28 Reviews:
Nogard
So far this is my single favourite avoidance. The vocaloid used is Megurine Luka, the song is called Glucagon.
Most of the patterns are really easy to do learn and the RNG is not harsh at all.
Graphically speaking the game is amazing, everything is nice looking and if you don't have a good computer you can get another version of the game without particle effects.
What makes this game drop some points is the fact that the jumping and shooting sound effects are way too loud compared to the song.
Nevertheless this is a must play.
[5] Likes
Most of the patterns are really easy to do learn and the RNG is not harsh at all.
Graphically speaking the game is amazing, everything is nice looking and if you don't have a good computer you can get another version of the game without particle effects.
What makes this game drop some points is the fact that the jumping and shooting sound effects are way too loud compared to the song.
Nevertheless this is a must play.
Rating: 8.3 83
Difficulty: 45 45
Jun 27, 2016
sunbla
fun and short avoidance with some really nice looking attacks. only part i don't like is that the jumping and shooting sound are so loud compared to the music. still a fun avoidance that people should play!
Tagged as: Avoidance
[2] Likes
Rating: 8.7 87
Difficulty: 40 40
Feb 27, 2016
IPECACMAN
Really cool and easy avoidance.Would recommend.
[2] Likes
Rating: 8.5 85
Difficulty: 44 44
Feb 14, 2016
Chance
Except for G, it's hard to find a cool but easy avoidance.
[1] Like
Rating: 8.4 84
Difficulty: 44 44
Feb 21, 2017
GaspacoZanis
Third entry in the lily's 'letter barrage' series. And, honestly, I have always found this one to be the weirdest one out of all them.
There is something in this avoidance that feels weird to me. For a long time I have always thought that 'I wanna be the G' is something else, and even now I feel like it does not really belong to the 'letter' series.
It is the easiest one, but it is not the reason for that. Visuals and gameplay wanna be look cool and high production value, but when you really look on it - you see long intro, tons of figures in the start, which feel like a filler design. Then avoidance gives you so many weird gameplay designs, which seem both original and both odd to me.
Going up feels arbitrary in a lot of times, and feels even repetitive and stressful when you take the finale.
Pre-finale attack is just going of the platform and then doing very weird stuff on the platform. It honestly feels lazy.
The only thing which I appreciate is the very ending and moments when text (and art in general) appears, as well as maybe the RNG dodging part when bullets do pause - it felt original and fitting to the style.
But other than that, I did not like when I cleared it first time for FSR avoidance and I did not like to re-clear it as well. It gets annoying and frustrating over the time. And it just does not feel right.
Too dated for me. There are better avoidance in this difficulty range nowadays if you ask me.
Would not recommend.
There is something in this avoidance that feels weird to me. For a long time I have always thought that 'I wanna be the G' is something else, and even now I feel like it does not really belong to the 'letter' series.
It is the easiest one, but it is not the reason for that. Visuals and gameplay wanna be look cool and high production value, but when you really look on it - you see long intro, tons of figures in the start, which feel like a filler design. Then avoidance gives you so many weird gameplay designs, which seem both original and both odd to me.
Going up feels arbitrary in a lot of times, and feels even repetitive and stressful when you take the finale.
Pre-finale attack is just going of the platform and then doing very weird stuff on the platform. It honestly feels lazy.
The only thing which I appreciate is the very ending and moments when text (and art in general) appears, as well as maybe the RNG dodging part when bullets do pause - it felt original and fitting to the style.
But other than that, I did not like when I cleared it first time for FSR avoidance and I did not like to re-clear it as well. It gets annoying and frustrating over the time. And it just does not feel right.
Too dated for me. There are better avoidance in this difficulty range nowadays if you ask me.
Would not recommend.
Tagged as: Avoidance
[0] Likes
Rating: 4.8 48
Difficulty: 47 47
Jan 4, 2024