna Uhuhu Spike 2 55.0 8.4
I wanna conquer the blow game 15.0 5.0
I wanna conquer the blow game 2 N/A N/A
I wanna conquer the blow game 3 N/A N/A
I wanna be the Mini spirit N/A N/A
I wanna be the JG 3 N/A N/A
I wanna stop the MELTDOWN N/A N/A
I wanna be the assassination N/A N/A
I wanna be the ichor easymode N/A N/A
I wanna meet the mom 35.0 5.8
I Wanna Macaron 45.0 5.0
I wanna PoPoPo N/A N/A
I wanna be the Citadel N/A N/A
I Wanna Usurp the Celestial Jump N/A N/A
I wanna go to night sky N/A N/A
I wanna suffer but why N/A N/A
I wanna scrape my face N/A N/A
I wanna go the brothel N/A N/A
I wanna Get Up Early N/A N/A
I wanna get used to Needle Game N/A N/A
I wanna be the Simple Needle N/A N/A
I wanna JJ N/A N/A
I wanna jump the Shark 60.0 6.0
I wanna complete easy levels!!!! N/A N/A
Not Another Magic Tower Game(共同開発) 80.0 10.0
I wanna be the aq spike 60.0 7.5
I wanna Dorito N/A N/A
A written challenge from Death(共同開発) N/A N/A
I wanna for the eaZy 20.0 6.0
I wanna Re:steroid 40.0 7.0
I wanna be the Windy Quiz! N/A N/A
I wanna be the Vidro 40.0 6.5
I wanna beat the ぽぷらどん N/A N/A
I wanna descend the 69 75.0 8.5
I wanna be the Needle gamer 2 N/A N/A
I wanna qoqoqo origin N/A N/A
I wanna be in my safe space N/A N/A
I wanna jump the Shark 2 60.0 8.5
I wanna be Cyan 65.0 7.0
I wanna Twist and Turn 65.0 9.0
I wanna thread the Needle(共同開発) 70.0 8.5
I wanna Dorito 2 N/A N/A
I wanna have a Random Adventure N/A N/A
I wanna see the Needle 55.0 7.2