YaBoiMarcAntony's Profile

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Joined on: Apr 26, 2020

Bio:

I used to be here four years ago but I left. I was Guitarsage2k/Parallax5.

These fangames mean a lot to me (attempt at order)

1. I Wanna Kill the Kermit 3
2. I Wanna Walk Out in the Morning Dew
3. I Wanna Be the Volatile Presence: Stagnant Edition
4. Crimson Needle 3
5. I Wanna Kill the Kermit 2
6. I Wanna Figure
7. Phonotransmitter
8. VoVoVo
9. I Wanna Reach the Moon
10. untitled needle game
11. I Wanna Burnmind
12. Domu
13. I Want To Meet Miki
14. I Wanna Go Across the Rainbow
15. Alphazetica
16. I Wanna Stop the Simulation
17. I Wanna Hydrate
18. I Wanna Be the Ocean Princess
19. I Wanna Vibe with the Gods
20. I Wanna Be the Vandal
21. I Wanna Pray to the Platform God
22. I Want
23. I Wanna Pointillism
24. I Wanna Be Far From Home
25. I Wanna Be the RO

I've submitted:
275 Ratings!
236 Reviews!
5 Screenshots!

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275 Games

GameDifficultyUser's Rating
I wanna kill the Kermit 2 72.0 10.0
Crimson Needle 3 90.0 10.0
Domu 60.0 10.0
I wanna Figure 88.0 10.0
I wanna Burnmind 55.0 10.0
I Wanna Kill the Kermit 3 80.0 10.0
I wanna Walk Out In The Morning Dew 88.0 10.0
I wanna be the Volatile Presence: Stagnant Edition 85.0 10.0
I wanna be the 3lt@s4x9uo 45.0 9.5
I wanna stop crying myself to sleep 85.0 9.5
Phonotransmitter 78.0 9.5
I Wanna Pray to the Platform God 70.0 9.5
I want 60.0 9.5
I Wanna be the Vandal 75.0 9.5
VoVoVo 63.0 9.5
I wanna stop the Simulation 54.0 9.5
I wanna be far from home 70.0 9.5
I wanna reach the Moon 50.0 9.5
I wanna kill the Kermit 70.0 9.5
I Wanna Be 1 in 100 60.0 9.5
I Wanna Vibe With The Gods 70.0 9.5
Alphazetica 70.0 9.5
I wanna go across the Rainbow 40.0 9.5
untitled needle game 82.0 9.3
Everhood Colonel 75.0 9.3
Not Another Needle Contest 2 75.0 9.0
I wanna enjoy the Galvanized Peppermint Dandy 47.0 9.0
I wanna be the Ocean Princess 70.0 9.0
I wanna kill the 3sweepor 60.0 9.0
Extreme Depths 2 70.0 9.0
WannaFest 22 60.0 9.0
I wanna be the Magnificent Stumble 78.0 9.0
I Wanna Escape Into My Mind 50.0 9.0
I wanna shiver 74.0 9.0
I Wanna Duloxetine 60.0 9.0
I Wanna Save My Boy 70.0 9.0
Summer Feast Needle 2020 80.0 9.0
You give me butterflies, and I take them away 55.0 9.0
I Wanna Pointillism 75.0 9.0
I wanna be the Volatile Presence 77.0 9.0
I wanna be the Krypton 53.0 9.0
Not Another VVVVVV Game 55.0 9.0
I wanna be the Neon 3 70.0 9.0
I wanna follow it 25.0 9.0
I Want to Meet Miki 45.0 9.0
I Wanna be the Zeus 65.0 9.0
I wanna find my way out 73.0 8.9
I wanna tuck you into bed and hold your hand until you fall asleep 76.0 8.9
I wanna be the linearity 2 42.0 8.9
Love. Memory. Hope. Forgiveness. Tragedy. Death... 70.0 8.9
I wanna climb the Witch's Tower 60.0 8.9
XIFT 60.0 8.8
Selected Needle Works 21-23 83.0 8.8
I Wanna be the RO 70.0 8.7
I wanna qowulu 100 40.0 8.5
I wanna put out the cigarette 75.0 8.5
Panasonic Bluray 53.0 8.5
i've promulgated the clandestine needle 62.0 8.5
I Wanna Be The Dreamroamer 35.0 8.5
I Wanna Enjoy the Stimulated Strawberry Lollipop Dandy 55.0 8.5
I'm bored 2 43.0 8.5
i wanna fix what's wrong 55.0 8.5
I Wanna be the Dononite 54.0 8.5
I wanna love Utopia 40.0 8.5
I wanna Hydrate 70.0 8.5
Needle Hatena 70.0 8.5
Star Compass 60.0 8.5
The REAL JRocker Area 45.0 8.5
The Real Roaka Area 45.0 8.5
