DelFruit News
Delicious Level Design Contest
Another contest is finally coming up! As revealed in the Fangame Awards, the Delicious Level Design Contest will challenge both old and new makers to create an IWBTG Fangame stage over the course of a month! A panel of 6 judges will be responsible for judging all the stages based on: Design, Creativity and Atmosphere.
Submissions must be made in Game Maker 8.2 as the final game will be based on a special version of renex² engine made just for this event! The submission/making period will go from February 14 at 1pm EST to March 17 at 1pm EST.
Here is the link to the DLDC Discord server: https://discord.gg/E7jPaG9z7f
You can find more info about the event in this server, as well as other channels to help you out with any issues regarding Game Maker 8.2. If you intend on participating in the contest, it is required for you to be in the contest's server! Read More...
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For: I wanna play the Endurance
The other 2 follow this formula: 100% instagibs
The final avoidance is incredibly luck-based, on par with NegiTrap Miku in terms of luck. It has 3 mega luck checks (bouncing 1, purple burst, bouncing 2) and everything else is basically waiting.
Probably okay for its time but another avoidance game that definitely did not age well.
For: I wanna read the grimm easy
I have played when it was found back in 2022, and now I have re-cleared it once again.
This game features short needle screen and avoidance with creepy vibes. Needle is pretty much nothing-burger, featuring choke diagonal in the very end. Music does not restart so at the very least it is not annoying. Difficulty is not much away from the avoidance, to be honest. This needle is also identical in the normal version.
The avoidance I did enjoy more in the past (hence I had plans to give 7.6 rating), but now I am less enthusiastic about it. However, I still like it. For 2013 avoidance, we can see a lot of creative ideas that fit so well with the song. Different sprites for different parts was the first thing that really fits so well. Some attacks like curving (along with the sprite that appears on that attack) surprisingly fit really well with the vibe as well. There were some confusing attack, especially, the zig-zag attack, but it is still fine. The ending is pretty scary with the whole bouncing action though.
Cannot say much for the RNG fairness, but I kind of felt that there can be unfair situations here, which is expected from 2013 avoidance.
I know that the normal version buffs attacks quite a lot, up to the point where it gets frustrating to play. So I am glad that the easy version is adequate from that point.
I do appreciate this game, especially, since this was one of the games that I have always wanted to try in the past.
It is a bit dated, but the vibes are there, and this is what mattered to me. You can probably beat this game in less than an hour, and I am honestly fine with that. This author does know how to make creative stuff.
Would recommend if you have the game.
For: I wanna end the PTSD 4
For: I Wanna Be the Hades
For: I wanna be the beats