GaspacoZanis's Profile

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Joined on: May 20, 2017

Bio:

I am just a random guy who like to play IWBTG fangames ! If you want, you can read my reviews and ratings for every game, which I have cleared! If you want, you can ask my some questions too, and I will be happy to answer to them! Have a nice day! ^-^

I've submitted:
101 Ratings!
101 Reviews!
495 Screenshots!

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101 Games

GameDifficultyUser's Rating
PSIFT: A Post-Structuralist Ironic Fangame Title 36.0 9.6
I wanna be Minimal 50.0 9.0
I wanna be the RUKIMIN!7(SEVEN!) 41.0 8.9
I wanna be the SLOo MOoTION 45.0 8.8
I wanna be the Virtualance 47.0 8.6
I wanna be the colorful life 34.0 8.6
I Wanna Find A Test Player 6.0 8.5
I wanna clear the Crime & Punishment Ver.W&B (Easy version) 54.0 8.5
I wanna follow it 30.0 8.4
I wanna be the Rain 23.0 8.3
I wanna be the Density 42.0 8.2
I wanna Design 45.0 8.1
I wanna be Purple(ドラゴンフルーツ山崎さん作) 52.0 8.0
I wanna be the Tribute 44.0 7.8
I wanna conquer the blow game 3 34.0 7.8
I wanna be soupreme 48.0 7.7
I wanna be the Octophobia 18.0 7.7
I wanna be the Plumeria 39.0 7.7
I wanna be the Showdown 33.0 7.6
I wanna be the Burst 43.0 7.6
I wanna tell the World 20.0 7.5
I wanna be the Lizardmanmaster3 vs Love Dragons Remake 33.0 7.5
I wanna Kill the Sacred C3 2 13.0 7.5
I wanna kill the Kamilia 42.0 7.5
I Wanna Uhuhu Spike 2 44.0 7.4
I wanna be the Yassan(21) 47.0 7.3
I wanna eat the lemon 19.0 7.3
I Wanna Tell The World 18.0 7.2
I wanna Athletic needles(easy) 38.0 7.1
I wanna be the Zero Game(共同開発) 30.0 7.0
I wanna be the 3200min 44.0 7.0
I Wanna Tell The World v1.1 (REMAKE. ver) 20.0 7.0
I wanna be the Emerald 31.0 7.0
I Wanna be the GreeeeN 34.0 6.9
I Wanna Vanish Needles!! 17.0 6.9
I wanna be the happy birthday KITTON 15.0 6.7
I wanna conquer the blow game 2 29.0 6.7
I wanna while hearing a piano spike game 36.0 6.7
I wanna get the Yellow Star 36.0 6.6
I wanna スコアアタック 2.0 6.6
I wanna be the Fight3 4.0 6.5
I Wanna Uhuhu Spike 46.0 6.5
I wanna be the Lizardmanmaster Remake 43.0 6.5
I wanna be TOUGH BOY 12.0 6.4
I wanna be the Dark Blue 31.0 6.4
I wanna be the Fight2 20.0 6.3
I wanna see the Barrage 1.0 6.3
I wanna go to 1Floor 26.0 6.3
I wanna be the Fangame! 42.0 6.2
I wanna rape flower weather 27.0 6.1
I wanna be the Goshi Barrage 43.0 6.0
I wanna be the happy birthday HEYHEY 14.0 6.0
I wanna survive a Piano 37.0 6.0
I wanna be the Addiction 28.0 5.9
I wanna kill the Kamilia 3D 22.0 5.9
I wanna be the Lizardmanmaster2 50.0 5.9
I wanna conquer the blow game 24.0 5.9
I wanna be the Burst(2015) 40.0 5.8
I Wanna Graduate From DT 35.0 5.8
I Wanna Be The Suitable 37.0 5.7
I wanna be the Walpurgis 36.0 5.6
I Wanna Escape the Mysterious House 35.0 5.6
I wanna be the Lizardmanmaster2 Remake 39.0 5.6
I Wanna Be the Fortress Returns 40.0 5.5
I Wanna Be The Halcyon 45.0 5.5
I wanna Conversation 31.0 5.4
I wanna be the KR02 31.0 5.3
I Wanna Kill The Kamilia 2 67.0 5.2
I wanna be the 8bit 47.0 5.2
I wanna be the Goshi Barrage II 56.0 5.2
I wanna be the Salt 38.0 5.0
I wanna be the Experience 36.0 5.0
I wanna saber5 42.0 5.0
I wanna be the Fight4 15.0 5.0
I wanna learn to BunnyHop 43.0 4.9
Just five seconds 48.0 4.9
I wanna be the Green Moon 32.0 4.8
I wanna saber2 14.0 4.8
I wanna be the Lizardmanmaster 54.0 4.7
I wanna Giripossible 8.0 4.6
I wanna saber 12.0 4.6
I wanna saber4 37.0 4.5
I wanna be the happy birthday azu 25.0 4.5
I wanna be the Avoidance 51.0 4.4
I wanna be the Number One 38.0 4.0
I wanna be the Fight 10.0 3.9
I wanna be the Guy2 11.0 3.8
I wanna be the CaballerosⅥ 41.0 3.8
I wanna be the Lizardmanmaster3!! vs Love Dragons!! 30.0 3.7
I wanna be the Fight6 10.0 3.6
I wanna enjoy the Game 15.0 3.5
I wanna saber3 9.0 3.2
I wanna be the happy birthday Yuu 5.0 3.0
I wanna be the GGM 7.0 3.0
I wanna be the Fight5 20.0 3.0
I wanna be the happy birthday YY 20.0 2.5
I wanna be the Fortress 44.0 2.4
I wanna be the mold killer 30.0 2.4
I wanna be the Chokochoko 5.0 0.9
I wanna be the corner jump 9.0 0.4
Boshy 2 1.0 0.1