Full Techno Jackass 50.0 8.5
I wanna maimaimilk 43.0 8.5
I wanna Hibikusuku 45.0 8.5
I wanna hear Okurimono Sunday 30.0 8.5
I wanna Anachronic 75.0 8.5
I wanna be the Paradox 43.0 8.5
I wanna best the needle 4 50.0 8.5
I Wanna Be The Caretaker 55.0 8.5
I wanna be Friends 40.0 8.5
Weirdle sp 70.0 8.0
I wanna colorize the needle 42.0 8.0
I wanna enjoy the Electrified Butterscotch Dandy 50.0 8.0
I wanna Fall into Depression and never be Happy Again 67.0 8.0
I Wanna Temporal Spire 40.0 8.0
I Wanna Leave This Hell 64.0 8.0
I wanna be the Nyx 55.0 8.0
I wanna be the Kaleidoscope 40.0 8.0
I wanna be the MMM 85.0 8.0
I wanna Explore Space 45.0 8.0
I wanna uplift the needle 53.0 8.0
The Day Thereafter 30.0 8.0
I wanna be the GravityRain 47.0 8.0
I wanna be the SSR2 78.0 8.0
I wanna be the PS 65.0 8.0
Ebb Needle 2022 58.0 7.7
I Wanna Eclipse 57.0 7.5
I wanna be the Neurosis 50.0 7.5
I Wanna be the Liquid 44.0 7.5
I wanna be Anime 55.0 7.5
A Minimal Adventure 35.0 7.5
I wanna be the Salt 40.0 7.5
I wanna be Abducted 53.0 7.5
I wanna be the I 55.0 7.5
I wanna feel the colours 60.0 7.5
I wanna be the GR 70.0 7.5
Hydrohomies 75.0 7.5
I Wanna Get Some Drip 35.0 7.5
I Wanna Look Inside 55.0 7.5
I wanna be the Lucien Needle 40.0 7.5
I wanna be the Kataribe 40.0 7.5
For my Valentine 35.0 7.5
I wanna sort myself out 65.0 7.5
I Wanna be the Matryoshka Special Edition 50.0 7.5
On Transience 65.0 7.5
I wanna Relax with Needle 2 37.0 7.5
Chew 023 50.0 7.0
I Wanna Take The Neon Highway 68.0 7.0
I Wanna Find a Cure 57.0 7.0
Pusspatch 68.0 7.0
Chill Needle 40.0 7.0
Moonstone 68.0 7.0
I wanna be the Udon 36.0 7.0
efficient 55.0 7.0
I Wanna be the Matryoshka 60.0 7.0
I wanna reach Heaven 60.0 7.0
I Wanna Take the L+ 50.0 7.0
Stars 30.0 7.0
I wanna Wake Up 40.0 7.0
I wanna be the Neon 2 45.0 7.0
I Wanna Race (Rerelease) 57.0 7.0
I wanna Vine Journey 57.0 7.0
I wanna seize the day 55.0 7.0
I wanna escape the Colorless Dimension 60.0 7.0
I Wanna Defeat the Discord Makers: FM Side 60.0 7.0
I Wanna Tell The World v1.1 (REMAKE. ver) 25.0 7.0
I Wanna Find My Butthole 50.0 7.0
I wanna be the Mars 60.0 7.0
I wanna be the G 49.0 7.0
I wanna be the Vidro 30.0 7.0
I wanna be the Strongest Fairy 25.0 7.0
I wanna qoqoqo origin 35.0 7.0
I Wanna Stress 30.0 7.0
I wanna Traverse the Neon Rainbow 50.0 7.0
I wanna be Cyan 65.0 7.0
I Wanna Get Cultured 2 70.0 7.0
I wanna be the World Apart 65.0 7.0
EchoVision 30.0 7.0
I wanna clear 50 neon floors 47.0 7.0
I wanna get used to Needle Game 30.0 7.0
I wanna be the Monochrome Perception 67.0 7.0
I Wanna be the Yuyuko 40.0 7.0
I Wanna Spook Jam 45.0 7.0
I wanna be the Colorful Adventure 38.0 6.9
I wanna get the Yellow Star 30.0 6.9
I wanna CUBETECH 40.0 6.9
I wanna fall into the snow 50.0 6.9
I Wanna Defeat The Eater Of Dreams 25.0 6.9
I wanna be the Arcfox Needle 67.0 6.9
I wanna Remember my lovely Cat 35.0 6.8
I wanna Discover 50 Shades of Crimson 73.0 6.8
Melancholy Needle 3 72.0 6.7
I wanna scale the Red Needle 85.0 6.7
Love Her Madly 60.0 6.7
I Wanna be the AIW 60.0 6.7
Downer 60.0 6.5
I wanna be the Schrodinger's Kitten 56.0 6.5
first awkward fumblings 55.0 6.5
I wanna beyond the sky 48.0 6.5
I wanna be the microheaven 75.0 6.5
I Wanna Take the L 50.0 6.5
Hang on 65.0 6.5
I wanna be the Aisaka 40.0 6.5
I wanna play with Dangerous Toys 40.0 6.5
I wanna be the Little runner 20.0 6.5
