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I wanna be the Interaction

Creator: FailJguy

Average Rating
7.7 / 10
Average Difficulty
67.1 / 100
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Tags:

Adventure (5) Needle (6) Avoidance (8) Trap (7) Boss (2) Miku (1) Long (3) Lovelive (1)

Screenshots

  • by DestinationMystery
  • by DestinationMystery
  • by DestinationMystery
  • by DestinationMystery
  • by DestinationMystery
  • by DestinationMystery
  • by DestinationMystery

21 Reviews:

Zambrini
A true journey that make you feel great after beating the game.
It has six stages from your typical trap stage to straight up needle or both in one. They were pretty nice to go by, although the fire castle stage is a bit cryptic and has a few annoying jumps.
The bosses were pretty crazy from a purple boo that can shoot anime faces to a funny face.
The avoidances are nothing too special, although "Dancing, Dancing" will be ingrained into my head till the day I die.
Just, play this game. It's the dagger game not made by dagger or Tsuta.

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Tagged as: Adventure Needle Avoidance Trap Long
[2] Likes
Rating: 8.2 82       Difficulty: 70 70
Nov 21, 2022
Wolfiexe
I didn't know much about Interaction going into it, other than what I could see in the screenshot gallery above, which honestly seemed like quite the mixture. The game is apparently incomplete, leaving no real GG screen other than the knowledge that you've beaten all there is to beat. I'd love to see FailJguy finish this off one day because what game does offer is really quite great.

The game starts off with you in a hub of 6 different portals, each with a star difficulty rating. The ratings felt fairly accurate for the most part, although each player will inevitably struggle with some stages more than others due to the nature of what that stage has to offer. Interaction on a whole isn't exactly an easy game, and be prepared for a real challenge in some parts.

Without covering each stage individually, I'll say each one follows the same formula of having a platforming segment and a boss segment. The platforming is either a straight-up needle stage, or a trap/troll-inspired stage, sometimes with mixes of both and even a bit of puzzling in there. The traps in particular are for the most part really quite fun, and only one segment felt a little dull, at least compared to the rest of the traps in the game.

The bosses are all really fun and exciting to play, with a bunch of interesting attacks. Nothing really feels unfair once you figure things out, and I didn't really have any complaints. Two of the bosses are avoidances, which may be a turn-off to those who aren't fans, but they were really quite enjoyable to learn and play. I usually dislike learning avoidances blind but they were quite fun to learn here. My only issue is that one of the avoidances has an intro which lasts about 10 seconds or so, and whilst it looks kinda pretty, it isn't skippable and might have you rolling your eyes after seeing it enough times.

Unfortunately the game features restarting music in 2 of the stages, but not the rest. I can understand why restarting music was used in the Guy Rock stage, but for the Fire Castle one it really feels like something that should have been reconsidered, or perhaps it was just forgotten about. There's also a couple of hidden walls in the latter stage which might leave you scratching your head until you find them.

Interaction is fun. Lots of stuff to try out and the majority of it I enjoyed. It's a downside that there's no real GG screen as it remains unfinished.

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Tagged as: Adventure Needle Avoidance Trap
[2] Likes
Rating: 7.6 76       Difficulty: 70 70
Feb 18, 2018
PlutoTheThing
This game has good production value, sadly I don't care about production value if the gameplay isn't good. To get the biggest issue out of the way instantly, the traps in this game feel like they were designed like an 8 year old making a mario maker level for their favorite youtuber. With the exception of maybe the first stage, all the traps suck and are just there to waste your time, especially in the harder platforming. The bosses are mostly just annoying, the cherry is just pray it doesn't waste your time, patchouli has a random trap in the middle for no reason, the boo is horrendous and entirely based in difficulty on what attacks you randomly get, and the smiley face is nothing. The platforming is just so basic, the highlights are the vanilla needle with no gimmicks which is just alright and the avoidances, the only part I'd say was pretty good. I really did not enjoy this at all.

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[1] Like
Rating: 2.7 27       Difficulty: 56 56
Jul 10, 2023
LastTISisLife
Some trap stages crush me, some bring me pretty sweet emotions. Most of the game was pretty alright i would say, bosses were higlights

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[0] Likes
Rating: 6.7 67       Difficulty: 66 66
Apr 8, 2023
fubukiofficial
The most interesting adventure game I have ever played
the only issue is restarting music in 2 stages
and game lag one frame when music finished.

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Tagged as: Adventure Avoidance Trap Boss
[0] Likes
Rating: 9.0 90       Difficulty: 70 70
Dec 14, 2020