I wanna be Time Characters

Creator: ヨーヨー

Average Rating
6.6 / 10
Average Difficulty
63.3 / 100
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Adventure (4) Needle (1) Avoidance (2) Gimmick (2) Boss (1) Secrets (3) Collectathon (1)


  • by GaspacoZanis
  • by NightShark115
  • by GaspacoZanis
  • by GaspacoZanis
  • by GaspacoZanis

9 Reviews:

A very interesting collect-a-thon game with 100 characters to collect spread across a web of stages connected by a main hub, all of which containing challenges and secrets which reward you with more collectibles.

While the idea is very nice, the execution varies. Much of the time will be spent checking for hidden walls, mostly by way of suiciding and watching your blood particles, and you will be forever haunted by the feeling that you missed something - a mostly justified one, too. A few of the secrets are incredibly cryptic, and a couple of the collectibles are annoying and tedious (namely, an RNG dependent one which I somehow got within 30 seconds and one behind a full vspeed double jump diamond that I decided to savehack to get, as I was not interested in grinding that, and later on got legit). You could also get yourself stuck if you can't read Japanese and miss the fact that pressing W on any save will warp you back to the start of the area.

However, aside from the checking for secret aspect, the game is extremely fun. The stages all have a central gimmick (usually being apple cycles, but they still feel very different from each other), fun and chill platforming, and every so often you'll encounter a collectible hidden in an incredibly clever way, staring in awe at the level design crafted around it.

As for the bosses, the avoidance was an absolute blast, with a good amount of rng and with pattern that was interesting to dodge and rarely got instagibby. The final boss, however, had some problems. It's an infinite jump boss, where the boss itself rapid fires attacks while bouncing across the room, with a time restriction on how slow you can kill it (which is quite lenient admittedly, but it heavily depends on the bouncing). Unfortunately, some design decisions were less than ideal: It can instagib you at the first second with no way to react. It can give you bouncing angles where you can barely hit it, and where doing so becomes incredibly dangerous, as you have to keep a healthy distance from both the boss and all 4 walls to avoid instagibs. It can give you awful transitions which require to do dodges that are far harder than can be expected of you. It can spam the same attack that does not allow you to go past him while going towards you. Still, when it behaves nicely, it's a fun boss, but it's a shame you have to restart 60% of the time for a good bounce, and even then there's still a decent chance it'll decide to kill you.

I do recommend this game, as I had a lot of fun with it; However, I would not do so unconditionally. The spoiler box at the bottom contains a pastebin with the locations of most of the secrets; Use it after going through each area twice to round up the hidden ones, in case you get stuck. If you refuse to do so or accept any other help, I cannot recommend this game, as you will very likely get stuck. Even with this help, I would not recommend this to completionists who NEED to 100% the game, as some of the collectibles are godawful to get. Otherwise, this has been one of the best classical adventure games I've ever played, and you should definitely go play it.

Secret locations: https://pastebin.com/E0WMyYQr

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Tagged as: Adventure Gimmick Secrets
[1] Like
Rating: 8.0 80       Difficulty: 62 62
Jul 26, 2020
A kinda nice idea where you have to find 100 secret items that are being represented as orbs that wear different stuff like horns, eyepatches, etc. You start off in an big hub where you can travel through 7 areas, the latter three you can only access by having 50 and 80 orbs. Some of them are pretty vague and hidden to get. If you get 50 of them you can access two more areas that have more orbs, and if you get to 80 you can access the last area. The platforming here is rather simple but some secrets require you to do some hard stuff like corners, diamonds, standing inbetween two moving spikes that move to the left, etc. My least favorite one has to be the RNG based one that requires you to keep shooting a switch until you get 6 of the same colors, only then you can access that orb. It took me around an hour and it wasn't really that fun to do.

Two areas have extra stages, that being the Pikopiko room (you only need to single jump and jump into the top right ceiling in the second room) and the See the Moon area (the red/blue switch gimmick, the warp is at the end of the area at the bottom right). The former brings you to an black/white stage with moving time based blocks similar to I wanna be a Charr. Once again you only need to single jump or else the ceiling at the end gets sealed off and you can access a warp that brings you back to the beginning of the room where you can access the Pikopiko and 20 second warps. The latter brings you to an avoidance with Miku music but it's some blob creature latched onto the ceiling. You cannot leave this one and the only way to do so is by clearing the avoidance.

For the last area, if you want to access the final boss you'll need to activate a trigger and do a double diamond so that you can press a switch that removes a block at the last room and only then you can fight it.

The final boss is really bad. You get infinite jump and you have to hit him 30 times while hoping for the boss to not perform some bullshit attack on you. At around 23-24 hits he starts to shoot cherries in random directions while dodging the other attacks. There's a lot of RNG involved and it's just not fun. I'm glad that it only took me like 40 minutes and not longer. After that you get the credits reel where all 100 orbs movely slow up while showcasing various rooms and areas you previously went to. Entering the warp once the song is done brings you back to the beginning.

Would I recommend it? Not really. The idea is original but some orbs are very hidden and the creator doesn't give you an hint on how to get them and the final boss is pretty dumb.

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Tagged as: Adventure Needle Avoidance Gimmick Boss Secrets
[1] Like
Rating: 5.0 50       Difficulty: 68 68
Jun 14, 2018
Super underrated in my opinion, I think this game is really charming and cute and despite the simple presentation, is very varied and creative. It wears it's inspirations very clearly but still managed to feel distinct due to the central mechanic, collecting cute like orb characters to make progress. It's very obtuse at times but it's really fun! I would definitely check it out.

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[0] Likes
Rating: 8.3 83       Difficulty: 57 57
Apr 24, 2023
based on 100%, I only think final boss is luck-based :( The Concept was so fun.

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Tagged as: Adventure Secrets
[0] Likes
Rating: 7.2 72       Difficulty: 68 68
Sep 12, 2021
Tagged as: Collectathon
[0] Likes
Rating: N/A       Difficulty: N/A
Feb 12, 2022