DelFruit News

Shortventure Contest 2018

This year's shortventure contest has come to its spooky conclusion!

Congratulations to Mattinj, Lss and Tralexium for their amazing entries!
See the full results here:

-Artardss, on Nov 13, 2018

Newest Fangames

Showing 25 of 7614

GameRelease DateDifficultyRating# of Ratings
I Wanna Defeat The Robot Jan 19, 2019 N/A N/A 0
I Wanna Feed Your Escapism 2 Jan 17, 2019 60.3 8.4 9
I Wanna Conquer this Autumn! Jan 17, 2019 N/A N/A 0
I wanna be great player with kirisame Jan 16, 2019 31.3 7.0 7
Vodka Makers Jan 14, 2019 76.3 8.0 9
I Wanna Be The Hungrytag Jan 13, 2019 39.6 7.8 8
Not Another VVVVVV Game Jan 10, 2019 54.9 9.5 17
I Wanna See The Blue Sky Jan 9, 2019 39.5 5.6 9
I Wanna One Room Jan 9, 2019 55.7 7.7 9
I wanna One Screen for Fun! Jan 9, 2019 N/A N/A 0
I Wanna Kill The Sans-Stage 3 Jan 9, 2019 55.0 4.7 4
i wanna be the milk Jan 6, 2019 55.8 0.5 9
I Wanna Be The Senor Roulette 1.5 Jan 6, 2019 38.5 4.4 2
I wanna pursue my dream Jan 6, 2019 32.7 5.3 4
I wanna kill the cicada and dancing Jan 5, 2019 N/A N/A 0
I wanna Hue Jan 5, 2019 40.4 6.2 6
I wanna 乁2 Jan 3, 2019 N/A N/A 0
I Wanna Avoid Jay-Z Jan 3, 2019 16.0 7.8 1
I wanna be the MASTER of JGBs Jan 2, 2019 80.0 0.2 6
I wanna Outbreak Jan 2, 2019 46.7 8.7 6
I Wanna Vigorously Jan 2, 2019 35.0 3.0 1
I wanna К Jan 2, 2019 89.0 5.8 1
i wanna clear the 1 map game 1 easy.ver Jan 1, 2019 N/A N/A 0
Thanks for I wanna!! Dec 31, 2018 25.3 5.2 8
I wanna Black out Dec 30, 2018 75.0 7.2 5

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Latest Reviews

Showing 5 of 28939

For: I Wanna Feed Your Escapism 2
Pretty fun needle game with nice music. There are a few saves I wasn't a fan of (I think the usage of water in the final stage was kind of eh in particular), but it never got annoying or anything.

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[0] Likes
Rating: 7.5 75       Difficulty: 60 60
Jan 19, 2019
For: I Wanna be the Goner
Third save was the hardest.

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Tagged as: Needle
[0] Likes
Rating: 6.8 68       Difficulty: 77 77
Jan 19, 2019
For: I Wanna be the Loner
Best Goner game.

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Tagged as: Needle Goner_Game
[0] Likes
Rating: 7.0 70       Difficulty: 80 80
Jan 19, 2019
For: I wanna warp the worlds(共同開発)
Easy, but super enjoyable game. These yearly fangame collabs are all really great and it was I Wanna Run The Marathon that got me into fangames.

It's a lot more polished than I Wanna Run The Marathon and every stage now has a major gimmick that changes the playstyle in a big way. This keeps the game fresh and surprising.

It's not that difficult, which I really appreciate, because it really isn't fun being stuck at the same checkpoint for 30 minutes or more. It isn't too easy either and I found a lot of the saves to be at the perfect difficulty.

Like every other fangame, there are a few questionable design choices that keeps it from being the perfect fangame. This is spoiler territory:

The Super Meat Boy stage uses the default IWBTG walljumping mechanic where you jump out from the wall by holding the jump button and moving away from the wall. If you want to immediatly jump away from the wall, you sometimes press away from the wall a frame or two before pressing jump, which just makes you fall down instead of jumping away from the wall. This is not intuitive at all, and was one of the major issues with IWBTG. A better altenative would have been to implement a walljump more similar to Super Meat Boy where you just have to press the jump button to jump away from the wall.

The end of the Super Meat Boy stage has a really long and tedious "boss fight", which becomes very boring after a few tries. Combined with the walljumping, makes this boss just not that fun.

The meta knight boss fight with the multiple abilities is a fine idea, but it's not implemented well. In its current state, it requires you to know which ability to pickup for each of his attacks. You aren't given enough time to get the necessary ability, unless you know what powerup to use beforehand. This makes it incredibly trial and error and results in some rather unfair deaths.

There are also some really great design choices that I would like to highlight as well

The final cherry boss has less HP in phase 1 once you get past phase 1. This was a great decision, because it shortens the fight and keeps the good stuff. It also makes the fight way less frustrating to beat.
There's no real use of named jumps such as corners, diagonals, dimonds and only a very light use of gates. Instead this game opts for gimmick based difficulty instead, which is really appreciated, because it makes the platforming interesting instead of boring.

In conclusion, this game is made to appeal to everyone and the low difficulty and impressive level design as well as interesting gimmicks, makes this one of my favorite fangames of all time. Good job ;)

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Tagged as: Adventure Gimmick
[1] Like
Rating: 8.5 85       Difficulty: 30 30
Jan 19, 2019
For: I wanna be the Blocktroid 2

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Tagged as: Adventure
[0] Likes
Rating: 9.0 90       Difficulty: 35 35
Jan 18, 2019
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