I wanna be the rushed creation 45.0 6.5
I Wanna Make the Marathon Needle 48.0 6.5
I wanna be Minimal 48.0 6.5
I wanna Weave Through the Witch's Needle 65.0 6.5
I Wanna Sertraline 50.0 6.5
I Wanna be the BHG (共同開発) 50.0 6.5
I wanna retort 40.0 6.5
I Cant Get Enough 65.0 6.5
I wanna walk through solstice 70.0 6.5
I wanna be the Umbrella 28.0 6.5
I Wanna Appreciate the Wolf's Enthusiasm 65.0 6.5
I Wanna Wave 35.0 6.5
I wanna be the Kaenbyou 22.0 6.3
I wanna be the Aidoru 47.0 6.3
I wanna be the Gravity Master 30.0 6.0
I wanna eat the ER 25.0 6.0
I wanna 15 cooking methods of AnChun 20.0 6.0
I Wanna LoveSpike 30.0 6.0
I wanna be Fed up with path ;w; 25.0 6.0
I Wanna Fleeting Pink 30.0 6.0
I wanna be the Fidelity 50.0 6.0
I Wanna Enjoy My Dreams 50.0 6.0
I wanna be the Distant 45.0 6.0
I wanna best the needle 3 40.0 6.0
I wanna deride Kotaro- from aslant 30.0 6.0
I cannot but go ahead through the way of the starlit sky 20.0 6.0
I Don't Change 60.0 6.0
I wanna be the Sharktooth 50.0 6.0
I Wanna be the TsuTaMao 66.0 6.0
I wanna be the Virtualance 42.0 6.0
I wanna be the MU-GEEEEEEEEE 32.0 6.0
I wanna more beautiful and delicious 30.0 6.0
I wanna be the Gus Needle 30.0 6.0
I wanna gensoukyo 50.0 6.0
I wanna Cigarette 40.0 6.0
I wanna clear the Easy Miku 2 30.0 6.0
I wanna travel the needle world 45.0 6.0
Narsarsuaq 50.0 5.9
I wanna give the cat some acid 55.0 5.5
I De La Piano 63.0 5.5
I wanna go to Extreme Depths 53.0 5.5
2010 Needle Hole 48.0 5.5
My Love Letter To Fangames Volume 1: Venus 60.0 5.5
I Wanna Destroy the Needleverse 74.0 5.5
I wanna come from the north 82.0 5.5
I wanna eat the lemon 25.0 5.5
I wanna eat the Rori Girl 15.0 5.5
I wanna be the Flower frozen 33.0 5.5
indigo needle 35.0 5.5
I wanna be with you 37.0 5.5
I Wanna Rely The Needle 4.2 30.0 5.0
I wanna type well 25.0 5.0
I wanna be the Block 85.0 5.0
Thanks for 2015!! 20.0 5.0
I wanna purify 3 45.0 5.0
Needle needle 50.0 5.0
I wanna be the Prodigy 60.0 5.0
I wanna Rainbow Rain 50.0 5.0
I wanna be the Gap2 32.0 5.0
Solnyshko 30.0 5.0
I wanna be the White Dot 40.0 5.0
2009 Needle Hole 47.0 5.0
I wanna be the 3200min 40.0 5.0
I wanna be the Ingenuity 59.0 5.0
I wanna water a flower 30.0 5.0
The Great & Powerful Beginner 25.0 5.0
I wanna find the Sheep 35.0 5.0
I Wanna Eat My Literature Textbook 55.0 5.0
I wanna be the Haru 40.0 4.7
I wanna escape from the Needle Land 40.0 4.5
Is The Order An I wanna ? 30.0 4.5
Untitled40 43.0 4.5
I wanna be the Crimson Needle 85.0 4.5
I wanna be the aq spike 50.0 4.5
I wanna be the Tethys 60.0 4.3
I wanna be the 初級者 10.0 4.3
I wanna jump with panda 25.0 4.0
I wanna be the Amethyst 37.0 4.0
Wish me luck 2 30.0 4.0
I wanna be the Alphabet 30.0 4.0
I wanna keep on dancing 2 35.0 4.0
I wanna clear the Easy Miku 25.0 2.5
Hey shitass 0.0 N/A
A Sky Blue Denouement N/A N/A
Frankie Teardrop N/A N/A
I wanna clear the Crime & Punishment Ver.W&B 60.0 N/A
the dono files N/A N/A
I Wanna DXNT N/A N/A
I Wanna be the Ziggomatic Drukqs N/A N/A
I wanna Psyched Fevereiro N/A N/A
The Sunken Cathedral N/A N/A
renex engine N/A N/A
I Don't Wanna Dwell N/A N/A
I wanna walk to the store 10.0 N/A
I wanna play some beginner needle 20.0 N/A
I Wanna Flying Disc N/A N/A
YoYoYo Engine (RBN Edition) N/A N/A
Nebulous Thoughts N/A N/A
what they say goes N/A N/A
Strewn Detritus N/A N/A
April is the Cruelest Month N/A N/A
I wanna buy the shungite N/A N/A

