DelFruit News

Fangame Awards 2025 Nominations

The nomination form for The Fangame Awards 2025 is now open!
If you need a reminder of the format, you will be nominating your personal favorite games for each month of the year + the 4 classic "golden" categories we've always had + our 4 beloved Community Awards! You are able to submit up to 4 nominees (graded as 1st, 2nd, 3rd, and 4th places) you think best fit each category.
Here is the link to our form: https://forms.gle/jKyM8V9QExgSWkYP8
The forms are also available in Japanese, Chinese, and Korean. If you're unable to view it, Here is another form in English and Chinese at this link: https://shimo.im/forms/2MrtzAbs0ONiplAz/fill
(They'll be open for only 1 week, permanently closing on January 9th at 11:59 EST.)
Finally, The Fangame Awards 2025 will take place on February 21st at 4pm EST. The show will be streamed live on the Fangame Marathon Twitch channel: https://www.twitch.tv/fangamemarathon
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-Chance, on Jan 4, 2026

Newest Fangames

Showing 25 of 14940

GameRelease DateDifficultyRating# of Ratings
I Wanna What I Want May 26, 2026 40.0 6.5 2
I wanna be a person without pressure May 24, 2026 44.0 6.4 2
SYNTAGM. May 21, 2026 69.0 7.3 4
I Wanna Cautiously Observe The Goober From A Safe Distance May 21, 2026 67.5 8.6 6
I Wanna Go On A Critter Journey May 21, 2026 32.4 6.8 7
I wanna count to 10 May 20, 2026 37.0 9.3 1
I Wanna Be The Chrome Extension May 17, 2026 N/A 9.0 3
I wanna kill the ORN May 16, 2026 N/A N/A 1
I wanna chicken chicken May 16, 2026 45.0 7.0 2
I wanna escape allstar May 16, 2026 N/A N/A 1
The Gradient Odyssey May 16, 2026 62.0 7.4 5
uuh noodle May 16, 2026 N/A N/A 2
I Wanna Break The Fourth Wall May 16, 2026 95.0 6.0 2
Get em up to D.O.U.B.T May 14, 2026 N/A N/A 2
Soft & Wet: Go Beyond May 12, 2026 97.5 N/A 3
get out of my car now May 12, 2026 1.0 0.0 2
I wanna Delete the Emoji May 12, 2026 51.5 8.5 5
I Wanna Steal The Birthday Cake 2 May 11, 2026 55.0 8.2 6
i wanna ◻◼ May 10, 2026 42.8 7.9 8
I Wanna Cherry Rush May 10, 2026 N/A N/A 3
I Wanna Auf Und Auf Voll Lebenslust May 10, 2026 80.0 9.5 4
I Wanna Evoltex May 8, 2026 63.5 7.5 2
I wanna之Kid快跑 May 3, 2026 N/A N/A 1
Needle|HAPPY BIRTHDAY TO MYSELF May 3, 2026 42.0 7.1 2
I wanna Sissy Sky May 3, 2026 N/A N/A 4

Full List Random Game! User List

Latest Reviews

Showing 5 of 114265

Gaborro
For: I Wanna Be The Chrome Extension
Throwback to the time me and Blue beat Soulless Hard Mode

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[1] Like
Rating: 9.0 90       Difficulty: N/A
May 29, 2026
Gaborro
For: I Wanna Cautiously Observe The Goober From A Safe Distance
Oti takes a more "for funsies" approach in this new needle drop, which still works because Oti just knows how to needle really well given previous projects; the great visuals are still here and the amazing music taste too! The gimmick additions start very simple but with very complex and fun screens in general, and at a certain point in the game, it just kind of goes crazy. Many great moments with gimmick setups that I have not seen before.
Difficulty definitely ramps up but it still stays in this smooth style that just feels fun to flow through.
Awesome!

