DelFruit News

Fangame Awards 2025 Nominations

The nomination form for The Fangame Awards 2025 is now open!
If you need a reminder of the format, you will be nominating your personal favorite games for each month of the year + the 4 classic "golden" categories we've always had + our 4 beloved Community Awards! You are able to submit up to 4 nominees (graded as 1st, 2nd, 3rd, and 4th places) you think best fit each category.
Here is the link to our form: https://forms.gle/jKyM8V9QExgSWkYP8
The forms are also available in Japanese, Chinese, and Korean. If you're unable to view it, Here is another form in English and Chinese at this link: https://shimo.im/forms/2MrtzAbs0ONiplAz/fill
(They'll be open for only 1 week, permanently closing on January 9th at 11:59 EST.)
Finally, The Fangame Awards 2025 will take place on February 21st at 4pm EST. The show will be streamed live on the Fangame Marathon Twitch channel: https://www.twitch.tv/fangamemarathon
Read More...

-Chance, on Jan 4, 2026

Newest Fangames

Showing 25 of 15011

GameRelease DateDifficultyRating# of Ratings
I Wanna 13 Jun 25, 2026 16.0 N/A 2
I Wanna Traverse the Multidimensional Rift Jun 25, 2026 N/A N/A 1
I wanna Archean Jun 25, 2026 N/A N/A 1
30min3map1mood 20260420 Jun 22, 2026 40.0 N/A 3
Sunshine Jun 22, 2026 50.4 7.6 9
I wanna Delectus v1.1 Jun 21, 2026 N/A N/A 0
I Wanna Be The PCK Jun 15, 2026 50.7 5.1 6
Девочка Эмо Jun 15, 2026 89.5 6.0 4
I Wanna Be The Sara Master Jun 15, 2026 N/A N/A 2
I wanna get to nine Jun 15, 2026 N/A N/A 1
Chieri's Beginning Adventure Jun 15, 2026 37.5 5.5 3
I Wanna Be The Internet Angel Jun 14, 2026 75.0 9.6 9
For Cream Needle Jun 14, 2026 48.8 7.6 7
Vaisravana Jun 14, 2026 88.0 N/A 2
SHP EZ Jun 13, 2026 N/A N/A 2
SHP Jun 13, 2026 N/A N/A 2
OBLIQUE TORMENT 3 Jun 13, 2026 41.5 5.7 5
Castle'Sploder Jun 13, 2026 N/A N/A 1
I Wanna Quench The Castle Blaze 2 Jun 13, 2026 60.0 7.0 4
I wanna be the JRG Jun 11, 2026 N/A 0.5 2
I wanna walk mindlessly Jun 10, 2026 N/A N/A 1
I Wanna Find the Gimmick Way Jun 10, 2026 48.0 4.3 2
I wanna lying on the couch Jun 8, 2026 70.0 9.0 2
I wanna tide me over Jun 8, 2026 N/A N/A 1
I Wanna Know You Jun 8, 2026 58.3 5.0 4

Full List Random Game! User List

Latest Reviews

Showing 5 of 114920

lovey01
For: Sunshine
Some minor issues, but overall this game was a good time!

Stage 2 could use more contrast between blocks/spikes and bg
Some of the corners in the game don't add much to the saves they're in besides the precision required to pass them

I think stage 3 could benefit from less precise vine jumps (in the sense that the window for grabbing or jumping off the vine is precise, a few moments in the game that exhibit this problem which come to mind: a jump which required you to tap right off of a vine at a particularly low point of it, a jump which required you to fall at high speed onto a 1 block tall vine, a vine jump that required you to jump off very close to the top of the vine)

Read More

Tagged as: Needle Short
[0] Likes
Rating: 7.0 70       Difficulty: 50 50
Jun 25, 2026
uzumaki [Creator]
For: I Wanna 13
My first fangame ever, I hope you like it.

Read More

[0] Likes
Rating: N/A       Difficulty: 16 16
Jun 25, 2026
notmaxwell
For: LCIS
Playing this is like jumping off a cliff into fire to show other people that jumping off a cliff into fire is a bad idea.

You can get the general gist of this game from a single screenshot of the 1 save this game has to offer, but somehow there's even more nuance that detracts from the already unpleasant experience. First of all, the obvious, visuals are nonexistant, every single jump in this game is a named jump, and almost all of them aren't used in interesting ways, and the game uses an unreliable niche engine.

It gets worse though, for example on the left side you have to do a bad align corner, it's one or the other depending on what align you take but it's required to do so, which is not fun as neither jumps are simple corners. The super f's are fine, but the ledges and inverts at the top left aren't. These jumps are feel really bad to pull off, especially the first invert, and basically act as a consistency wall for most of the time, and it's also impossible to have good align for all these ledges. This left side also just has a lot of 5fs, not all are required (as you can 4f the inverts and survive, i did when clearing) but it's not really a lot of variance. The jump to the double invert is surprisingly easy to mess up and feels terrible when you do so, and the double invert can just be jumped over, which i don't think the creator noticed, although you have to regrab another ledge at a pretty high vspeed which is extremely inconsistent, especially this deep into the save.

Then it's the downwards planes. My god. It's so beautiful. Luckily, 5 out of 7 downwards planes can be made substantially easier by some setups resulting in hold left strats. But not all of them, as the 2 worst align downplanes require the player to just do them raw, with the worst align aswell. These setups are valign dependent, meaning this game had to have some pretty hefty valign strats for it to even be reasonably cleared, which in reality aren't *too* difficult, but it depends on your ability to tell apart a 1+1 to a 1+2 cancel in the moment for the raw downwards planes, and then act accordingly, and it's pretty easy to misread. It's also not perfect, even if played properly there's a ~10% chance that the valign setups that run on hopes and dreams don't work out, as you can't see your valign in game and even the best strats aren't perfect. After this is the upwards planes, which are also extremely easy to die to after everything. Then it's just another setup downwards plane with a 92% chance of working. Even though the bottom right looks to be absurdly difficult on first glance it's certainly the easiest section but it's also somewhat gambling, it's way more likely that you will be in the right valign range than not but it's nasty having something like this so deep, and the non-setup downwards planes with the worst align are extremely rough to say at the least.

I mentioned at the start of this review that this game has a 'niche engine', it's using Sephalos's engine. It's overall fine, but it does have some slight differences i noticed. While it does have some form of 1f directional key fix, it's inconsistent, and restarting sometimes requires 2 presses, i noticed a slight difference with vspeed on the middle jump resulting in the ledge grab on the right being a bit tighter, alongside this the game doesn't have double dance which killed off a theorized valign strat for the downwards planes (rip my beloved) and worst of all- the game is stuck with #1 priority, you can't minimize it at all, nothing can go above the game, it's basically stuck there on the screen unless you close it. The game also has guyrock.mp3 as the background music but the engine lets you mute it.

You don't need this review to say not to play this since you weren't going to anyways.

Read More

[0] Likes
Rating: 0.2 2       Difficulty: 95 95
Jun 25, 2026
Faucet
For: I wanna traverse the precipice
fun game

Read More

[0] Likes
Rating: 9.0 90       Difficulty: 69 69
Jun 25, 2026
nankotu5316
For: 30min3map1mood 20260420
そんな簡単なんすかこれ

Read More

[0] Likes
Rating: N/A       Difficulty: 45 45
Jun 25, 2026
Read more reviews!