DelFruit News
Fangame Awards 2025 Nominations
The nomination form for The Fangame Awards 2025 is now open!
If you need a reminder of the format, you will be nominating your personal favorite games for each month of the year + the 4 classic "golden" categories we've always had + our 4 beloved Community Awards! You are able to submit up to 4 nominees (graded as 1st, 2nd, 3rd, and 4th places) you think best fit each category.
Here is the link to our form: https://forms.gle/jKyM8V9QExgSWkYP8
The forms are also available in Japanese, Chinese, and Korean. If you're unable to view it, Here is another form in English and Chinese at this link: https://shimo.im/forms/2MrtzAbs0ONiplAz/fill
(They'll be open for only 1 week, permanently closing on January 9th at 11:59 EST.)
Finally, The Fangame Awards 2025 will take place on February 21st at 4pm EST. The show will be streamed live on the Fangame Marathon Twitch channel: https://www.twitch.tv/fangamemarathon
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Newest Fangames
Showing 25 of 14990
| Game | Release Date | Difficulty | Rating | # of Ratings |
|---|---|---|---|---|
| I Wanna Be The Internet Angel | Jun 14, 2026 | 70.0 | 9.2 | 3 |
| For Cream Needle | Jun 14, 2026 | 45.0 | 7.5 | 2 |
| Vaisravana | Jun 14, 2026 | 88.0 | N/A | 2 |
| SHP EZ | Jun 13, 2026 | N/A | N/A | 2 |
| SHP | Jun 13, 2026 | N/A | N/A | 2 |
| OBLIQUE TORMENT 3 | Jun 13, 2026 | N/A | N/A | 1 |
| Castle'Sploder | Jun 13, 2026 | N/A | N/A | 1 |
| I Wanna Quench The Castle Blaze 2 | Jun 13, 2026 | 60.0 | N/A | 3 |
| I wanna be the JRG | Jun 11, 2026 | N/A | 0.5 | 2 |
| I wanna walk mindlessly | Jun 10, 2026 | N/A | N/A | 1 |
| I Wanna Find the Gimmick Way | Jun 10, 2026 | 48.0 | 4.3 | 2 |
| I wanna lying on the couch | Jun 8, 2026 | 70.0 | 9.0 | 2 |
| I wanna tide me over | Jun 8, 2026 | N/A | N/A | 1 |
| I Wanna Know You | Jun 8, 2026 | 58.3 | 5.0 | 4 |
| i wanna be the 1st world REMAKE | Jun 5, 2026 | N/A | N/A | 2 |
| I wanna be the Compulsive Trouble | Jun 5, 2026 | 66.5 | 7.7 | 7 |
| I wanna Pororoca | Jun 5, 2026 | 70.0 | 7.0 | 3 |
| I Wanna Be a Cute Bird | Jun 5, 2026 | 33.3 | 6.3 | 5 |
| Spikeworth Engine | Jun 4, 2026 | N/A | N/A | 2 |
| I Wanna Tag Team | May 30, 2026 | 80.0 | 10.0 | 5 |
| DanMario Demise | May 30, 2026 | 92.0 | N/A | 3 |
| I Wanna Scooby Doo! Creepy Run | May 30, 2026 | 38.0 | N/A | 4 |
| I Wanna What I Want | May 26, 2026 | 43.0 | 6.5 | 3 |
| I wanna →→→ stream! | May 25, 2026 | 78.0 | 8.0 | 3 |
| I wanna be a person without pressure | May 24, 2026 | 44.0 | 6.4 | 2 |
| Full List | Random Game! | User List |
Latest Reviews
Showing 5 of 114732
For: I wanna drown drones
Normal clear would be ~82 difficulty.
Highly recommend if interested in this kind of needle for both the normal clear & all clear.
This is an incredible fangame in both visuals and needle. It's currently some of my favourite setup needle that I have ever played, and it consistently throws extremely well-designed jumps at you, to where i'd even go as far to say that considerably more jumps in this entire game are interesting, fun, and generally really good than even mediocre jumps. It's really great. The game starts out with a really interesting and somewhat 'intimidating\scary' atmosphere, pair this with needle that looks extremely unforgiving and it makes for a really cool experience. I really love the visuals of the main game, i love the 'decaying' blocks, and the background & bgm fit quite well too. I'm unsure if the kid sprite was made for this game or is being repurposed from a prior fangame, but nevertheless i quite like it, it's easy to tell your location mid jump and it's very visible and I like how it looks. The needle is more experimental in the main game while the extra content is more 32px restrictive and 'ftfa-like', I think both ended out being incredible. The main game has a few screens that are less dense, such as screen 3 & 4 while the first 2 screens are a bit more claustrophobic. Screen 3 also has some very mild water usage but it's cool nevertheless. Some jumps in these screens are really cool, it would honestly take up too much space to list all the great jumps this game has as there's just so many, a lot use tight valign ranges or just generally feel really good visually and to perform, etc. Overall the main game stands up really well too, It's already some of the best setup needle i've played. Extra is also incredibly good, somewhat similar praises but it's worth mentioning some extra saves have an abundance of jumps that require frame-perfect long jumpheights, usually with valign ranges or whatnot aswell. Some of these jumps are really creative & feel quite good to improve at. Save balance is pretty good aswell, throughout the extra I didn't particularly find any singular save to be considerably harder than the others (and the base game also is well-balanced). Visuals for the extra are also pretty cool aswell. There's not much else to say, this game is basically perfect for what it is. It's really atmospheric and enticing to play, feels great, jumps are interesting, extremely fun for it's difficulty & I strongly recommend this to anyone interested in this kind of needle.
For: Alphazetica
For: I wanna be the Magnificent Stumble
Магницать сложный - резинорванус (85)(чуть меньше мб даже ну хз)
For: I Wanna Cautiously Observe The Goober From A Safe Distance
For: Vaisravana
Visual overhaul done, and needle kept the same.
Normal difficulty has a save per screen, and Horangi only has one save at the start. Difficulty rating based off clearing on Horangi difficulty, normal clear would be ~75?
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