7 Reviews:
popop614
somehow the first stage has some of the most intuitive line needle i have ever played
stage 2 unfortunately brings some of the learniest needle in the game, and that kinda dipped the score a bit
had the game only been stage 1 i wouldve given this a 9.2/10
[1] Like
stage 2 unfortunately brings some of the learniest needle in the game, and that kinda dipped the score a bit
had the game only been stage 1 i wouldve given this a 9.2/10
Rating: 8.3 83
Difficulty: 80 80
Jul 22, 2021
DerpyHoovesIWBTG
I really wish the needle in this game was more finetuned. If it was then I would have rated this game a lot higher. The visuals are decent, although the color resetting once you save was pretty annoying because most of the colors you get are unpleasant to look and you have to keep saving until you get a color thats good for your eyes.
The difficulty balance is all over the place, especially in stage 2. Most of the saves in this stage were very clever, and the pathing goes nuts in the later screens. It's just that they are nearly always ruined by 1 or 2 jumps that are way too precise. This made some of the later screens absolute hell for me to play through. In stage 1 this wasn't nearly as bad as it was in stage 2 but there are still some questionable moments here and there.
In conclusion: Do I think the needle itself is bad? No. Do I think the needle could have been better if it was more balanced and less frustrating to play? Absolutely yes. If the maker had updated the game to make it feel more fun to play then I would have rated it an 8 or higher, but how it is right now I just found it very unfun to play.
[0] Likes
The difficulty balance is all over the place, especially in stage 2. Most of the saves in this stage were very clever, and the pathing goes nuts in the later screens. It's just that they are nearly always ruined by 1 or 2 jumps that are way too precise. This made some of the later screens absolute hell for me to play through. In stage 1 this wasn't nearly as bad as it was in stage 2 but there are still some questionable moments here and there.
In conclusion: Do I think the needle itself is bad? No. Do I think the needle could have been better if it was more balanced and less frustrating to play? Absolutely yes. If the maker had updated the game to make it feel more fun to play then I would have rated it an 8 or higher, but how it is right now I just found it very unfun to play.
Rating: 3.0 30
Difficulty: 74 74
Jan 5, 2022
Introdus
nice game, but the stage 2 has a lot of very har and unfun jumps.
[0] Likes
Rating: 7.5 75
Difficulty: 80 80
Jan 5, 2022
Cthaere
Two moderate-length stages of slightly gimmicky needle. The first stage is Venus-inspired (hence the name) however the similarity is mostly superficial, with the needle itself using the linespikes to create unique obstacles rather than for a purely aesthetic purpose, using long saves of unique jumps over shorter generic ones. The second stage is a drop-heavy screenwrap stage that throws in gravity arrows halfway in and has very involved pathing. Unfortunately, this leads to very long saves that when combined with the high learning factor and a few jumps that are a bit too precise for this style can easily lead to some frustration. Still, both stages were a load of fun in their own right with very well-designed needle, and were different from each other and so despite the length of each of them they did not get stale. The game also features a very good (if a bit eye-hurting) save effect that modifies the visuals of the entire room that is already hosting a few high production value effects as well as top notch music choices. I'd easily recommend it to anyone not afraid of long saves, and I'm honestly surprised this has only 2 reviews at the time of writing this.
Tagged as: Needle
[0] Likes
Rating: 8.8 88
Difficulty: 77 77
Jan 30, 2021