Cthaere's Profile

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Joined on: May 25, 2020

Bio:

I play fangames or stuff

Rating system:
10 - I love this game; It's either as close to perfect as humanly possible, or the good parts are so good that I'm willing to ignore any flaw. Play this as soon as you are good enough to make it through without too much struggle.
9-9.9 - This game is amazing, a cut above the rest, and/or was a memorable and immensely enjoyable experience. However, it either contains stuff preventing it from becoming a 10 or isn't special enough to deserve a 10.
8-8.9 - A very positive experience, and a definite recommendation, but falls flat in certain areas.
7-7.9 - A solid, enjoyable game, if nothing special and usually contains at least one minor bruh moment.
6-6.9 - an overall good game, but either mediocre in many aspects or has some glaring flaws.
5-5.9 - I've enjoyed this more than I was annoyed/frustrated with this, but it's comparable. If you have low tolerance for bad stuff, you probably shouldn't play games here, and you should definitely not play anything lower
4-4.9 - more bad than good, but has its moments, and usually isn't offensively bad.
2-3.9 - varying amounts of badness, but not without (even the bare minimal amount of) merit.
0-2 - either broken, atrociously and unsalvagably bad, made with malicious intent beyond any plausible deniability, a game that I do not ever want to see more of being made, or any combination of the above.

I try rating game compared to what they are trying to achieve rather than compared to fangames as a whole, and with knowledge of what you're getting into; If I rate a corridor needle game, I assume the person reading the review wants to play corridor needle.

don't expect diff ratings to be accurate

I've submitted:
63 Ratings!
33 Reviews!
9 Screenshots!

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63 Games

GameDifficultyUser's Rating
I wanna Hydrate 73.0 10.0
I wanna kill the Kermit 2 72.0 10.0
I wanna be the Grave 75.0 9.5
I Wanna Be The Sustenance 82.0 9.5
Alphazetica 64.0 9.5
I wanna shiver 70.0 9.5
Summer Feast Needle 2020 81.0 9.3
I Wanna Get The Perfume 70.0 9.2
I Wanna Save My Boy 69.0 9.1
I wanna Tear it 70.0 9.0
I wanna Helltake 50.0 9.0
Needle Hatena 68.0 8.9
Not Another Needle Game 70.0 8.8
Domu 52.0 8.7
I wanna destroy the pluto 55.0 8.6
I Wanna Be The Ultimate Super Guy 60.0 8.5
Serotonin 55.0 8.5
アイワナ制作のいいネタが思いつかなかったから作ったアイワナ 40.0 8.5
I wanna Lo-Fi-M 60.0 8.5
The REAL JRocker Area 55.0 8.3
I wanna be the SSR2 78.0 8.2
I Wanna Kill The Awsl 60.0 8.2
Wifie Present 75.0 8.0
I wanna be the Galaxy 55.0 8.0
I Wanna Take the L 50.0 8.0
I Wanna Take the L+ 50.0 8.0
I Wanna Be The Boring Needle 70.0 8.0
I wanna be Time Characters 62.0 8.0
Hate Needle Volume 1 70.0 7.8
I Wanna Be the Butterfly 73.0 7.8
I Wanna be the Goner 70.0 7.7
I Wanna Practice Needle-Making 40.0 7.5
I wanna be the RZ 77.0 7.5
I Wanna Take the Second L 50.0 7.5
2011 needle hole 48.0 7.3
I wanna be the SkyHigh 30.0 7.2
I wanna dadada 70.0 7.2
I wanna DO the JORNEY 68.0 7.0
Water! 30.0 7.0
I wanna break break 0.0 7.0
I Wanna Be The GodGodGod x1018273466 ver.0.0.6.0.0.5.3.1 30.0 6.9
I Wanna Be The Mindweaver N/A 6.9
I Wanna Ice 9 55.0 6.5
Sky needle 55.0 6.5
I Wanna be the TsuTaMao 62.0 6.5
I wanna 竜 70.0 6.5
edley needle 72.0 6.5
I wanna Erode 73.0 6.4
I Wanna Go The DotIris N/A 6.0
I wanna Sunspike 65.0 6.0
I Wanna XV Spike 65.0 6.0
I Wanna Pass The Purple Needle 65.0 6.0
I wanna post this dog 40.0 5.8
i wanna be the midiJUN-G 45.0 5.5
I Wanna Ride The Desert Bus N/A 5.0
I wanna see the Secret 60.0 5.0
I wanna break through Seven trials(共同開発) 70.0 4.2
:slight_smile: Demo ver 0.0.0.1 50.0 3.5
I wanna kill the thinking bear 50.0 3.5
I don't want to be Guilty 35.0 2.2
I wanna rost the Car 60.0 1.5
You give me butterflies, and I take them away 55.0 N/A
I wanna be the Posterize N/A N/A

