Creator's Comments:
22 Reviews:
Kilgour22
Maybe the least fun I've had playing avoidance. Consists of mostly recycled attacks that are far too RNG-dependent. The camera zoom-out then in was good; the rest was awful. The last attack is complete fucking garbage that can wall you at any moment with bullets that move faster than splatter fate.
[2] Likes
Rating: 2.0 20
Difficulty: 50 50
Nov 13, 2022
phgQED
Just a fantastic game/avoidance. I feel like this game perfectly typifies RandomChaos_ design style, in that the majority of the attacks are fairly choreographed but spiced with rng, and the player never really needs a direct read on what to do—they can always kind of make their own strategy.
Some of my favorite things about this avoidance were the way it remixed attacks from the first half in the second half, the extended vanishing bullets section, and how the second half felt very generous in difficulty compared to the first half. A lot of the challenge is frontloaded here, including an opening attack that is somewhat difficult to read all at once but very satisfying to execute in dodges.
I think 50 difficulty is probably about the right range for this game, but it didn't 'feel' like a 50 in clearing it... by my estimation a 'hard' 50 would have been much learnier and required a far longer grind to get familiar with some of the patterns, whereas essentially I only reached final twice in my attempts and was able to clear off of that. Maybe this avoidance is just 'friendlier'? Maybe, again, more of the difficulty is frontloaded? Almost all of my attempts died to the one pattern that is somewhat choreographed, where aimed lines follow you and require you to move constantly, then go back to the center. Probably that is the hardest attack in the game. I wish there was a practice mode for it specifically.
Highly recommended to anyone who likes avoidance games. The song is not my favorite but it suits the mood of the attacks very well.
Some of my favorite things about this avoidance were the way it remixed attacks from the first half in the second half, the extended vanishing bullets section, and how the second half felt very generous in difficulty compared to the first half. A lot of the challenge is frontloaded here, including an opening attack that is somewhat difficult to read all at once but very satisfying to execute in dodges.
I think 50 difficulty is probably about the right range for this game, but it didn't 'feel' like a 50 in clearing it... by my estimation a 'hard' 50 would have been much learnier and required a far longer grind to get familiar with some of the patterns, whereas essentially I only reached final twice in my attempts and was able to clear off of that. Maybe this avoidance is just 'friendlier'? Maybe, again, more of the difficulty is frontloaded? Almost all of my attempts died to the one pattern that is somewhat choreographed, where aimed lines follow you and require you to move constantly, then go back to the center. Probably that is the hardest attack in the game. I wish there was a practice mode for it specifically.
Highly recommended to anyone who likes avoidance games. The song is not my favorite but it suits the mood of the attacks very well.
Tagged as: Avoidance
[1] Like
Rating: 7.9 79
Difficulty: 49 49
Oct 15, 2022
Zambrini
Decent avoidance made for the first I Wanna Tourney. Honestly wish there was a bit more variety with the attacks, though that might be an issue with making an avoidance to this song. The first couple of attacks are pretty fun to play with. The fast bullets are way harder then any other attack in the avoidance and are generally unfun, especially with final where you need to have some advance sight reading to do those attack consistently.
Could be a lot better if there was more variety and better difficulty balancing.
[0] Likes
Could be a lot better if there was more variety and better difficulty balancing.
Rating: 6.9 69
Difficulty: 53 53
Oct 22, 2025
GaspacoZanis
The avoidance made for I wanna Tourney event back in 2021. Beaten it for the event, and now re-beaten it 2nd time.
You really forget that this avoidance exists. It has good ideas in them, but the execution is extremely lacking and repetitive, and the more you play, the more evident it gets.
While nothing great, I did not mind the existence of the first 40 seconds. It was fine and was kind of fun. The issues started here: https://youtu.be/hvA4vKaVWMU?t=43. Why are you putting suddenly an attack that requires you to have good reaction with sonic speed bullets? Unnecessary attack that is just get on your nerves if you happen to get very dense RNG. After that you get combo of aiming lines and RNG from above. You really cannot do much here. If you get unlucky then good luck finding solution to your situation. Unfun and annoying. And also try to not stay too much in the angle, because you need to get back in the centre otherwise bullets will kill you.
Then starts the 2nd part of avoidance which is very odd in design. https://youtu.be/hvA4vKaVWMU?t=65 - You have almost 30 seconds the same attack with slight differences in the camera. I liked the idea of an attack but that is going for way too long. Extremely generic design.