101 Reviews

GaspacoZanis
For: I wanna be the Goshi Barrage
After just 2.5 hours and 126 deaths I cleared prequel of I wanna be the Goshi Barrage, which is prequel of I wanna be the Goshi Barrage II, which I reviewed few months ago. Like I did previous time, I am going to tell my impressions of the game and I will compare it with its sequel too!


This is bossrush type game, where you have to clear 5 different avoidances to get to the final one. This game has similar style and bossrush structure as in its sequel – 5 avoidances, which all has its own different information about difficulty rating by creator, soundtrack and length. The last one avoidance is hidden and shows that its ‘Coming Soon’ and unlocks when you beat all other avoidances. The only difference that background colour of bossrush room is in purple, not green colour like in sequel, and of course, the set of the avoidances is different. Also game has Hanshin’s older type of timebar, which is similar to the one, which was used in I wanna be the Avoidance, even though there is number timer too, the only difference is that mostly timer is placed in the blocks, not in the corners outside blocks, like it was in the sequel, which means that sometimes it can be harder to see time. Game itself came out on wiki on 13th of July 2011, when its sequel came out on 4th of August 2011, which means it came out month before releasing sequel. Also important detail is that both of I wanna be the Goshi Barrages came out after releasing I wanna be the Avoidance, I wanna thank the Wowaka and I wanna VS.VOCALOID, but came out before release of I wanna be the avoidance 2nd and I wanna be the avoidance 3rd. So as you can see he released total of 7 bossrush type games (if I haven’t missed any, which I don’t have), and I wanna be the Goshi Barrage and I wanna be the Goshi Barrage II are his 4th and 5th bossrush type games. I have tried playing 6 of these games (except for I wanna be the avoidance 3rd, which I don’t have) and from all of those I wanna be the Goshi Barrage is probably the best and the most fun one. This is also the most known Hanshin’s game, mostly because it is meme-themed and particularly because of one meme - ドコノコノキノコ, which got big popularity, for example, if you look on ipses channel, then you will see that clear of this boss is the most famous on the channel and have more than 71k views. This game got big popularity in 2015, because of this one particular boss. But enough theory, let’s get to the main content of the game!