33 Reviews

Cthaere
For: I Wanna Pass The Purple Needle
A pretty neat take on corridor needle, utilizing new and creative spike arrangements for the most part rather than the usual gate-diagonal-corner in a two-saves-per-screen format with efficient use of space inside slightly smaller than usual rooms. The quality varies a lot between rooms, and is very much affected by individual taste: I disliked screens that overused required 2f minispike gates and those that had relatively cramped corridors, while I found the 16 pixels to be fairly fun and well placed and the jumps that required stutters interesting and satisfying to execute. Final screen has two jumps - one close to the start of each save - that may not necessarily require cancels, but they at the very least strongly encourage it, and it's a noticeable difficulty spike in comparison to the rest of the game overall. The visuals also deserve mention, having a lot of production value and imo being pretty good. The game did sometimes freeze for 2 seconds straight randomly, although I've been told it might be an issue unique to me. Would recommend depending on taste in needle, although I'd also advise to be ready to drop the game on the final room.

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Tagged as: Needle
[0] Likes
Rating: 6.0 60       Difficulty: 65 65
Oct 30, 2020
Cthaere
For: I Wanna Be The Sustenance
I wanna be the Sustenance is a difficult gimmick needle game divided into two paths both of which must be traversed in both directions, featuring themes such as water, cycles and triggers, in the old adventure style. However, none of these themes feels like the focus; The focus always seems to provide a varied, challenging and fun to execute needle experience from start to finish, using the themes provided as means to that end. The result speaks for itself: Despite taking place in only 8 screens (+1 memey screen, and the hub), each save feels extremely unique and memorable in its own way while still feeling like an integral and natural part of the game; The fact this was all orchestrated to include backtracking with enough triggers to make it work and be fun without altering the game so much that it would feel like the triggers make the backtrack rather than it fitting there rightfully by design, on top of making it all on the skeleton provided by Decadence, is nothing short of amazing; The game manages to thrive while adhering to some of the tightest constraints in design I've ever seen, and JRocker managed to pull it off beautifully.

The left path features a more intensive use of cycles as well as longer and more difficult saves; It also introduces a new minor gimmick which is hinted at if you go left from the hub, but not discovered until a couple saves later; I'll leave that one for you to find. While the left side had the only saves I took issues with (both pretty minor), it also had the saves I was most fond of, even if they weren't as impressive looking as the ones of the right. While it's the simpler side out of the two, that allows it to be fine-tuned to perfection and result in extremely enjoyable saves.

The right side, on the other hand, is more experimental in gimmick appliance; While not featuring the new gimmick, it is a far more daring side; The cycles less straightforward, the triggers lending to more complicated movements. This allows for an even greater variety in saves, with each one feeling like it introduces entirely new concepts rather than simply containing different maneuvers. Due to the difficulty rising from learning rather than execution in most of it, as well as the overall lower difficulty, it could serve either as a warmup before doing the left side, or a wind down after. That is not to say it doesn't stand on its own merit; far from it, but it's natural to want to compare the paths directly.

In both paths you will still find that a careful hand has worked on things until they moved in harmony; There's always a fast cycle, and sometimes it's mandatory as the cycles quickly get out of sync. Even when the fast cycle isn't mandatory, the cycles are incredibly intuitive, and your first guess will almost always work when attempting cycles late into a save. While it's not going to be easy to react to triggers, they're all fairly intuitive once triggered, or are hinted at by clever level design. The new gimmick is applied moderately, with each usage feeling deliberate, making you do specific maneuvers that would otherwise be impossible, but never feeling like it's overstaying its welcome.

I did mention a couple of problem saves on the left path though; One save ends in an extremely precise, awkward drop into a choke jump, and it quickly became a monotonous meatgrind on the cycles at the start followed by praying the drop worked. Another, on the backtrack, had a ridable water block you were supposed to take backward, however you could do some platforming from the forward part of the save to skip going back on the waterblock immediately, which was by far the easier way; However, that also made it so you had to wait for it to come back again, making for a solid 10 seconds of waiting each attempt. Said skip is also dangerously intuitive, and I did not realize I was meant to redo the water segment backwards until I got too irritated at waiting to start exploring my other options.

Still, this is an incredible game that does more with 8 screens than what most games do in 50, and I would heavily recommend it to anyone who can handle it; It's a terrible shame this fell under the radar for most people.

