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Game | Difficulty | User's Rating |
---|---|---|
I wanna be the Nyx | 59.0 | 9.0 |
I wanna Walk Out In The Morning Dew | 87.0 | 8.2 |
I wanna be the 夕方 | 20.0 | 7.0 |
I wanna be the Fidelity | 55.0 | 6.5 |
SilentNight,Happybirthday! | 60.0 | 6.5 |
SHIFT Kid | 45.0 | 6.3 |
Missing birthdays | 78.0 | 6.0 |
I Wanna Melancholia | 60.0 | 6.0 |
I wanna 7777777777771 | 65.0 | 6.0 |
I wanna keep on dancing 2 | 36.0 | 6.0 |
I Wanna Conquer the Discorder | 68.0 | 5.5 |
I wanna break the Rainbow | 68.0 | 4.5 |
One Screen for shit | 75.0 | 4.5 |
I wanna be the NaN | 68.0 | 2.8 |
I wanna be the 5h | 64.0 | 2.2 |
I wanna be the 人間卒業 | 85.0 | 2.0 |
I Wanna Be The Beach | 92.0 | 2.0 |
I wanna avoid the Needle contract | 68.0 | 1.5 |
I wanna go up and down | N/A | 1.5 |
I wanna try the Needle trap | 75.0 | 1.0 |
I wanna kill Myself with a toothpick | N/A | 0.8 |
:( | 78.0 | 0.5 |
I Wanna Feel Stygian Entropy | N/A | N/A |
I Wanna BET 2 | N/A | N/A |
Fangame to ClownBeer | N/A | N/A |
23 Reviews
RedBatNick
For: I wanna be the 5h
For: I wanna be the 5h
Cleared on a modded version of the game to fix several impossible jumps. Even if you overlooked the absurdity of the impossible jumps, this game is overall very sloppy, and I would only recommend if you're looking for something to kill time with.
Stage 1 is completely possible, but it's really mediocre. The tiles in this stage aren't aligned correctly, so it's kind of weird to tell where you are in relation to blocks.
In Stage 2, one of the screens has a fork in the road where you can either do a vortex sphincter, or fall down into a drop gate. The drop gate has a save immediately afterwards, but funnily enough, the 2nd jump of this save is impossible, so I had to move a left-spike up by 32px. The next impossible save is 2 screens later, where you have to do a 4.5 over a right spike, so I made it mini-spikes. This stage also has some misleading visuals.
In Stage 3, the VERY FIRST JUMP is impossible, so I changed it around and made it just barely possible via a b-hop. Finally, the last screen has a jump where you have to get over a spike, and fall into a 16px, but there's a wall in the way, and it isn't possible to get even remotely close to clearing the gap. I changed an up-spike to 2 mini-spikes, so I could actually full jump over the wall. Otherwise, this stage is okay.
It is absolutely horrific to me how someone can fail this hard at making sure their game is possible. Surely it can't be that hard to playtest a game like this.
Stage 1 is completely possible, but it's really mediocre. The tiles in this stage aren't aligned correctly, so it's kind of weird to tell where you are in relation to blocks.
In Stage 2, one of the screens has a fork in the road where you can either do a vortex sphincter, or fall down into a drop gate. The drop gate has a save immediately afterwards, but funnily enough, the 2nd jump of this save is impossible, so I had to move a left-spike up by 32px. The next impossible save is 2 screens later, where you have to do a 4.5 over a right spike, so I made it mini-spikes. This stage also has some misleading visuals.
In Stage 3, the VERY FIRST JUMP is impossible, so I changed it around and made it just barely possible via a b-hop. Finally, the last screen has a jump where you have to get over a spike, and fall into a 16px, but there's a wall in the way, and it isn't possible to get even remotely close to clearing the gap. I changed an up-spike to 2 mini-spikes, so I could actually full jump over the wall. Otherwise, this stage is okay.
It is absolutely horrific to me how someone can fail this hard at making sure their game is possible. Surely it can't be that hard to playtest a game like this.
Tagged as: Needle
Impossible
[1] Like
Rating: 2.2 22
Difficulty: 64 64
Oct 29, 2019
RedBatNick
For: SilentNight,Happybirthday!