As I told before this is meme-themed bossrush, so almost every boss has its own meme, and has maybe only one more or less serious boss ( it is completely different tot the sequel, where all bosses were seriously-themed, except for one (the rabbit one), which was meme-themed ). I am not big fan of meme games, but this style I liked actually more than style of sequel. Also important detail is that all bosses are a lot easier than in sequel and difficulty rating by creator is useless, since all bosses have more or less, but similar difficulty. Also I will tell in order, how I beat each of the bosses (also important detail is that I didn’t play this game blindly, and I have for few attacks looked on ipses videos, even though I played the whole sequel blindly) .


The first one, which I had beaten, was the downer-middle avoidance. It is the one, which I tend to call as more serious one. Also creator gave this avoidance 1 star. I beat this one after 20 minutes after starting this game and also I had 15 deaths. This avoidance is probably my 2nd favorite one in the game, since it is pretty easy one (actually probably even the easiest one, even though it is 3 minutes and 11 seconds long). This have unusual structure, where you can use water and usual platform path, even though you don’t even need to use platforms to clear the avoidance. You can notice that here are screen rotation, random falling hearts, random rising up sun, bouncing and aiming fruits and etc., but for some reason many attacks looked really good for such a design and I had actually fun too. There is only one hard pattern, where you have to dodge fruit burst nearly the end, but it isn’t as hard if you can find savespot (personally I dodged on the 1st floor on the ground and it worked for me). There are couple of RNG attacks, but none of them are too hard to dodge. I liked aesthetics (even that Gumi sprite) and soundtrack, and for me it really fits well. Yes, there are some instagibs, for example, when spikes shows up or some other bursts, and some attacks may feel boring, but I liked the whole atmosphere, which may remind also the easiest avoidance in the I wanna be the Goshi Barrage II, but the only difference is that this one actually looked better and felt more fun to play. In quality I would rate this like 5.8, but I will give +0.5 for the atmosphere and couple of original attacks and the fun, which I had on this one.


Rating: 6.3
Difficulty: 30-35


The second one I beat the Miku avoidance, which is downer-left one. This one I beat after 13 minutes after clearing the previous one. Also it took me 14 more death to beat. This one uses really popular meme track Ievan Polkka. Tileset and structure for the avoidance is pretty usual and pretty OK. Timer can be harder seen, but it isn’t much of a problem. This one is the second shortest avoidance in the game, since it is only 2 minutes and 26 seconds long, but it has 3 stars by creator and isn’t too easy. I like soundtrack of this one, but avoidance itself isn’t my cup of tea, and I would say that it is the worst one, actually. It is pretty easy except for one particular attack, attack, which somewhere around the middle of the avoidance, where is falling down fruits and after that fruits go from right to left, then stops and go weird direction down. The problem is that this thing is RNG and you have to hope that you will get normal random to get pass that attack, since after that everything can be easily firsttried. Attacks mostly are some random fruits or aimings and just few more original attacks. It could be worse, but it is still pretty bad. Nothing too impressive, however nothing too horrible, so I will give just 5.1 to this one.


Rating: 5.1
Difficulty: 35-40


Next avoidance actually I beat on few attempts, even though I played few other avoidances, so I beat this one, when timer showed around 53-54 minutes and there were 51 death. This is Colonel avoidance, with soundtrack like in original I wanna be the Black. I don’t know how big meme was Colonel back then, but you I would still call this avoidance as more meme-based that serious one. This reminded me a little bit the final boss of I wanna be the Avoidance, where were used a lot of square attacks. But still this is also 3 minutes and 11 seconds long avoidance and creator rated this with 5 stars. Similarly like with the 5 star avoidance in I wanna be the Goshi Barrage II – SpiCa Miku – the difficulty was tried to rise up by many random attacks, but it still doesn’t make it the hardest one in the games though. Here are a lot of random attacks, which require a little bit of skill or luck, but mostly attacks aren’t too hard. I liked many attack designs and didn’t really feel so generic as it may look like. It isn’t like the best one Colonel, but I liked Hanshin’s attempt, so I would give pretty high rating for this one, even though it isn’t my favorite one, since I am not fan of Colonel type bosses. Also tileset for Colonel looks quite outfitting, but not horrible, even though I don’t know why Hanshin choose this tileset. Also this was quite fun too.