236 Reviews

YaBoiMarcAntony
For: You give me butterflies, and I take them away
(Fair warning, there will be spoilers ahead, but I don't think much of anything I will talk about can be discussed without mentioning aspects of the game, so I'd rather not put spoiler tags all over the place. Therefore, just play the game. It's well worth your time and won't take much of said time.)

I find it a bit difficult to put my thoughts into words regarding this game precisely because of that which makes it so excellent - the personal nature, the meanings behind the game, its very essence makes it a tricky game to tackle in the way of description. I don't want to offend the creator, nor do I want to misconstrue their purposes behind the game. The only way I can tackle this is by sticking to the age-old adage: the player's interpretation is king, insofar as they're concerned. My interpretation is no more correct or incorrect than any other, and the meanings which the creator put into their game are evident and genuine, but I'll only worry about the aspects which resonated with me personally.

First and foremost, the easiest discussion to broach is gameplay: The game is quite short, understandably, and it's all gimmick-based. It opens with a shiny, happy stroll that quickly goes awry in an Eversion-like transition. Once that happens, there are three screens of gameplay and they're all excellent, my favorite being the final platform gimmick. I won't discuss them at length, but they're all executed excellently and never outstay their welcome - in fact, some are too quickly gone for their own good. This is all in relation to how it feels to play these screens, mind you. There's really not much to say in this respect given that it plays second fiddle to the true core of the game.

I cannot speak in concrete terms what this game means because that ruins the essence of it. I can only speak to my personal interpretations. I don't suffer from severe depression, nor any other mental issues that I know of, but I am rather acquainted with sadness and the various emotions Give Me Butterflies deals with, as is our wont as humans. We cannot escape these terrible emotions, merely learn to live with them, and that is what this game feels like to me: the journey towards coming to grip with these emotions.

