The Gradient Odyssey

Creator: Synchro

Average Rating
7.4 / 10
Average Difficulty
62.0 / 100
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Tags:

Needle (3)

Screenshots

  • by Fruitless

5 Reviews:

DerpyHoovesIWBTG
Smooth needle in different styles mostly focusing on pathing and setups. There wasn't a single stage I disliked, although stage 2 could have been longer considering how much work has been put into the visuals.

My biggest gripe is that the last stage's visuals are hard to see at times, as the blocks are colored black on a dark background so you have to rely on whether the lights from the background blend in with the blocks. This also happens with the spikes sometimes, but it isn't as bad as the blocks. Consider giving the blocks and spikes a lighter tone (perhaps a light shade of blue) so its easier to look at and won't look out of place with the background. Despite this, it was still my favorite stage of the four.

Lastly, Yuuutu engine has a bug where your held shift input doesn't get registered after resetting which makes you fall off a vine. Because of this I find the first vine of the second save in stage 4 to be pointless as it takes less time to just fall down and grab the platform on the left side. This isn't really the fault of the maker, just something to look into when he decides to make his next game.

A decent effort for a first game by this maker. I can clearly see the influence from zero's visuals and it does make the game stand out more compared to most vanilla styled needle offerings. Give it a go!

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Tagged as: Needle
[1] Like
Rating: 7.2 72       Difficulty: 60 60
May 20, 2026
Cythraul
[0] Likes
Rating: 6.8 68       Difficulty: 65 65
May 18, 2026
kdnh
[0] Likes
Rating: 7.5 75       Difficulty: 62 62
May 17, 2026
Jsan
Tagged as: Needle
[0] Likes
Rating: 8.0 80       Difficulty: 61 61
May 16, 2026
i_wanna_wiki_bot
Tagged as: Needle
[0] Likes
Rating: N/A       Difficulty: N/A
May 16, 2026