Rating: 5.7
Difficulty: ~40


When timer was around 1 hour and 2 minutes, and I had 61 death, I beat the upper-right avoidance, which Is Flandre Scarlet avoidance (3 minutes and 16 seconds long), with really famous her soundtrack. You may notice that there is weird Japanese text in the blocks. This text also appeared in this game’s sequel in the final boss, and it means that you have infinite jump. The only problem is that you have low gravity (or there is water?), so you should jump carefully. This avoidance I liked a little bit more than Colonel one, but it isn’t one of my favorite ones. This one is also influenced by I wanna be the Avoidance final avoidance, since some attacks have similar style – random square’s above, which shoots random stuff and can be problematic with low gravity. Here are some generic patterns, more original aimings and a little bit harder RNG attacks. It didn’t feel like something too hard, but can take some time if you have bad RNG. I am also not the fan of low gravity, but anyway it wasn’t frustrating though. Also don’t be too fast and don’t jump at the end one extra time, since you can enter accidently other avoidance before saving the progress (game doesn’t have autosaves), just saying, since I noticed that one streamer had that thing. Anyway, this was better and more fun than I expected actually. Also this one avoidance has 2 stars by creator.


Rating: 5.9
Difficulty: ~40


If 4 out of 5 bossrush avoidances took me a little bit more than an hour and around 60 deaths, then the fifth one took me 30 deaths and more than 30 minutes. This is not so infamous mushroom avoidance with soundtrackドコノコノキノコ), which is also my favorite avoidance in the whole game and from every boss in these 2 game serie it is still my favorite one. This avoidance is also the hardest one in the whole game too, at least in my opinion. It is only 2 minutes and 12 seconds long, but has many problematic parts. This avoidance involves different random stuff: paratroopers, jellyfishes, trumpets, random texts and different fruits and notes. This may feel too random, but it really feels fitting with soundtrack and even tileset doesn’t look as outstanding as it may look from first sight. The only real problem may be random texts and random fruit burst, which can give hard situations. Patterns are pretty easy and looks pretty well-fitting (even the aiming looks good here). The only real complain can be unpredictable texts, which can give sometimes walls or hardly dodgeable situations. Also I don’t know what is written in the text. Also creator gave this avoidance 4 stars, even though personally I think that Colonel is easier. Anyway I really had ton of fun with this avoidance and didn’t have feeling that this is dumb or frustrating, which is pretty surprising, since I didn’t expect such a thing. Objectively I would give this like 6.5 rating, but since this is really fun and rare Hanshin’s avoidance example, which even look pretty good, I will give +0.5 rating, even though boss may not look like avoidances with rating 7, but just because it is unexpectedly fun and even good this creator’s work example I will give higher rating. Really good job, Hanshin!


Rating: 7
Difficulty: 43


When you have beaten bossrush you have to deal with the final boss, which is avoidance with song ‘Smiling’, which is 4 minutes and 55 seconds long. This avoidance also includes in the main avoidance sprite of the enemy, which is the music titlecard (uhm, ok..). This avoidance took me around 1 hour and around 35 deaths. At first it may seem like the hardest avoidance in the game, but it actually isn’t, it is just lengthy avoidance. Personally, this is really specific choice for the finale of the game and I would prefer more the final avoidance of I wanna be the Goshi Barrage II, since it felt more epic and it combined any avoidance attacks making this really feel like finale. Like it isn’t automatically bad final boss, since song is pretty fitting for the finale, even though I didn’t really like the tileset of the avoidance though. Yes, avoidance pretty much refers this games the whole plot – average difficulty avoidances with some instagibs or some unfair attacks. Yes, some attacks may refer somehow to Miku, Gumi or maybe even Flandre, but it could be done even better to recognize similar avoidances. Also weird choice was to write in the whole game 4 times “Thank you for playing”: at the end of the final boss (there is also written ‘E N D’; in the bossrush room when you beat all bosses; at the end of the credits and in the last screen. Anyway after you beat this boss you have to click on the new appeared button and then you will get credits, which has some information about the game in Japanese and the last room, which also has the same design as in the sequel, but here for some reason is written some code ( 8984319 ), which in the next times when you go again to that room disappears, but still I don’t know what this code is for. Oh, and interesting fact is that you can get credit room soundtrack randomly in the title screen, since title screen randomly plays any of 5 bossrush boss soundtrack as well as credit one, similarly like in sequel. Anyway I don’t have much to say about the final boss, except that it isn’t horrible, but it could be better, I guess.