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[2] Likes
Rating: 9.0 90       Difficulty: 70 70
May 29, 2026
notmaxwell
For: I wanna be the Ordinary Needle
cool game, the fact that it's so intricate and well-made while on 32px grid is quite cool. A lot of saves require cactus jumps, that seem quite intimidating at first but actually are really fun and consistent to pull off. I loved each save until the last, especially some jumps like the 2nd jump of save 2 were really interesting and cool to me, great stuff in general and the fact it was made on 32px is even more impressive, Certainly not that ordinary.. My complaint with this game comes in the form of the final save, even yet, only the final jump. It's an insane jump, requiring a cactus into a tight double cancel. It's vastly beyond any other jump in the game in terms of difficulty, and to be frank i'm not that much of a fan. Firstly, it's that much of a step above the rest of the game to where it demands the bulk of a clears playtime dedicated to it, and I just don't find it as interesting as cool compared to some of the cactus jumps in the first 2 saves, especially considering it does have the somewhat basic downwards plane forced cancel format, except heightened to a new level, which is pretty cool and I'll give it some points for innovation there, but I personally think i find jumps such as the 1+6 in the save prior to just be a bit cooler in my tastes. Alongside this, the cactus into this jump is pretty nasty, it adds to the inconsistency of the jump, and that's basically where this whole game's difficulty comes from, is this final jump effectively being an insane wall- the first jump of the final save I didn't find to be that bad, and likely on par with many other jumps in the game, but the final jump is just beyond insane to the point where it just ended up feeling uncontrollable and an rng check. You can certainly improve on it to the point where it is somewhat consistent, but it demands much more time than anything else in the game, and most clears (including i) end up just bruteforcing the clear anyway. I can't help but not love the jump as even though it is extremely mechanically impressive, it just wasn't that much fun to grind mindlessly at. Cool enough visuals that it makes a name for itself, clearscreen is a bit underwhelming although. I'd really recommend getting up to the final save atleast.

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[0] Likes
Rating: 7.5 75       Difficulty: 91 91
May 29, 2026
Johnz
For: I wanna be the Boshy
Absolutely one of the fairest, most fun, and well-balanced fan games you’ll ever come across. Seriously. Its quality goes far beyond the surface level, you can appreciate the details in every layer below it. The gameplay is incredible for its time, and it still holds up to this day. A must play for any IWBTG enthusiast or platformer enjoyer in general.
The game has great animations, beautiful art, and some of the most entertaining boss fights I've ever seen. Cool-ass music, achievements, secrets, custom characters, silky-smooth framerate, collectibles, and the list goes on and on.

Now, before anything else, let's set one thing straight. This is not an easy game. Not even close.

And this one fact may even push some less-than-thrilled players to leave not so positive reviews out of a frustrating personal experience. However, do not let that persuade you away from this piece of art of a game. Despite being genuinely challenging, the game is surprisingly accessible thanks to its four difficulty levels. And these settings go far beyond the usual "remove one spike from the level" type of balancing.

The easier difficulties include many perks, such as alternate platforms and routes that make difficult sections much simpler. You also get features like auto-fire, bosses with half HP, and additional save blocks throughout the game. Meanwhile, hardcore players still get their insane higher difficulties, where every save block in the game is removed entirely. Not recommended for the faint of heart.

Now let's talk about the fights.
The first time I played through these bosses, it was a complete disaster, as it honestly should be. I was way too overconfident and bold at the time. I wanted to play on "Hardon Mode", the second highest difficulty on my very first playthrough, with nearly zero fangame experience.
Well. I got my ass handed to me.
However, after getting obliterated over and over again and eventually mastering every level, I began to realize something. Well, I died, but I actually messed up here.

Every single attack from every boss is dodgeable (you may even think that is impossible). But once you learn the patterns and iron out your reaction timing, once you eventually pull off that good old "gitgud" thing people always talk about, you start to see things differently, how everything might not be as bullshit as it originally seemed.

And speaking of patterns, one of my biggest gripes with many fangames is how often bosses are reduced to generic bullet hell encounters, where the boss itself is just a static JPG in the background while you dodge random apples and cherries flying across the screen. Those fights can still be creative, sure, but they become repetitive very quickly. Fortunately, this is not a thing you will see here. The fights go way, way beyond a JPG + music + apples. Special shout-out to the boss of World 5. Hands down, best boss in the game.

So what are you waiting for? Go ahead and give it a try yourself. I cannot recommend this game enough.

10/10. Well played, Solgryn.
I still hate this stupid cereal box, though.

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[0] Likes
Rating: 10.0 100       Difficulty: 69 69
May 28, 2026
Jopagu
For: I Wanna Go On A Critter Journey
Cute little secret santa game. The adorable critters definitely elevate it a lot. Otherwise, the platforming is pretty basic, and never sticks around long enough to shine. Having to redo screens several times while secret hunting was annoying, there should've been a warp to hub button. I also thought the santa hint was frustrating, it can apply in multiple places. There's literally a chimney on the first screen lol.

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Tagged as: Adventure Boss Secrets Secret_Santa_2025
[1] Like
Rating: 7.0 70       Difficulty: 30 30
May 28, 2026
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