The first screen doesn't feel terribly depressing or melancholy, but there is a special sort of pain to it. The basis is that you're given seven blocks that spin and some will produce a spike from its top every now and then. It's random which one has a spike, but the top of the screen informs you before the spikes show themselves. The rub here is that you're given an ice-based, momentum driven movement system, meaning it's nigh impossible to keep yourself in one place and changing blocks is a task in and of itself. It was the hardest screen for me, and I did get a little irritated with it. I found myself hoping I'd get lucky and just always be on the safe platform, but it rarely worked out that way. Instead, I would notice my block is dangerous, scramble to find a new one, and then either choose wrong because I didn't notice the block of choice was dangerous, or I'd miss altogether and fall to my death. In that way, this screen was especially malicious, never feeling like it was trying to come to an agreement with you; instead, it wanted nothing to do with you and didn't care whether you lived or died. Nonetheless, I forged on, eventually tackling this screen and feeling good about it.

The next screen was the easiest, being an avoidance with a gimmick similar to that of the rocket carnival screen from Morning Dew (an obvious inspiration, so obvious I won't discuss further). You have an aura around you that you want to touch the oncoming fruit with, and touching said fruit will give you points that build up the more you touch without getting hit yourself. You can also change the size of your aura from large to small if you want to get an absurd amount of points, but it's of course harder. Here, the pain changes a little. Instead of coming to terms with the danger and pain around you, you're in a place where you have to get close to that, risk yourself just so you can get through. The riskier you play, the better your points, but there's always the danger of fumbling and seeing all of your progress going away. No matter, though, I found this to be the easiest screen in the game (and I hope that doesn't say anything about me).

The final screen is, naturally, the most striking. There are 36 razors that act as sideways platforms and you are expected to use them all at least once. There are fruit which come out from the side and using a razor makes some fruit shoot from the middle as well. As an added bonus, you have ghosts following you that solidify and will kill you should you be there when they're solid, though they soon go away after said solidification. Here, I think interpretation is easiest: pain as a way to get ahead. You're given no choice but to hurt yourself just to move forward, just so you can get ahead; yet, once you beat the screen, you'll find it was all for naught.

The game ends with a simple poem and then closes itself abruptly. I won't describe the poem as I don't think it necessary, but it's clear what meaning it serves.

So, what do each of these screens come together to actually mean? I said it was a journey towards coming to terms with sadness and pain, but that's not really true. Those are aspects, yes, but it's not a journey with a pleasant end. In a sense, it depicts the meaninglessness of striving towards even just getting up in the morning. What's the point in doing anything to make yourself feel okay or to get through the day when it all ends up the same? The butterflies die all the same, no matter how much you cry and try to save them, so why waste your energy doing so?

I am at a point in my life where I just don't care to better myself. I don't have the energy to become a better person or to do all the things I want so as to improve my life. There are so many ways I can be happy, but I just don't care to go about putting those ways into play. I simply don't care enough about myself to do it. I live only for other people, but I can almost never really believe those other people well and truly care about me because if I don't care for myself, why would they? I've never hurt myself, and I've never seriously thought about suicide, but they're common topics in my head at times. In that respect, this game resonates with me deeply.

Yet, I move on nonetheless. Maybe I won't feel better tomorrow, or next week, or next month, or even in the next ten years, but I move on nonetheless because I don't really believe there's any other way for me to go. I feel there's no point, but I do it anyways because others see the point, and I trust them more than I do myself. And you know what? I want to do it. Something being pointless doesn't stop me from wanting it, that's the most human thing you can do. We fill our lives with pointless nonsense merely because we don't personally see it as pointless or not worth our time. Sometimes, we even do recognize it has no worth, but we go for it anyways. Now, though, I fear I'm getting away from the point.

Thus, Give Me Butterflies seems to me like it's asking you this question: why do you persist? What makes you go forward? When you knew there was no happy ending to your suffering, why suffer to begin with? I have my answer, and I'm sure the creator has their answer as well, but that's not important to the game. The question is the thing, and what a perfect way to ask.

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Tagged as: Gimmick Short
[4] Likes
Rating: 9.0 90       Difficulty: 55 55
Oct 16, 2020
YaBoiMarcAntony
For: I wanna Fall into Depression and never be Happy Again
This really is quite a good game, so good that it seems like it had the opportunity to be something truly excellent. It honestly still is excellent, so what am I saying? Opportunity wasted? Who cares! This is still a great game whether or not it could have been better.