Rating: 5.3
Difficulty: ~40


Should give also bonus rating for the whole concept of the game, which is pretty original: bossrush selection, title screen random soundtrack and the whole aesthetics of the game, which means that each boss fits well together and makes good atmosphere for the game. Game has weird timebars and not the best placement for number timers, which is the problem. Also here you can feel problems that there are no autosaves, and also difficulty stars are surplus, since they doesn’t really place difficulty well and since all bosses are pretty easy to beat so you don’t really need to know the difficulty. Anyway I liked the whole concept for both I wanna be the Goshi Barrage, so I will give here pretty high bonus rating, and even though there are some problems, I will give even higher rating than in sequel, since this was his first game where he used such a style and for the first time it is really well made!


Bonus rating: 6.5


So, the results are following: without bonus rating, the game’s rating is 5.88, which rounds up to 5.9, but with bonus rating game’s rating is 5.97, which rounds up to 6. In my opinion the rating is really appropriate for such game, since I really felt that Hanshin tried to make a good game and he actually did! For example, in the sequel Hanshin tried to be more serious and he failed to make something as fun as this game, since he also made game more unfair and more unfun. But, anyway, if in these 2 games you can feel atmosphere then in I wanna be the avoidance 2nd you will hardly notice atmosphere or quality and most likely won’t play more than few minutes. This game is really fun to play and those will be fun few hours to play. I cleared all bossrush in one sitting and final boss in the next sitting and I didn’t really feel a lot of frustration or anything. I am glad that this is the most famous Hanshin’s game, since he tried to make better game and he succeeded and most likely you won’t find better other Hanshin’s game (at least under this nick, not other one – LIPCONE), so that is why I would recommend to anyone who would like to play any game with average difficulty. Also this 2011 game is probably better than many others games made later on. Thanks, Hanshin for such a fun and even charming game, at least for me!

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Tagged as: Avoidance Meme BossRush
[1] Like
Rating: 6.0 60       Difficulty: 43 43
Sep 2, 2018
GaspacoZanis
For: I Wanna Kill The Kamilia 2
After almost 3 weeks of writing review for this game, I have finally finished and I am ready to show this review to others! It is 2 times longer than delicious fruit allows to write, so I will provide the link to my actual review. This review just includes my personal opinion and my constructive criticism and isn't meant to offend or embarrass anyone! I published on PDF, since I think it is most appropriate format for this kind of thing. Sorry if there are many gramathical or orphographical mistakes though. Anyway enjoy reading! Here is the link to my actual review: http://www.mediafire.com/file/hnbkwyrq24xxpmk/Review_K2.pdf/file

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[7] Likes
Rating: 5.2 52       Difficulty: 67 67
Aug 17, 2018
GaspacoZanis
For: I wanna see the Barrage
I wanna see the Barrage is lily's first (and I think in whole fangame industry too) made avoidance, where you can do nothing to clear it. Idea is very nice and reminded me a lot of time, when I played Geometry Dash, where was special thing called as auto levels, where you could just watch and enjoy level. Avoidance is pretty long (more than 3 minutes long), so there is pretty long showcase to look at. Attacks are designed very well, even though some could look more epic. Still, this was enjoyable, so I would recommend this one if you have some free time and if you are bored, annoyed, sad or any other situation when you need to relax (also game can be easily found in axfc). I am really looking forward for more avoidances like this! Also this is my 99th cleared fangame too, hurray!

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[0] Likes
Rating: 6.3 63       Difficulty: 1 1
Jul 14, 2018
GaspacoZanis
For: I wanna saber5
I wanna saber5 is fifth game in the serie. This one is even harder than previous ones as well as is optimaly made btter than previous ones. This one has 5 main stages. Each stage has something special to show (music, puzzles, needle and other things). Let's look closer on each stage.


