DelFruit News

Fangame Awards 2025 Nominations

The nomination form for The Fangame Awards 2025 is now open!
If you need a reminder of the format, you will be nominating your personal favorite games for each month of the year + the 4 classic "golden" categories we've always had + our 4 beloved Community Awards! You are able to submit up to 4 nominees (graded as 1st, 2nd, 3rd, and 4th places) you think best fit each category.
Here is the link to our form: https://forms.gle/jKyM8V9QExgSWkYP8
The forms are also available in Japanese, Chinese, and Korean. If you're unable to view it, Here is another form in English and Chinese at this link: https://shimo.im/forms/2MrtzAbs0ONiplAz/fill
(They'll be open for only 1 week, permanently closing on January 9th at 11:59 EST.)
Finally, The Fangame Awards 2025 will take place on February 21st at 4pm EST. The show will be streamed live on the Fangame Marathon Twitch channel: https://www.twitch.tv/fangamemarathon
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-Chance, on Jan 4, 2026

Newest Fangames

Showing 25 of 14920

GameRelease DateDifficultyRating# of Ratings
Get em up to D.O.U.B.T May 14, 2026 N/A N/A 2
Soft & Wet: Go Beyond May 12, 2026 97.0 N/A 3
get out of my car now May 12, 2026 1.0 0.0 2
I wanna Delete the Emoji May 12, 2026 N/A N/A 1
I Wanna Steal The Birthday Cake 2 May 11, 2026 55.0 8.2 6
i wanna ◻◼ May 10, 2026 44.4 7.5 7
I Wanna Cherry Rush May 10, 2026 N/A N/A 3
I Wanna Auf Und Auf Voll Lebenslust May 10, 2026 80.0 9.5 4
I Wanna Evoltex May 8, 2026 63.5 7.5 2
I wanna之Kid快跑 May 3, 2026 N/A N/A 1
Needle|HAPPY BIRTHDAY TO MYSELF May 3, 2026 42.0 7.1 2
I wanna Sissy Sky May 3, 2026 N/A N/A 4
I wanna be the GOK2 May 3, 2026 N/A N/A 1
I wanna be the gimmick hard2 May 3, 2026 N/A N/A 1
New I wanna be the gimmick2 May 3, 2026 N/A N/A 1
I wanna be the GOK May 3, 2026 50.0 5.5 2
I wanna PC operation May 3, 2026 N/A N/A 1
New I wanna be the gimmick May 3, 2026 45.0 5.8 2
Kekka Hapyoooooooooooo May 2, 2026 N/A N/A 2
I Wanna Be The ドーパミン中毒のガキ May 2, 2026 66.0 7.3 4
I Wanna Unveil The Old Modern May 1, 2026 N/A N/A 4
I Wanna Break The Series Z 3 EZ May 1, 2026 68.0 9.5 4
The Epic Connect 5: We Really Connect This Time May 1, 2026 47.3 6.4 4
울의해안에는조심해차를운전해베개에숨겨진수수께끼를서둘러칠십삼개찾아주세요이것은차별이아니라구별입니다그는정말로이여자와결혼하기를바라고있었을까우리는아직이땅에갇힌채로교회를찾을수없다이것은사람들이새로운광물을발굴한것에의한반동이며많은물고기들이훌륭한댄스를선보이는유감스러운정치가를기다리고있습니다 Apr 29, 2026 N/A N/A 3
I wanna be the gimmick game hard Apr 27, 2026 N/A N/A 1

Full List Random Game! User List

Latest Reviews

Showing 5 of 114069

gourdladle
For: I wanna Dear Remaining Days
rating based on ver 1.00000001
Literally perfect avoidance
It is super well balanced, alongside super well designed. The fight was 4mins+ long but the flow was so well that every single moment was super fun to execute.
Just do it

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[0] Likes
Rating: 9.9 99       Difficulty: 71 71
May 16, 2026
Renko97
For: I wanna be the easy boruto
Easy