For: SilentNight,Happybirthday!
Pretty good game. The last stage had a couple awkward jumps here and there, but nothing too major.
[0] Likes
Rating: 6.5 65
Difficulty: 60 60
Oct 24, 2019
RedBatNick
For: :(
For: :(
I didn't play too far into this game, but from what I can gather, it's another needle game where the difficulty comes from every jump being specifically precise, and requiring perfect inputs that might as well be luck. I really don't understand what the appeal of this kind of needle is. Where did it come from? Why are so many people doing this suddenly? It's just a fad to make you feel like you're good at needle by virtue of forcing your hands to do a specific string of things, when in reality it's just a massive, practically luck-based annoyance that makes for an incredibly uncomfortable experience.
[3] Likes
Rating: 0.5 5
Difficulty: 78 78
Oct 10, 2019
RedBatNick
For: I wanna break the Rainbow
For: I wanna break the Rainbow
An okay game. Nothing too special, but it was fun. In the Navy screen, the 4th to last save requires a specific align, which you can only get from the sides of the single blocks on the walls in save 3. You can go back at any point without issue if you didn't grab the align, but to save time, you need that align in order to get through both of the diagonal things. Purple also has a few align requirements, although they aren't quite as difficult, or as demanding. Outside of these align requirements, nothing in the game is very difficult. Yellow has a really annoying segment with a bunch of diagonals, but otherwise, it's okay.
[0] Likes
Rating: 4.5 45
Difficulty: 68 68
Oct 5, 2019
RedBatNick
For: I wanna kill Myself with a toothpick
For: I wanna kill Myself with a toothpick
Usually, I quite like generic needle, but every time I rolled this game, there was just something about it that put me off. I couldn't tell you what it was, but perhaps it was some kind of "premonition", one that I was going to really not like this game. Finally, I rolled it again, and I thought to myself, "You know what? I'm ready to see this game.". What I was met with was a very uncomfortable, and just generally disgusting experience. The visuals became very intrusive after only a few minutes of playing, which was made worse by the fact that all of the platforming is really obnoxious and bad. That said, I was willing to overlook this, up until I got to this screen where you had to do a bunch of apple diagonals at the end of the screen, after this really weird segment at the beginning. I still stuck with it, despite how annoying the apple diagonals were. Eventually I got to a screen where you have to do 5 ledges in a row, with 4 of them being centered around inverts. As far as I'm concerned, I don't really care if the needle past that screen is amazing, I can't bring myself to do such an uncomfortable, horrible screen. Not to mention, the smaller screen size makes it a look like a really cluttered mess, far more than I can bare to look at.
[1] Like
Rating: 0.8 8
Difficulty: N/A
Oct 5, 2019
5 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
I Wanna Feel Stygian Entropy | N/A | N/A | 1 |
Herald’s Machina Towers | 80.0 | 7.1 | 3 |
I Wanna Kill The Kamilia 3+ | 90.4 | 7.0 | 30 |
I wanna scale the Red Needle | 86.4 | 7.1 | 8 |
YoYoYo Engine (RBN Edition) | N/A | N/A | 4 |
2 Favorite Games
Game | Difficulty | User's Rating |
---|---|---|
I Wanna Be The Beach | 92.0 | 2.0 |
I wanna be the Nyx | 59.0 | 9.0 |
10 Cleared Games
Game | Difficulty | User's Rating |
---|---|---|
I wanna be the Fidelity | 55.0 | 6.5 |
I wanna be the 人間卒業 | 85.0 | 2.0 |
I wanna try the Needle trap | 75.0 | 1.0 |
I wanna keep on dancing 2 | 36.0 | 6.0 |
I wanna be Cyan | N/A | N/A |
I wanna Lap Around | N/A | N/A |
I Wanna Be The Beach | 92.0 | 2.0 |
I wanna be the Nyx | 59.0 | 9.0 |
I Wanna Melancholia | 60.0 | 6.0 |
I wanna Walk Out In The Morning Dew | 87.0 | 8.2 |