8 Reviews:
GaspacoZanis
Rating and difficuly based on beating avoidance hitless (for HP mode I would give 44 and 6.7).
Very interesting avoidance directly inspired by 'Tiny Fantazm', that you can easily notice by the visual design of the scene, sprites, trails, even platform usage in a similar manner.
The game initially was not supposed to be released, but author redecided to publish it in the end. And I am honestly glad that they did. I have beaten this avoidance both with HP and without, and I enjoyed this experience.
I spent around the same time of 20 minutes to beat as one mode and as another one. It is not really that much harder, you just need to concentrate a bit better and not just rely on making bad dodges.
Game's first half does have suspiciously unfair RNG, that a lot of times barely seemed fair. I think there is a lack of RNG controllers, however, the second half does feel skill-based, and honestly that was my favorite part of it.
Attack design fits really well to the song, and I liked this inspiration of Tomo's work, which also resembled in the difficulty as well, which is not far from what was in 'Tiny Fantazm'.
There was also one attack that has attack choice before 2nd verse if I recall correctly, which is also a nice touch.
I enjoyed more the version without HP, since the difficulty allows you to do it without, and with HP it felt a bit too easy (and kinda filler as well), but if you want yourself some free room of errors, then HP works fine as well.
I wish the balance was better and that I would not feel paranoid every time if I am gonna squeeze through gaps or not (which probably is the sentiment you can apply to a lot of other Chinese HP avoidances). But other than that, I had fun time with this game. It does offer cool visuals and satisfying to perform barrage attacks mixed with few patterns.
Would recommend.
[0] Likes
Very interesting avoidance directly inspired by 'Tiny Fantazm', that you can easily notice by the visual design of the scene, sprites, trails, even platform usage in a similar manner.
The game initially was not supposed to be released, but author redecided to publish it in the end. And I am honestly glad that they did. I have beaten this avoidance both with HP and without, and I enjoyed this experience.
I spent around the same time of 20 minutes to beat as one mode and as another one. It is not really that much harder, you just need to concentrate a bit better and not just rely on making bad dodges.
Game's first half does have suspiciously unfair RNG, that a lot of times barely seemed fair. I think there is a lack of RNG controllers, however, the second half does feel skill-based, and honestly that was my favorite part of it.
Attack design fits really well to the song, and I liked this inspiration of Tomo's work, which also resembled in the difficulty as well, which is not far from what was in 'Tiny Fantazm'.
There was also one attack that has attack choice before 2nd verse if I recall correctly, which is also a nice touch.
I enjoyed more the version without HP, since the difficulty allows you to do it without, and with HP it felt a bit too easy (and kinda filler as well), but if you want yourself some free room of errors, then HP works fine as well.
I wish the balance was better and that I would not feel paranoid every time if I am gonna squeeze through gaps or not (which probably is the sentiment you can apply to a lot of other Chinese HP avoidances). But other than that, I had fun time with this game. It does offer cool visuals and satisfying to perform barrage attacks mixed with few patterns.
Would recommend.
Rating: 6.8 68
Difficulty: 47 47
Jan 31, 2025
spellux01
rating is based on no-hit
nice fantazma-style avoidance
[0] Likes
nice fantazma-style avoidance
Rating: 7.0 70
Difficulty: N/A
Oct 28, 2024