First stage is seperated in 2 short substages. First substage has ground needle, but second also uses blocksto make gameplay more interesting. Nothing too special, however that is not all! In this game we actually for each stage have avoidance! Yes, no more bosses, just avoidances. All avoidances have cutdown soundtrack so don't worry, there are no too long avoidances. First avoidance is pretty boring and doesn't have naything special either. More like tutorial stage to be honest.


For second stage we have needle which involves vines and water. Tileset is really well chosen for this stage, so that few screens looks really well in visual plan. Difficulty is pretty much as in first stage, so there is not much to say. Despite not so original needle, avoidance for this stage is actually pretty fun. It has really cool soundtrack so it is fun to hear. Gameplay is more original than in first avoidance. The only thing, which I am not sure does creator inspired from it or no, but there were attack similar like in Contrary (which was used in I Wanna Kill The Kamilia 3), only it was nerfed and there were no second part of it. Still attacks aren't too hard, so it shouldn't take too long. I am not really sure, but probably this is my favorite avoidance in this game. Probably.


Third stage is actually trap and puzzle stage. Starting from this one I actually needed to use several times video playthrough of this game to understand what to do. I don't know, but this stage and its traps and platforming looked like some kind of platforming, which were inspired by I wanna be the Noesis. I mean, there were so many raps, which were placed not in the same style as it was in previous games. If you understand what to do, there are not too many hard moments, so nothing too bad. Next avoidance was actually pretty nice for this creator. He used other sprites than only fruits, which was nice. Actually here you could enjoy both visual and music. RNG may seem hard, but actually it isn't. Pretty much same emotions as with previous avoidance.

Next stage is stage where difficulty rises up and you will have harder jumps as well as trickier puzzles. Stage itself uses unusual mysterious soundtrack, whih gives atmosphere. Still, there are just few jumps which can be problematic, so stage is actually not as hard as it could be. Maybe some puzzles starting from this stage is pretty unobvious, but they are actually pretty original. Avoidance for this stage was actually unusual. We have avoidance with anime's 'Steins;gate' intro. Actually, I waited for something worse! Avoidance was really easy, but had better visuals than I expected from this creator. There is nothing more to say.


The last stage is actually brutal. Stage suddenly starts to use hard jumps, like inverts (in whole stage you have to do 3 inverts), smaller gates and other ones. Also this stage shows as different gimmicks with 'Saber' (girl, which was last boss in the previous games). If I recall correctly it was Saber from I wanna saber2. Basically there are 3 gimmicks with her: 1) You can shoot her to trigger fruit on different protals 2) You can get closer to her and you should move it like a block (10/10 creator...) and 3) At one moment, where are spikes which triggers by kid's movements, you can jump on her to start timer. I won't tell actual answer, but my variant how to solve it: choose the lowest number by which you can distribute each of the given numbers, but if you still couldn't solve it, then look on this video how to solve it: https://www.bilibili.com/video/av2073439/ . The only thing, which I didn't understand was the last puzzle, where you have 4 portals, random number and you have to choose one of them. Answer each time is different, so it is basically RNG. If you get to Saber, she tells something, but I wasn't able to translate it, since it shows unreadable signs for me (also I find out that she is Saber, because there is written that she says something). If you have chosen right answer you get to the final screen, where you have to move with Saber and get to other side of the screen. And then you get to "thanks for playing" screen.


Whatcan I say about this game? This game has potential to be really good,. It has nice sprite, music and tileset selection. Game has interesting avoidances and many puzzles are fun to play. What are problems? The main problem is that game as further it gets, it gets more and more unfun. Like really, what is fun to do in one stage 3 inverts? I don't find anything too fun. Still, I will give higher rating than for previous games, since this one is actually better and even more fun to play. But, yes, this game isn't really good for beginners, so I am not sure can I recommend it. If you are ready to play for few good moments, then you can try this one, otherwise I would probably not recommend, unless you have played previous games in this serie and you would like to clear the whole serie.