After that you have recycled attacks (with very few differences) from the first part, that kind of fit to the song but does not make the experience much better. It just gives you heart attack while trying to react in blind playthrough.https://youtu.be/hvA4vKaVWMU?t=95 this moment always gave me heart attack even if I have never died to it.
Oh, and if you managed to survive everything of this, then you have an amazing finale. https://youtu.be/hvA4vKaVWMU?t=108 - literally repeating attack on which you have to react to sonic speed bullets. ONCE AGAIN. I am pretty sure I have died to this attack once back in 2021, which made me stuck for 40 minutes in the end. Now in 2025 I died 3 times and got stuck for more than an hour. Extremely annoying and makes you really frustrated.
This avoidance is lazy and definitely one of the weaker avoidances of RandomChaos_. I do remember that in general this was the period where RandomChaos_ had several flops in avoidance solos. Most of these avoidances are barely even remembered nowadays. While there were several great solo avoidance releases in 2020 like 'I Wanna Dance With Circles Of Death' and 'I wanna Mafijas', 2021 had stuff like this, which got lazy with ideas and suffered with the execution.
As I said, I am fine with what is presented for like 40 seconds, but after that it is not fun anymore and definitely is not creative. I did not like this avoidance back in 2021, and I certainly do not like it in 2025.
Just play 'I wanna Mafijas', it is way better and is around the same difficulty.
Would not recommend.
[0] Likes
You really forget that this avoidance exists. It has good ideas in them, but the execution is extremely lacking and repetitive, and the more you play, the more evident it gets.
While nothing great, I did not mind the existence of the first 40 seconds. It was fine and was kind of fun. The issues started here: https://youtu.be/hvA4vKaVWMU?t=43. Why are you putting suddenly an attack that requires you to have good reaction with sonic speed bullets? Unnecessary attack that is just get on your nerves if you happen to get very dense RNG. After that you get combo of aiming lines and RNG from above. You really cannot do much here. If you get unlucky then good luck finding solution to your situation. Unfun and annoying. And also try to not stay too much in the angle, because you need to get back in the centre otherwise bullets will kill you.
Then starts the 2nd part of avoidance which is very odd in design. https://youtu.be/hvA4vKaVWMU?t=65 - You have almost 30 seconds the same attack with slight differences in the camera. I liked the idea of an attack but that is going for way too long. Extremely generic design.
After that you have recycled attacks (with very few differences) from the first part, that kind of fit to the song but does not make the experience much better. It just gives you heart attack while trying to react in blind playthrough.https://youtu.be/hvA4vKaVWMU?t=95 this moment always gave me heart attack even if I have never died to it.
Oh, and if you managed to survive everything of this, then you have an amazing finale. https://youtu.be/hvA4vKaVWMU?t=108 - literally repeating attack on which you have to react to sonic speed bullets. ONCE AGAIN. I am pretty sure I have died to this attack once back in 2021, which made me stuck for 40 minutes in the end. Now in 2025 I died 3 times and got stuck for more than an hour. Extremely annoying and makes you really frustrated.
This avoidance is lazy and definitely one of the weaker avoidances of RandomChaos_. I do remember that in general this was the period where RandomChaos_ had several flops in avoidance solos. Most of these avoidances are barely even remembered nowadays. While there were several great solo avoidance releases in 2020 like 'I Wanna Dance With Circles Of Death' and 'I wanna Mafijas', 2021 had stuff like this, which got lazy with ideas and suffered with the execution.
As I said, I am fine with what is presented for like 40 seconds, but after that it is not fun anymore and definitely is not creative. I did not like this avoidance back in 2021, and I certainly do not like it in 2025.
Just play 'I wanna Mafijas', it is way better and is around the same difficulty.
Would not recommend.
Rating: 5.3 53
Difficulty: 52 52
Mar 22, 2025
RedBatNick
Very nice game. The attacks flow quite well together, the visuals are really clean, and the song is a slapper. I don't have any major complaints, the only real problem I had was with the bullets that get transparent and pulse out when becoming visible, sometimes they like to clump up on you and mess you up. Big recommend
[0] Likes
Rating: 7.8 78
Difficulty: 49 49
Apr 9, 2024
Delicious Fruit
Download Game