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Tagged as: Needle Gimmick
[1] Like
Rating: 9.5 95       Difficulty: 82 82
Oct 29, 2020
Cthaere
For: edley needle
A short, fairly difficult uhuhu inspired needle game. The platforming consists of fun, non-generic 16 pixel needle full of dips, stutters and weaves, and each jump individually was pretty enjoyable. However, it feels like saves are a bit too hard & long when compared to other similar games which affects the flow of the saves, especially since it's usually a couple of problem jumps that cause most of the difficulty while the rest are more of a choke by comparison. Extra is one screen focused on vertical gameplay with multiple climbs and drops that feel satisfying to pull off, with even longer and harder saves. Most saves have a 4.5 skip if the intended way is too unfun/hard, but only 1 of them is worth going for imo. Worth playing if you can get through it quickly, but it probably wouldn't be fun if you take too much time on it.

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Tagged as: Needle
[0] Likes
Rating: 6.5 65       Difficulty: 72 72
Oct 25, 2020
Cthaere
For: i wanna be the midiJUN-G
I did not expect to have fun

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Tagged as: Avoidance
[0] Likes
Rating: 5.5 55       Difficulty: 45 45
Oct 18, 2020
Cthaere
For: I wanna kill the thinking bear
Default guyrock blocks, corridor needle, generic flying spike traps, no saveblockers, buttons that don't work half the time, only 1 music track for the entire game (including boss), the complete experience. Music and background choices are on point. Has 1 really annoying save with like 15 traps and a couple of "diamond" jumps, otherwise you can breeze through. Has a final boss that's kinda dumb but surprisingly fun, again in old school style. Even if you're drawn to the old & bad fangame nostalgia charm, there are probably better options, but this is still a decent experience in that vein. Otherwise I wouldn't recommend.

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[0] Likes
Rating: 3.5 35       Difficulty: 50 50
Oct 18, 2020
User's games list is empty!

64 Cleared Games

GameDifficultyUser's Rating
I wanna be the Crimson N/A N/A
I wanna be the Galaxy 55.0 8.0
I wanna be the RZ 77.0 7.5
I wanna be the SkyHigh 30.0 7.2
I wanna be the SSR2 78.0 8.2
I wanna break through Seven trials(共同開発) 70.0 4.2
I wanna Erode 73.0 6.4
I wanna rost the Car 60.0 1.5
I wanna Tear it 70.0 9.0
I don't want to be Guilty 35.0 2.2
アイワナ制作のいいネタが思いつかなかったから作ったアイワナ 40.0 8.5
I wanna be the Rasca N/A N/A
I wanna see the Secret 60.0 5.0
I wanna Sunspike 65.0 6.0
Not Another Needle Game 70.0 8.8
I Wanna be the TsuTaMao 62.0 6.5
I Wanna be the Goner 70.0 7.7
I Wanna Be the Butterfly 73.0 7.8
I wanna break break 0.0 7.0
For my Valentine N/A N/A
I wanna be the Fortress N/A N/A
I wanna kill the Kermit 2 72.0 10.0
I wanna be Time Characters 62.0 8.0
I wanna run the Marathon N/A N/A
I wanna 竜 70.0 6.5
I wanna destroy the pluto 55.0 8.6
I wanna Lo-Fi-M 60.0 8.5
I wanna congratulate the Impeachment of Park Geun Hye N/A N/A
I Wanna Be The Boring Needle 70.0 8.0
I wanna be the Grave 75.0 9.5
I Wanna Pass The Purple Needle 65.0 6.0
I wanna shiver 70.0 9.5
I Wanna Be The Mindweaver N/A 6.9
I Wanna Get The Perfume 70.0 9.2
I wanna make a real game N/A N/A
I Wanna Ride The Desert Bus N/A 5.0
I wanna DO the JORNEY 68.0 7.0
I Wanna be the Vandal N/A N/A
Serotonin 55.0 8.5
The REAL JRocker Area 55.0 8.3
I Wanna Be The Sustenance 82.0 9.5
I wanna post this dog 40.0 5.8
Sky needle 55.0 6.5
Hate Needle Volume 1 70.0 7.8
Needle Hatena 68.0 8.9
I Wanna Take the L 50.0 8.0
I wanna Fall into Depression and never be Happy Again N/A N/A
I Wanna Take the L+ 50.0 8.0
I wanna Hydrate 73.0 10.0
I Wanna XV Spike 65.0 6.0
Alphazetica 64.0 9.5
Summer Feast Needle 2020 81.0 9.3
2011 needle hole 48.0 7.3
Wifie Present 75.0 8.0
I Wanna Go The DotIris N/A 6.0
:slight_smile: Demo ver 0.0.0.1 50.0 3.5
I wanna dadada 70.0 7.2
You give me butterflies, and I take them away 55.0 N/A
i wanna be the midiJUN-G 45.0 5.5
Water! 30.0 7.0
Simple Hentai N/A N/A
edley needle 72.0 6.5
I wanna fly out of this storm N/A N/A
I Wanna Practice Needle-Making 40.0 7.5