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Tagged as: Needle Avoidance Puzzle
[0] Likes
Rating: 5.0 50       Difficulty: 42 42
Jul 13, 2018
GaspacoZanis
For: I wanna be the Virtualance
Emotional release... This is how I would call this game despite of 4 hours of playing and doing more than 300 attempts. What this game gives us to try? At first, the game prepares for it with its title screen and menu. Selection of soundtrack and visual of background is really good and gives really good first impression of it. Interesting was to write 'far away' in the title, which already shows that game takes place somewhere 'far away'. Next really good impression was savedata choose, which looked aesthetically good and gave good hope for the game. The tower on which is portal toavoidance gives feeling that game takes place somewhere where reality mixes with virtuality, which shows random choose of blocks. Actually game should have 2 avoidances, but game is unfinished so we can access only the lower portal. Now about the avoidance.


As Xplayerlol had already said, this avoidance is really well designed in visual plan, length and its attacks. Avoidance is really cute and gives relaxation, however it isn't as easy as it can look. I wouldn't agree that introduction was boring or something, it was really something special and each time I enjoyed to play it. Even though patterns are made as simple as they could be, they still look really good, and I liked this minimalistic style, which is even moreavoidance if we notice really well chosen background and Miku sprite. This heavily reminded me of good memories of I wanna be the colorful life avoidance, even though this one is way harder than that. The main difficulty is the aiming attack, which itself is nice, but the problem is green apples, which spawns randomly and can give you truely hard-to-dodge situations. Stars patterns wasn't as precise as they look, but still can give trouble if you are not as experienced player as some may be. The final is easily firsttryable, which is nice, however getting to it can be little bit problematic. Still, after you clear avoidance you see that portal is in red, and you don't have clear screen or credits (because game is unfinished).


Would I recommend? First of all, don't play this game just because you saw lower rating! This game can be actually problematic if you aren't skilled enough, and that was probably one of wrong steps, which I actually made. Second of all, play this game every time a little bit! After playing it a lot you will start to get annoyed because of your mistakes, so better play each time a little bit, so you will have really good feeling! Third of all, just be patiented! This is later, but still pretty old yui's game, which was made in 2015, but knowing how many not so good games were realeased back then, this is pretty amazing for that time actually.Yes, I was annoyed sometime, but I really tried to not be annoyed by my mistakes so I each time took a break so after 4 hours I have actually beaten this one! Would recommed if you are little bit more skilled player or are interested in avoidances in general!

P.S. What does 24 channel mean in the tile? 24 hours of eternity or what?

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Tagged as: Avoidance unfinished
[0] Likes
Rating: 8.6 86       Difficulty: 47 47
Jul 13, 2018
User's games list is empty!

