Creator's Comments:
18 Reviews:
Kilgour22
Maybe the least fun I've had playing avoidance. Consists of mostly recycled attacks that are far too RNG-dependent. The camera zoom-out then in was good; the rest was awful. The last attack is complete fucking garbage that can wall you at any moment with bullets that move faster than splatter fate.
[1] Like
Rating: 2.0 20
Difficulty: 50 50
Nov 13, 2022
phgQED
Just a fantastic game/avoidance. I feel like this game perfectly typifies RandomChaos_ design style, in that the majority of the attacks are fairly choreographed but spiced with rng, and the player never really needs a direct read on what to do—they can always kind of make their own strategy.
Some of my favorite things about this avoidance were the way it remixed attacks from the first half in the second half, the extended vanishing bullets section, and how the second half felt very generous in difficulty compared to the first half. A lot of the challenge is frontloaded here, including an opening attack that is somewhat difficult to read all at once but very satisfying to execute in dodges.
I think 50 difficulty is probably about the right range for this game, but it didn't 'feel' like a 50 in clearing it... by my estimation a 'hard' 50 would have been much learnier and required a far longer grind to get familiar with some of the patterns, whereas essentially I only reached final twice in my attempts and was able to clear off of that. Maybe this avoidance is just 'friendlier'? Maybe, again, more of the difficulty is frontloaded? Almost all of my attempts died to the one pattern that is somewhat choreographed, where aimed lines follow you and require you to move constantly, then go back to the center. Probably that is the hardest attack in the game. I wish there was a practice mode for it specifically.
Highly recommended to anyone who likes avoidance games. The song is not my favorite but it suits the mood of the attacks very well.
Some of my favorite things about this avoidance were the way it remixed attacks from the first half in the second half, the extended vanishing bullets section, and how the second half felt very generous in difficulty compared to the first half. A lot of the challenge is frontloaded here, including an opening attack that is somewhat difficult to read all at once but very satisfying to execute in dodges.
I think 50 difficulty is probably about the right range for this game, but it didn't 'feel' like a 50 in clearing it... by my estimation a 'hard' 50 would have been much learnier and required a far longer grind to get familiar with some of the patterns, whereas essentially I only reached final twice in my attempts and was able to clear off of that. Maybe this avoidance is just 'friendlier'? Maybe, again, more of the difficulty is frontloaded? Almost all of my attempts died to the one pattern that is somewhat choreographed, where aimed lines follow you and require you to move constantly, then go back to the center. Probably that is the hardest attack in the game. I wish there was a practice mode for it specifically.
Highly recommended to anyone who likes avoidance games. The song is not my favorite but it suits the mood of the attacks very well.
Tagged as: Avoidance
[1] Like
Rating: 7.9 79
Difficulty: 49 49
Oct 15, 2022
RedBatNick
Very nice game. The attacks flow quite well together, the visuals are really clean, and the song is a slapper. I don't have any major complaints, the only real problem I had was with the bullets that get transparent and pulse out when becoming visible, sometimes they like to clump up on you and mess you up. Big recommend
[0] Likes
Rating: 7.8 78
Difficulty: 49 49
Apr 9, 2024
Cutiefruity
its ok, not my kinda game but i can respect it as a chill barrage game
[0] Likes
Rating: 7.0 70
Difficulty: 50 50
Jun 5, 2022