The game is broken up into three stages: the warm-up stage, and then two warps. The right warp is, as it says in-game, the hardest of the bunch, but only in the last two saves. Otherwise, everything is pretty well balanced and consistently challenging. There's no hugely innovative or unique screens, but it's all such fun and well-made that I can't help but love it anyways. The visuals are superb, the music choices splendiferous, and the gameplay is, as you can gather, supremely good.

It's a short game and not one that will change the face of fangaming forever, but it's still a damn good game that is well worth your time. Give this a go, damn you!

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Tagged as: Needle Short
[0] Likes
Rating: 8.0 80       Difficulty: 67 67
Oct 16, 2020
YaBoiMarcAntony
For: I wanna Walk Out In The Morning Dew
(Note: This will be a highly sentimental review, a lot of which won't concretely tell you why you should play this game, but instead why this game means the world to me. This is also a fantastically long review, and for that I have no apologies. Read if you like, ignore if you want)

My mother passed away at the beginning of this year. I was lost and had no idea what to do, no direction, nothing. I wanted more than anything to run away from this life, to be anywhere but here, anyone but myself, to go back in time to a place where I felt better, where I had my mother and was okay. In that way, I suppose I did anything I could to re-kindle the good old days in my heart and mind. I hadn't touched fangames for four years for various reasons, but I spent a lot of my younger years being apart of this community. I made a lot of great memories and had a lot of fun, but one day I just dropped it and didn't return for a long time. That is, until some time in February or March. I don't know what compelled me, but I found myself looking around delfruit, seeing if this community was still alive. Eventually, I found the discord channel and learned that the fangaming community was more than just alive, it was thriving. Doing better than perhaps it ever has. I asked about to figure out what I missed, and I learned about a couple games, none coming up more than... Crimson Needle 3.

Yeah, it's not that poetic. This wasn't the first game I played to welcome myself back into fangames. The first game I played was actually I Wanna be the Vandal, and that was the first game I cleared as well. Incredible game, for sure, one of the best ever made, but that's not what I'm here to discuss. I'm here to talk about Morning Dew. I didn't know anything about it, that it was hyped or who was making it or that it was even going to exist. I just saw it here one day and downloaded it, not knowing what was in store for me. I didn't play for long, though. I got stuck on the screen with moving jump refreshers and moving water and then gave it up. A little bit of time passes and I start watching streams of it, I start hearing discussion about the game, and this one phrase comes up often: "artistic vision." A great deal has been said about that, so I won't defend at length its implementation here, but I'll say that this is what made me want to come back to Morning Dew, all this hub-bub surrounding it. So, I started it up again, and thus began my long, long journey towards today.

It was a slow and difficult peregrination, one that I often felt was too much for me. I would hit stages and think "how will I ever clear this," and then leave the game alone for a few weeks. I would always come back to it, though. Whether it was the minesweeper stage, the ice physics stage, the rocket stage, or fence-jumping, something always made me want to come back no matter how long I hadn't played Morning Dew for. And no matter what, I would always overcome whatever obstacle held me back. It would take forever, I would become hopeless and think that this was it for me, but I would always get through to the next stage. I found myself beating screens that I would never have been able to tackle just months before, clearing whole stages that would have taken me hours and hours in just one hour.

Throughout all my time playing Morning Dew, there was a common thought in my head. Morning Dew feels like a real, living world, a foreign place that has no care for you, wanting not to do you harm nor help you explore its many different lands. There is no malice or kindness here, merely a distinct disregard for you. Despite that, Morning Dew is a vibrant and lively game, one that is totally unique. It has its inspirations, sure, but they feel fresh and special here. There is, genuinely, nothing like Morning Dew, nothing at all that reaches the same heights, nothing that matches its originality. I loved exploring this alien world more than anything I've ever done in games. I didn't mind that there was no welcoming aspect, that Morning Dew would just as soon see me never touch it than play through it dozens of times. I didn't mind because that made it feel honest, not like a game but instead a step into the mind of a creator.

