DelFruit News
Fangame Marathon 2026
This year's Fangame Marathon is coming soon! This is the community's largest annual event that is livestreamed on Twitch and Youtube, and features dozens of speedruns, blind game playthroughs, showcases, and various other special events.
You can view the marathon's schedule here: https://ong.run/fm2026/main
Twitch: https://www.twitch.tv/fangamemarathon
Youtube: https://www.youtube.com/fangamemarathon
Discord server: https://discord.gg/f2FFzetgrz
The event will be held from July 22nd to July 26th, See you all again soon for Fangame Marathon 2026!!! Read More...
Newest Fangames
Showing 25 of 15041
| Game | Release Date | Difficulty | Rating | # of Ratings |
|---|---|---|---|---|
| Ledge Jump Floor Game | Jul 19, 2026 | N/A | N/A | 1 |
| Tha | Jul 19, 2026 | 77.5 | N/A | 3 |
| I wanna be Lovegood 3 | Jul 18, 2026 | 78.0 | N/A | 5 |
| I wanna shikankea | Jul 16, 2026 | N/A | N/A | 2 |
| I Wanna Be The Nate | Jul 15, 2026 | 45.0 | 0.1 | 7 |
| I Wanna de-Atomize Bohrdom | Jul 13, 2026 | N/A | N/A | 2 |
| I wanna be the Sharpshooter | Jul 12, 2026 | N/A | N/A | 1 |
| i wanna make random idea | Jul 12, 2026 | N/A | N/A | 1 |
| 张雪峰 | Jul 12, 2026 | 68.5 | 3.9 | 8 |
| I wanna Breathe In, Scream Out | Jul 11, 2026 | N/A | N/A | 1 |
| randomgame 2 | Jul 9, 2026 | N/A | 8.0 | 3 |
| Knowledge Echoes You | Jul 9, 2026 | N/A | N/A | 2 |
| i wanna permaf | Jul 4, 2026 | N/A | N/A | 2 |
| ■Geometry Guy■ | Jul 4, 2026 | 91.0 | 3.0 | 2 |
| Mama Sea | Jul 4, 2026 | 33.0 | 2.0 | 4 |
| I wanna be the invisible guy | Jul 4, 2026 | 90.0 | 1.0 | 2 |
| i wanna clear the impossible trials | Jul 4, 2026 | N/A | N/A | 1 |
| randomgame | Jun 30, 2026 | N/A | 6.1 | 3 |
| I Wanna Be The Cronh19 | Jun 30, 2026 | 24.8 | 4.9 | 5 |
| § | Jun 28, 2026 | N/A | N/A | 2 |
| I Wanna Goy No Jam Spike Game 2137 | Jun 28, 2026 | N/A | N/A | 3 |
| Burven Durhën Vander Hąren | Jun 28, 2026 | 95.0 | 6.0 | 2 |
| I Wanna Chronoclasm | Jun 28, 2026 | N/A | N/A | 1 |
| I wanna QZkago requiem | Jun 28, 2026 | 53.0 | 6.5 | 3 |
| This is needle nothing never clear | Jun 27, 2026 | 100.0 | 0.1 | 3 |
| Full List | Random Game! | User List |
Latest Reviews
Showing 5 of 115284
For: I wanna be the Music2
Music2 is probably one of the most unique and bizarre fangame releases of all time. The concept of this game is extremely ambitious, it's basically an avoidance game with rhythm game elements. It has a total of 45 unique avoidances, and 136 if you count every difficulty as an individual avoidance. It's genuinely insane that an avoidance game with this amount of content can exist in any shape or form.
The avoidances themselves will definitely filter a lot of people. A few years ago I thought that this was one of my least favorite fangames ever because of the nature of the avoidances. Almost all of them have super bland visuals that barely stand out at all from each other. The attack design is often repetitive and outdated, and almost all avoidances have so many aspects that are generally considered "bad design", such as unfair luck checks, boring intros, instagibs, visual challenge, pretty much everything you have ever seen an avoidance be criticized for will be in this game in spades.
Beyond the repetitive exterior of the game, a lot of the avoidances do actually stand out, even if it's most of the time in unconventional ways. It feels like there's actually a lot of creativity in the game. A lot of the avoidances have very different ways of messing with the player. Evans is an avoidance that stands out for being basically 100% memorization, Ignited Night Burst infinite has a spotlight effect, GOLDEN CROSS has a background that adds a lot of visual challenge, Faily_dancing_in_lake has an iconic final attack that requires a lot of memorization, Snow Drive has rng attacks that are masked as pattern, Gabba has curving that is locked into screen rotation, YUKARI has a blind frame perfect input, satisfiction has the infamous 1/50 luck check, the list goes on and on.
There's also a lot of stuff in this game that has a lot of comedic value. Grimm is really funny for having the most anticlimactic final attack ever, Bamboo Sword Girl has a sudden extremely fast and unreadable attack that is hard to not laugh at. By far the funniest avoidance in the game is of course Boneless, which is just absolutely hilarious to even look at for so many reasons.
One thing that makes this game have a lot of aura is the five superbosses: Black or White, Longhena Cantata, Schrodingers Cat, Ninur and Sakura. All of them are super intimidating and iconic for their own reasons. Watching Pluto play through all of them is basically what finally made this game click for me. Even if I didn't care for the rest of the game yet, I really admired these five beasts.
There are so many design choices in the game that are really thought provoking and interesting, but even if you don't want to deal with them, there's still a lot to love about this game. Just playing the avoidances casually, maybe perfecting some novices and unlocking new songs at the shop is just so much fun, and stuff like the custom characters for some makers really give this game so much charm. I think that this is definitely one of the most special fangames I have ever played.
For: I wanna be the Crimson Needle
For: I wanna Innovation Explosion
For: I wanna Bless the Resurrection
A fun avoidance set to Warak's infamous song, "REANIMATE". It's got a lot of both pattern and RNG attacks, and has a nice balance between the both of those. The RNG is designed really well to basically never be unfair, although it does get pretty tight sometimes when combined with some of the pattern attacks. Speaking of which, those attacks are pretty creative and fun to play once you know what to do, but the issue is in learning that, since it's not entirely obvious some of the time. Not to mention, some of the patterns come way too fast for you to react to, with the indicators not being very helpful with this either, especially closer to the end of the boss. This is why I said I needed to watch a video, since the strats I ended up coming up with were very far from optimal, so I just used those of other people instead. Once you do that, though, it's still a fun game.
Overall a fun game despite the learning, recommended to intermediate avoidance players if you don't mind all that (or have a video on hand).
Delicious Fruit