DelFruit News
Fangame Summer Feast 2025
Fangame Summer Feast (FASF) is a multi-day event organised by the Chinese community dedicated to Fangame showcases, speedruns and competitions. Now FASF2025 event is coming soon and will be held over two sets of dates: August 15-16 & 21-23 (EST). Although largely focused on IWBTG fangames, some other communities will showcase their fangames as well!
You can check out the FASF information (including the schedule) here: https://iwfasf.com/2025/
The event will be hosted at this channel: https://live.bilibili.com/7310386
A Twitch restream will also be available at: https://www.twitch.tv/fangamemarathon Read More...
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For: I wanna be the Freemason
Okay, I think it's time to write my review of this game.
If you're not interested in my review and just want to know what I think of the game, I'll say it right away.
I didn't like the game.
First of all, I appreciate the effort the person who made the game I was assigned to make; it's clear they put a lot of effort into creating something eye-catching and unique, but unfortunately the game has several problems.
1. Settings:
- The engine I'm using has problems; for example, if you put the game in full screen (F4), it stays that way and you can't switch back to windowed mode.
- You can't close the game with ESC; you need to open the Task Manager.
2. The controls:
- I understand that using a different engine means it's normal to use different controls, and it's good to experiment and all that... but SERIOUSLY, shooting with "Ctrl" is the most random thing I've ever seen in an i Wanna game XD
3. The physics:
- The engine has physics similar to the game Duncan made, which are truly awful, especially when you try to jump twice.
4. The Game:
Moving on, let's take a look at the game. It can't be bad, right? Well, the game starts with the title screen,
where the background looks amazing (thankfully, the creator mentioned in the readme that it has a visual challenge, so kudos to them).
The title screen has two buttons, "New Game" and "Load Game," followed by a transition.
The game begins with a message that directly threatens us, but we ignore it and continue with the "adventure."
We continue and encounter three warps.
- Left level: We advance, but without touching what appear to be "eyes." The second screen shows an eye moving towards you. At the end, we face the boss eye, which is larger.
- Right level: In this level, we dodge what appear to be rotating "octopuses." These are followed by fish that appear from the sides. Finally, we face a giant fish that slowly approaches us and has a lot of health.
- Mid-Level: The first screen shows what appears to be a mouth that randomly pops up from the screen. This is followed by a "meat" that follows a specific pattern. The boss this time is a kind of meat that bounces off blocks and shoots more meat at us... I don't know xD.
- Final Boss: And now we face the final boss, which is a tank with mechanical arms and an eye. We have to collect 4 gems to deactivate its shield and thus reduce its health.
- Finally, we reached the clearing screen, which told us that a terrible era was coming and it was all my fault. That's partly true, since it was my fault this game came out.
Conclusions:
What I can conclude is that this game isn't for me, maybe for someone who likes "Sublime," "Hereditary Baldness," or "Freezemind."
This game made me laugh and wonder, "Since when did the community change?" I didn't expect the concept of adventure to be so different now than it was years ago. I realized my concept of adventure is pretty rusty these days; I need to see more things at IWC.
I'll also add that I don't know if the creator is new, but I'll wait for more from them, since they make things they enjoy, and that should be respected; everyone does what they like. (It reminds me of my first I Wanna)
Good luck if you want to play this I Wanna. (If I participate next year, I'll be more specific)
Español del god:
Bueno creo que es tiempo de escribir mi review de este juego.
Si no te interesa mi review y solo te importa lo que pienso del juego de una vez lo dire.
No me gusto el juego.
Primero que nada, agradezco el esfuerzo que la persona hiciera el juego que le toco hacer a mi, se ve que se esforzó en crear algo que fuera llamativo y considerado único, pero por desgracia el juego tiene varios problemas.
1. Configuraciones:
- La engine que uso tiene problemas, como si pones el juego a pantalla completa (F4) se queda así y ya no
puedes volver a ponerlo en forma de ventana.
- No puedes cerrar el juego con ESC, necesitas abrir el administrador de tareas.
2. Los controles:
- Yo entiendo en usar una engine diferente es algo normal usar otros controles y es bueno experimentar y
eso...pero ENSERIO, disparar con "Ctrl", es lo mas random que vi en un i wanna XD
3. Las físicas:
- La engine tiene como las físicas del juego que hizo Duncan (game) un asco la verdad, mas cuando intentas saltar dos veces.
4. El juego:
Continuando con las cosas vamos a ver el juego, no debe ser malo ¿verdad?, bueno, el juego empieza con el pantalla del titulo
donde el background se ve muy sublime (gracias que el creador puso en el readme que tenia visual challenge, así que bien ahi).
El titulo tienes dos botones, "new game" y "Loadgame" seguido de una transición.
El juego empieza con un mensaje que nos amenazan directamente, pero no le damos importancia y seguimos con la "aventura".
Seguimos y nos encontramos tres warps.
- Izquierda nivel: Avanzamos pero sin tocar al parecer son "ojos", la segunda screen es un ojo que va hacia ti. Al final nos enfrentamos al boss ojo que es mas grande.
- Derecha nivel: En este nivel esquivamos al parecer "pulpos" ¿Que giran?. Seguido de peces que aparecen de los lados. Al final nos enfrentamos al pez gigante que se acerca hacia nosotros de forma lenta, que tiene mucha vida.
- Medio Nivel: La primer pantalla aparece al parecer una boca que aparece de forma "aleatoria" de la pantalla. Seguido de una "carne" que sigue un patron especifico. El jefe en este ocasión es un especie de carne que rebota con los bloques y nos dispara mas carne... no lo se xD.
- Final Boss: Y ahora nos enfrentamos al final boss, que es un tanque con brazos mecánicos y un ojo. Tenemos que recolectar 4 gemas para desactivar su escudo y así quitarle vida.
- Al final llegamos a la pantalla del despejado diciéndonos que se viene una terrible era y todo era mi culpa. En parte si es
cierto, ya que fui mi culpa porque salió este juego xD.
Conclusiones:
Lo que puedo concluir es que el juego no va dirigido para mi, tal vez a alguien que le gusta "sublime" o "Hereditary Baldness o "freezemind".
Este juego me hizo reír y preguntarme, "Desde que momento la comunidad cambio", no esperaba que ahora el concepto de aventura
sea muy diferente de hace años. Me di cuenta que mi concepto de aventura esta muy oxidado al parecer con la actualidad, necesito ver mas cosas en la IWC.
Tambien agregare que no se si el creador es nuevo, pero yo esperare mas cosas que saque, ya que hace cosas que el gustan
y eso hay que respetarlo, cada quien hace lo que le gusta (Me recuerda a mi primer i wanna xD)
Buena suerte si quieren jugar este I wanna. (Si participo en el siguiente año sere mas especifico xD)
For: I wanna be the old
For: Delicious Level Design Contest
Pack your bags for Isle Delfrutto!
In this competition, contestants were each tasked with creating an "I Wanna Be The Guy" platforming stage, with the requirement of a focus on interesting gimmicks!
-> Enjoy over 30 distinct, creative entries showcasing the minds of many fantastic makers from the Aiwana community!
-> Explore a vibrant 3D hub and enjoy the sights!
-> Additional hidden goodies throughout!
-> Play as "The Kid" from "I Wanna Be The Guy"!
-> Enjoy the option to either play a more polished version or the original judged version for certain stages!
-> It might be tricky sometimes, but you can do it!
Please enjoy!
(Difficulty is a rough estimate, very hard to pin down for this game)
For: Delicious Level Design Contest
For: I wanna be the Destruction State
Delicious Fruit