To step into the mind of another human is something that only art allows. That form of pure escapism that allows you to live within the thoughts and emotion of another is totally unique to art. When I listen to my favorite song, I step into another world and everything that hurts simply ceases to exist. Fangames, though a lot of fun, rarely capture my attention in such a way. They do allow me to blow off steam, but almost never do they take my mind off what ails me. In fact, most games in general don't do this, not for long. It is a truly special occasion that I am fully enraptured by a game for hours on end, that I can go an entire day without once remembering why it is I want to escape. Morning Dew did this for me.

I don't believe you should run away from your problems forever, but that people create these little escapes means the world to me. This game wasn't just created for me, no. I imagine the only one he made the game for was himself; yet, this utterly personal game managed to hit me in a way that no other game has. Somehow, MorningDew feels like a deeply private conversation between some other person and I about nothing at all. I'm sure you've had one of those talks, one that manages to be both personal and yet totally general, lasting for hours and going on into the night. Perhaps you're discussing your life and all that's happened, but it doesn't feel like you're complaining or trying to blow off steam, but that it's just a mere discussion of your and their life. These discussions exist outside of life, outside of time and all that ages you, but you can still see into it and remember what hurts without being affected.

It is a bit contradictory to describe the game as such, I'll admit. How can a world feel foreign and as if it doesn't care for you, but then feel like the sort of conversation that you only have a couple times in your life? Truth is, I don't really know. I don't know how to rationalize these two beliefs, but I stand by both of them. I feel as if they are both the truth whether or not they go against each other.

In short, I love this game. I think it is perfect in every way. The soundtrack, the visuals, the gameplay, the very way in which it is laid out, there is not a thing wrong with Morning Dew. If you think you want to play it, go for it, and if you don't want to, feel free to completely ignore this game. I don't think everyone should play it because it's not for everyone and that's okay. This journey was special to me and I don't think anyone else will experience it in just the way I did and I don't care about that because it was MY journey. I am glad I was able to get some escape from my life with Morning Dew. It didn't make my problems go away, nor did it give me new insight into them, but it allowed me a break from them, and that's all I asked for.

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Tagged as: Needle Gimmick Long
[20] Likes
Rating: 10.0 100       Difficulty: 88 88
Oct 14, 2020
YaBoiMarcAntony
For: Phonotransmitter
Phonotransmitter is, in a word, gorgeous. In several words, it is a gorgeous needle game utilizing a few well-known gimmicks in the best ways they've ever seen, and I don't think ever a more perfect needle game have I played.

Everything comes together in making this a perfect game. The visuals are jaw-dropping, they're so beautiful that I could have played the worst game ever and I would still have played it just to see the visuals. This goes hand-in-hand with the impeccable music choices, the first stage I think being my favorite in that respect. The ethereality of this first stage combined with the airy nature of the song sets the stage well, giving you an idea of what you're in store for. Each screen is messy in nature, but it's messy in the best way possible. I never thought stacked spikes could look this good, but Chatran has an eye for this sort of thing, as they nearly always have.

The platforming is, naturally, divinely designed. There's not a single hang-up to be found anywhere. The sheer amount of dedication to creating the most satisfying maneuvers is virtually unheard of. You can tell just how much care and effort was put into making this game feel good to play. Not once did I find myself getting irritated with a jump or dis-satisfied with a save. It's just the opposite, in fact. There were times I just had to sit and marvel at the genius on display in every single screen. Every death was not a set-back, but instead an opportunity to spend more much-appreciated time with a given save or screen; yet, in just the same way, they felt like a dis-service to the gameplay, as if I was ruining the like-butter nature of the game. It doesn't feel like a trial to do well in this game (though it certainly is), it feels natural, as if it's what you should be doing.

I find that I have little else to say. I'd like to be overly effusive because I'd have to spend several more paragraphs parroting the same positive words over and over again, exhausting my thesaurus several times over, just to be able to express how much I love this game. I'd like to, but that just wouldn't be a good review, now would it?

In short, this game is well worth your time if you're good enough for it.

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Tagged as: Needle Gimmick
[2] Likes
Rating: 9.5 95       Difficulty: 78 78
Oct 10, 2020
YaBoiMarcAntony
For: I wanna find the Sheep
A very short and easy game that remains cute to the end, but also fairly boring if you're anywhere decent at fangames. The bosses are fun, though, but not overly exciting.