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Tagged as: Needle Short
[0] Likes
Rating: 4.1 41       Difficulty: 13 13
May 16, 2026
Fruitless
For: iwannabethe Rei
After all this time, Hasi finally makes a return to the community, and what a game he comes back with. This is an easier avoidance by his standards, with the song "Ghost Girl" by Mikito-P. Assuming the 10 second intro right at the start isn't a turnoff for you, this game continues with the patterns you've come to expect from his modern style by now. These are a bit hard to learn if you can't see them coming, especially with a couple of the attacks near the end, but they're still fun to play through. The random attacks are still few and far between, but they're balanced really well, a stark difference from some of the RNG slop he was putting out in the 2010s. There's really only one attack that is kind of unfair, that being the random black cherry circle right before the blue and yellow cherries which require a specific position, but this is still possible to work around sometimes. Besides that, some other attacks may seem unfair, but my consistency at them did improve over time, so clearly there is a way to make them easier.

Hasi has definitely come a long way as a maker, shown here with this game. I can't wait to see what else he comes out with in the future, as both this game and Happinespell are signs of great things to come. Definitely recommended to people with some avoidance experience already who want something to play.

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Tagged as: Avoidance
[0] Likes
Rating: 8.0 80       Difficulty: 45 45
May 15, 2026
notmaxwell
For: AsTatine
rating based off a blind playthrough that never used the route image or any video references. this game has consistently poorly designed jumps, blind jumps, kind of silly align moments (with practically invisible black-on-black kid feet), and doesn't even pull off the needle design it goes for with the maze, the second half of the maze is incredibly obvious for the most part and is almost linear, whilst the first half is unbelievably unintuitive and not fun in the slightest. I'm convinced not many people have actually played this without looking at the cheat sheet, as it is not designed well at all, i don't think this game pulls the maze off properly, and even then the actual needle is horribly unbalanced, unfun, and poorly designed with an unreasonable amount of blind jumps, awkward maneuvers or unrealistically tight jumps in the middle or ends of saves. Some points for the visuals. Maybe this is fun if you spoil yourself on the route, but I feel like me suggesting to do that would be on the same level as "Cool puzzle game if you look at the answers". Also this game has a somewhat substantial skip that goes over ~5 or so saves, it's not problematic if you're looking at the answer sheet but stuff like this kind of sucks for blind players, as it appears to be the intended route (or just a different split path (this is another complaint i have with this game, i found it somewhat disappointing after clearing as there's only one route to take, unless you do that skip, it's basically a linear game hidden behind a bunch of frustration for blind players)). Also there's a jump that has a valign range where it's impossible. Also there's a visual bug especially on the last save after restarting.

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[0] Likes
Rating: 2.2 22       Difficulty: 70 70
May 15, 2026
TTBB
For: I wanna Hurtful&Painful
Despite getting pretty unlucky with this avoidance, I enjoyed it a lot. The pattern mapping was really satisfying and fit the energy of the song very well. The practice warps are generally pretty helpful for quickly testing and figuring out the timings for certain patterns. However, the way they work is you're only allowed to practice up to a couple of seconds after your PB. So there will be times where you PB right before a section where there's literally nothing after, which makes the practice feel pointless. But there are moments where it will definitely help.

In terms of difficulty balance, I think it's also really good. Each of the practice warps are all relatively equal in difficulty in one way or another, meaning they all have something that makes them difficult without having one be significantly harder than the other. Some are learny, some have tricky RNG, some have both.

Now as I said at the beginning, I got pretty unlucky with this avoidance, and by that I mean I died at the last second and then got bad RNG for another hour before clearing. This unfortunately was fairly frustrating because it felt like I was just waiting to not get screwed over by 3 specific attacks. These 3 attacks are:
1. The yellow RNG right before chorus 1
2. The 2nd last practice warp
3. The attack right before final where you have to stand on the bottom platform, where there are a ton of tiny small cherries lingering around

All of these attacks have very high RNG variance so be careful. That's the only thing I didn't like about the avoidance, everything else was very good.

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Tagged as: Avoidance
[0] Likes
Rating: 8.5 85       Difficulty: 70 70
May 15, 2026
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