I Wanna Start Out Small

Creators: cloakman, 玛丽之神004, Huafa, 无间, Wifie, Core, 1001a, Monikara, Oaaaaak, Kiddle

Average Rating
6.8 / 10
Average Difficulty
71.0 / 100
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Needle (2) Gimmick (2) Collab (1)


  • by cloakman
  • by cloakman
  • by cloakman
  • by cloakman
  • by cloakman

Creator's Comments:

cloakman [Creator]
Does not include extra stages.
Main game consists of 9 stages of gimmick platforming, which was designed to be around 60. Personally speaking, the main game should not exceed difficulty 60 even including the secret stages.
The extra stages are mainly really hard needle.The extra boss might be implemented some day, hence just leave it DEMO by now.

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Rating: N/A       Difficulty: 60 60
Mar 1, 2020

4 Reviews:

Diff rating includes secrets but not extra.

9 stages of gimmick platforming with 5 normal sub-stages and a secret each. The gimmicks here have a versatile role; Sometimes, they serve as the focus; Other times, they seem to merely assist the platforming, or augment some pathing aspect. Gimmick mix and matching rarely happens before the final stage, with most of the focus being given to the most newly introduced gimmick.

As for the gimmicks themselves, they are for the most part extremely simple, befitting the versatile role. While most of them were fun to play around, I must echo Chatran's sentiment about the ice blocks, which could have used 1-2 less hp and a 3 times boost in animation speed (although that would make them harder to cheese, but I'd gladly pay that price), and also were the most confusing element in any puzzly section. The desert gimmick was also annoying sometimes since it did not always accommodate the saves into its design, but was otherwise one of the more enjoyable ones. The rest of them did manage to have interesting pathing and gameplay capabilities, with some of them having very nice synergies with each other that shone in the final stage, although with a few unforeseen interactions that could make the intended path near-impossible to figure out if you do not know them.

The needle itself around the gimmicks is mostly enjoyable. There were a few fulljumpy sections, and the needle involving ice was by far the least fun, but overall I liked it quite a bit. The gimmicks are usually incorporated well, although sometimes not as seamlessly and elegantly as could be hoped. Difficulty balance between sub-stages can vary quite a bit , and the secret is way harder than anything else in each stage, but it did not disrupt the pace of the game. Speaking of pacing, this game was supposed to have a final boss, which I feel would have been a very fitting conclusion but is sadly as of yet unimplemented, and I'm sure it would have made the game a lot more memorable if it was done well.

As for the atmosphere, the music is very chill and provides nice background noise to the platforming. The visuals operate on a day-night cycle which can be toggled, which is nice as the transition between the themes can be a tad distracting. The visuals themselves are pleasing but feel a bit unfitting, mainly due to some of the background choices and the constant flux of day and night. The final stage adds another layer of visuals to the mix, which can be very disorienting especially considering the structure of the stage, and further contributes to the underlying feeling that something is amiss.

Overall it was decently fun, although it did not leave a lasting impression on me beyond a moderate curiosity as to how I'd want to design needle with some of the gimmicks. Would recommend if you're good enough to breeze through especially if you choose to not go for secrets, but this is probably a game I'd only recommend when I'm asked to, rather than out of my own volition.

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Tagged as: Needle Gimmick Collab
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Rating: 7.5 75       Difficulty: 70 70
Jun 2, 2021
Includes the extra stages. They're mostly hard needle. There's a DEMO block after them that might be a boss eventually.
Main game is 9 stages of gimmick platforming with some puzzle elements. It gets somewhat hard too. I think it was somewhere around 70. Each stage has a secret too.

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Tagged as: Needle Gimmick
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Rating: 6.0 60       Difficulty: 83 83
Feb 13, 2020
The ice block stage is so annoyingly tedious that I just don't care enough to finish the game. The stuff before it was cool and I really liked the weird vines.

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Rating: N/A       Difficulty: N/A
Feb 12, 2020