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Tagged as: Needle
[0] Likes
Rating: 5.0 50       Difficulty: 35 35
Oct 10, 2020

9 Games

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I Don't Wanna Dwell 69.2 7.3 14
Nebulous Thoughts 80.3 9.1 30
Strewn Detritus 69.0 7.3 14
The Sunken Cathedral 70.0 8.2 25
I Wanna be the Ziggomatic Drukqs 70.5 7.3 9

48 Favorite Games

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XIFT 60.0 8.8
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Crimson Needle 3 90.0 10.0
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VoVoVo 63.0 9.5
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Star Compass 60.0 8.5
Phonotransmitter 78.0 9.5
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Alphazetica 70.0 9.5
Summer Feast Needle 2020 80.0 9.0
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256 Cleared Games

GameDifficultyUser's Rating
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I Wanna be the Zeus 65.0 9.0
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I wanna keep on dancing 2 35.0 4.0
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indigo needle 35.0 5.5
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Untitled40 43.0 4.5
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Just five seconds N/A N/A
XIFT 60.0 8.8
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Domu 60.0 10.0
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I Cant Get Enough 65.0 6.5
I De La Piano 63.0 5.5
I Don't Change 60.0 6.0
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Solnyshko 30.0 5.0
I Wanna Destroy the Needleverse 74.0 5.5
I Wanna Rely The Needle 4.2 30.0 5.0
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I Wanna Kill the Kermit 3 80.0 10.0
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Chill Needle 40.0 7.0
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Deliriant Needle N/A N/A
I wanna purify 3 45.0 5.0
A Minimal Adventure 35.0 7.5
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Not Another VVVVVV Game 55.0 9.0
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The Great & Powerful Beginner 25.0 5.0
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Crimson Needle 3 90.0 10.0
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Mass a Carry Blade!! N/A N/A
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VoVoVo 63.0 9.5
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Wish me luck 2 30.0 4.0
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The REAL JRocker Area 45.0 8.5
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2009 Needle Hole 47.0 5.0
2010 Needle Hole 48.0 5.5
Star Compass 60.0 8.5
Needle needle 50.0 5.0
Phonotransmitter 78.0 9.5
I Wanna Leave This Hell 64.0 8.0
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I wanna stop crying myself to sleep 85.0 9.5
I wanna travel the needle world 45.0 6.0
I Wanna be the Matryoshka 60.0 7.0
I wanna Walk Out In The Morning Dew 88.0 10.0
I wanna kill the 3sweepor 60.0 9.0
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Needle Hatena 70.0 8.5
I Wanna Take the L 50.0 6.5
I wanna Fall into Depression and never be Happy Again 67.0 8.0
I wanna Relax with Needle 2 37.0 7.5
I Wanna Take the L+ 50.0 7.0
I wanna Hydrate 70.0 8.5
I Wanna Save My Boy 70.0 9.0
Stars 30.0 7.0
Alphazetica 70.0 9.5
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I wanna water a flower 30.0 5.0
Hang on 65.0 6.5
I Wanna Race (Rerelease) 57.0 7.0
I Wanna be the Dononite 54.0 8.5
I wanna Helltake N/A N/A
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Hey shitass 0.0 N/A
i wanna fix what's wrong 55.0 8.5
I wanna be the Aidoru 47.0 6.3
I wanna Vine Journey 57.0 7.0
I Wanna Pointillism 75.0 9.0
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Love. Memory. Hope. Forgiveness. Tragedy. Death... 70.0 8.9
I Wanna Get Some Drip 35.0 7.5
Hydrohomies 75.0 7.5
Panasonic Bluray 53.0 8.5
I wanna Burnmind 55.0 10.0
I wanna seize the day 55.0 7.0
I Wanna Be The Dreamroamer 35.0 8.5
I Wanna be the RO 70.0 8.7
I wanna CoinStack 1000 N/A N/A
I Wanna Eat My Literature Textbook 55.0 5.0
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I Wanna Be The Caretaker 55.0 8.5
efficient 55.0 7.0
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Everhood Colonel 75.0 9.3
Not Another Needle Contest 2 75.0 9.0
Chew 023 50.0 7.0
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P.M.P 1 N/A N/A
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untitled needle game 82.0 9.3
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Extreme Depths 2 70.0 9.0
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Pusspatch 68.0 7.0
Weirdle sp 70.0 8.0
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WannaFest 22 60.0 9.0
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