106 Cleared Games

GameDifficultyUser's Rating
I wanna see the Barrage 1.0 6.3
I wanna be the 3200min 44.0 7.0
I wanna be the Addiction 28.0 5.9
I wanna be the Burst 43.0 7.6
I wanna be the Chokochoko 5.0 0.9
I wanna be the Density 42.0 8.2
I wanna be the Experience 36.0 5.0
I wanna be the GGM 7.0 3.0
I wanna be the Lizardmanmaster 54.0 4.7
I wanna be the Lizardmanmaster2 Remake 39.0 5.6
I wanna be the Lizardmanmaster3 vs Love Dragons Remake 33.0 7.5
I wanna be the Rain 23.0 8.3
I wanna be the RUKIMIN!7(SEVEN!) 41.0 8.9
I wanna be the Water crest inside person (mini) N/A N/A
I wanna be the Yassan(21) 47.0 7.3
I wanna be the Zero Game(共同開発) 30.0 7.0
I wanna be Purple(ドラゴンフルーツ山崎さん作) 52.0 8.0
I wanna be TOUGH BOY 12.0 6.4
I wanna Design 45.0 8.1
I wanna enjoy the Game 15.0 3.5
I wanna be the 8bit 47.0 5.2
I wanna be the Fangame! 42.0 6.2
I wanna be the Guy2 11.0 3.8
I wanna be the KR02 31.0 5.3
I wanna be the Octophobia 18.0 7.7
I wanna be the Tribute 44.0 7.8
I wanna be Minimal 50.0 9.0
I wanna go to 1Floor 26.0 6.3
I wanna kill the Kamilia 42.0 7.5
I wanna survive a Piano 37.0 6.0
I Wanna Kill The Kamilia 2 67.0 5.2
I wanna be the Dark Blue 31.0 6.4
I wanna be the Showdown 33.0 7.6
I Wanna be the GreeeeN 34.0 6.9
I wanna get the Yellow Star 36.0 6.6
I Wanna Uhuhu Spike 46.0 6.5
I Wanna Uhuhu Spike 2 44.0 7.4
I wanna be the Salt 38.0 5.0
I wanna Giripossible 8.0 4.6
I wanna conquer the blow game 24.0 5.9
I wanna conquer the blow game 2 29.0 6.7
I wanna conquer the blow game 3 34.0 7.8
I wanna be the Virtualance 47.0 8.6
Boshy 2 1.0 0.1
I wanna be the Green Moon 32.0 4.8
I wanna Athletic needles(easy) 38.0 7.1
I Wanna Graduate From DT 35.0 5.8
I Wanna Vanish Needles!! 17.0 6.9
I Wanna Escape the Mysterious House 35.0 5.6
I Wanna Be the Fortress Returns 40.0 5.5
I wanna be the Burst(2015) 40.0 5.8
I Wanna Find A Test Player 6.0 8.5
I wanna be the Emerald 31.0 7.0
I wanna learn to BunnyHop 43.0 4.9
I wanna while hearing a piano spike game 36.0 6.7
I wanna be the CaballerosⅥ 41.0 3.8
I wanna be the Avoidance 51.0 4.4
I wanna be the Fortress 44.0 2.4
I wanna be the Walpurgis 36.0 5.6
I wanna be the mold killer 30.0 2.4
I wanna be the Goshi Barrage 43.0 6.0
I wanna be the Goshi Barrage II 56.0 5.2
I Wanna Be The Suitable 37.0 5.7
I Wanna Tell The World 18.0 7.2
I wanna be the happy birthday YY 20.0 2.5
I wanna be the happy birthday KITTON 15.0 6.7
I wanna be the happy birthday HEYHEY 14.0 6.0
I wanna be the happy birthday Yuu 5.0 3.0
I wanna be the happy birthday azu 25.0 4.5
I wanna be the Fight 10.0 3.9
I wanna スコアアタック 2.0 6.6
I wanna Conversation 31.0 5.4
I wanna be soupreme 48.0 7.7
I wanna be the Lizardmanmaster Remake 43.0 6.5
I wanna be the Lizardmanmaster2 50.0 5.9
I wanna be the Lizardmanmaster3!! vs Love Dragons!! 30.0 3.7
I wanna be the Palkia N/A N/A
I wanna be the SLOo MOoTION 45.0 8.8
I wanna follow it 30.0 8.4
I wanna saber 12.0 4.6
I wanna saber2 14.0 4.8
I wanna saber3 9.0 3.2
I wanna saber4 37.0 4.5
I wanna saber5 42.0 5.0
I wanna be the Number One 38.0 4.0
I Wanna CaptivAte the Medley N/A N/A
I wanna be the Fight2 20.0 6.3
I wanna be the Fight3 4.0 6.5
I wanna be the Fight4 15.0 5.0
I wanna be the Fight5 20.0 3.0
I wanna be the Fight6 10.0 3.6
I wanna rape flower weather 27.0 6.1
I wanna eat the lemon 19.0 7.3
I wanna be the Plumeria 39.0 7.7
I wanna tell the World 20.0 7.5
I wanna kill the Kamilia 3D 22.0 5.9
I wanna be the corner jump 9.0 0.4
I wanna private games 6.0 5.0
Just five seconds 48.0 4.9
I wanna clear the Crime & Punishment Ver.W&B (Easy version) 54.0 8.5
I Wanna Be The Halcyon 45.0 5.5
I wanna be the colorful life 34.0 8.6
I wanna Kill the Sacred C3 2 13.0 7.5
I Wanna Tell The World v1.1 (REMAKE. ver) 20.0 7.0
I wanna maimaimilk N/A N/A
I wanna 説明 一撃大会 N/A N/A